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General Chat / Re: SF Hospital roof bug
« on: Friday, February 24, 2012, 16:55:07 PM »
I never though that going prone on the top of the railing was a problem.
Physics volume it is then.
Physics volume it is then.
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Oddly enough they still have separate ZoneInfo actors which means that there's 3 in the outside zone (not proper mapping).
Maybe it's a bit harsh but I see it as a waste of time debating some of this stuff and changes like this effect gameplay which I am strongly against. Yes other version have speed this up, but this version was designed to play this way along with 20 second flashes. If you start changing one thing you need to look at the whole game.
Hope others agree otherwise we could end up with another AA3 and kill the game for good.
))
idea!
the euro members who are multilingual should translate the readme to what languages they are confident in, so people who arent perfect in english find it easier to troubleshoot?
I would help but I only speak english suckas
