I've been there for a long time, supporting you all and trying to get us all hyped up once again. Shit never worked, apparently. I learned better.
I now need slightly more time to get a run on this and contribute. Give it time and you'll have me in the team.
Dann, you must have great instinct or something. You were right to question my motivation and how long this "gotta do something" spree would last. My goal with the mAAp on 2.8.5 thread was that, as I've said before, I've enjoyed working on mAAp with you guys. I wanted to start that up again. But, I don't know that I want to continue on 2.8.5. Today, 2 other project opportunities revealed themselves. One came in a PM on YouTube (which had very odd timing) and the other came about unknown to a lot of people 10 days ago. I wanted to talk to Blue and Jonny before spreading this around but I honestly can't think of a legitimate reason why I can't share this with you all. The opportunities are:
- I've been, for lack of a better term, invited to work on a new UE3 project. The person that invited me used to be known as VVaFFenPanZZeR but now goes by his name, Jay. Back in the day, he worked with Blueblaster and iZi at AA-Maps.net on AA v2.6. There he created his map "Bridge Crossing NE". When 2.8 and it's editor came out, he busted ass converting it so people could play it legitimately:
http://www.aamissiondepot.com/missions/bridge_crossing_northeast Like most of our work for 2.5, his efforts, while appreciated by some, were largely unappreciated. He's since moved onto UE3 and is starting his own game. Basically it's a tank simulator, kind of like BF2 without the cars and being on-foot. You drive around with a tank, complete objectives and have air & artillery support. He's said this to me:
We need a team- I need a team- I know I can't do everything myself- I know how much time you have spent for the same reasons I did with AA- now its time to project all that on a possible cash cow
This is a bit of his game:
http://www.motorcity3d.com/Forum/viewtopic.php?f=29&t=5 - Our old buddy America's Army 2.5. Just to refresh minds, the biggest reason I'm not doing anything for 2.5 is not because of the community. It's because of a lack of a distribution method. On August 22nd this changed. Jonny has announced that he'll bring back Assist. (Jonny, I figured since you posted on the official AA forum, that you wouldn't mind me posting it here.) The evidence is pretty solid:
Jonny's Announcement:
http://forum.americasarmy.com/viewtopic.php?p=2955179#2955179http://aa25assist.sourceforge.net/Recent Activity: (such as updating his source TODAY)
http://sourceforge.net/users/hsf-jonnymhttp://sourceforge.net/projects/aa25assist/Also, with 2.5 and Jonny, keep in mind the possibility of this sometime down the road:
http://hsc.natescomp.com/index.php?topic=83.0Why am I bringing this up? Again, I'd like to do something. I realize Dann and Blue don't seem to be enthusiastic about it for whatever reason but, still, it was fun working with you guys. On one hand, I like the idea of a brand new game with the possibility of revenue. On the other hand, 2.5 is very familiar and combining our skills with a program like Jonny's, it really can't be beat. What to do?