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Messages - BlueBlaster

Pages: 1 ... 43 44 [45] 46 47 ... 150
661
General Chat / Re: Dev list
« on: Tuesday, February 28, 2012, 16:00:24 PM »
I wouldn't like icons being handed out like candy. As Vegeta said in DragonBall Z when he saw young Trunks go super saiyan, "is becoming a super saiyan a child's play-thing now?"

662
General Chat / Re: Dev list
« on: Tuesday, February 28, 2012, 15:57:32 PM »
Jonny, you know there is the Dev icon, the Beta Tester icon, and the Army Dev icon. Although theoretically Dev and Army Dev are the same.

663
General Chat / Re: When did you first start playing?
« on: Tuesday, February 28, 2012, 15:55:29 PM »
The only exception is that it's mAAp only.

That appeals to my masses.

664
General Chat / Re: Knife???
« on: Tuesday, February 28, 2012, 15:41:43 PM »
Alright fine. Spanky convinced me to try. But we still have to do the essentials first before we make knives.

665
General Chat / Re: Knife???
« on: Tuesday, February 28, 2012, 15:38:52 PM »
Becuase I have no idea how to do animation lol.

666
General Chat / Re: Dev list
« on: Tuesday, February 28, 2012, 15:32:01 PM »
Seriously now guys, the only people who deserve a Dev icon are people who did serious work towards the project. You can't just jump out of no where and ask for an icon.

667
General Chat / Re: Knife???
« on: Tuesday, February 28, 2012, 15:29:43 PM »
I remember this being a huge discussion on the official america's army forums a long time ago.

It's not going to happen.

668
Introductions / Re: Crusader
« on: Tuesday, February 28, 2012, 12:02:15 PM »
Oh lord. Hi Crusade.

669
General Chat / Re: Dev list
« on: Tuesday, February 28, 2012, 12:01:02 PM »
BTW my playername is .BlueBlaster

670
General Chat / Re: Site/Community Ideas
« on: Monday, February 27, 2012, 20:55:15 PM »
Jared's League site has the right idea. But we need to reform the main page and such. It'd probably be best to start over keeping the Assist/AA stuff, but I wouldn't want to lose all of our old posts and threads from when it was Headshot.

671
General Chat / Re: Site/Community Ideas
« on: Monday, February 27, 2012, 18:43:53 PM »
Yeah lemmie repeat something Spanky said because most people will miss it. The site started out as a hang out place for a couple of us where we worked on random stuff. Thats why theres a bunch of boards like hardware, software, art lounge, audio, etc. Then when AA came up to speed, we kept using the forum as it was before. Just a place where we hang out and do small development.

So yeah, that is going to need to change/upgrade.

672
mAAp Project / Re: Official mAAp v7 Bug Reporting Thread
« on: Monday, February 27, 2012, 00:21:08 AM »
I think in AA by default there's certain properties loaded up depending on the texture. If it's wood, I think automatically you can shoot through it + some ricochet. Although if it doesn't, Spanky or I can explicitly set it so that you can shoot through it.

673
mAAp Project / Re: Behind the Scenes
« on: Sunday, February 26, 2012, 22:54:01 PM »
That was ridiculous lol.

674
mAAp Project / Re: Hospital VIP
« on: Sunday, February 26, 2012, 21:26:59 PM »
Hooray!


I just noticed this was the VIP topic. I really need to stop using the recent posts block on the home page.

675
mAAp Project / Re: Hospital VIP
« on: Sunday, February 26, 2012, 21:25:27 PM »
Dem bugfixes.

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