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Messages - Bart!

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661
Background Checks / Re: [(JAM)]^.ExE Is B.S.
« on: Thursday, January 02, 2014, 02:35:41 AM »
yes I know but not like this trust me dude
It's impossible to shoot through walls even with hacks, you're just paranoid. Unban him and move on. These kinds of things ruin the game for people who have their day sometimes.

Trust me, I've done so-called impossible shots as well, its just shooting in his direction, the bullet has to land somewhere, you were on an obvious spot. I would pre-fire that as well, because if I get a lucky shot, hes dead without being able to do anything

662
General Chat / Re: AA3 Alley: Realistic effects test (by spanky and Eliz)
« on: Tuesday, December 31, 2013, 13:28:25 PM »
Brussels should be head of a high-tech company, that would work out well. Stick with what you are succesful with now, and 2 guys in a garage will take it over sooner or later

663
General Chat / Re: AA3 Alley: Realistic effects test (by spanky and Eliz)
« on: Tuesday, December 31, 2013, 12:01:13 PM »
You must be joking right... the most unbalanced maps i've ever seen especially Three Kings.
And what do you know about those maps? Please tell me in what way they are unbalanced? The fact that noone is smart enough to use smokes is the only thing what makes it unbalanced.

Also in AA2 you got different weapons, and usually different objective styles as well.

In AAPG it was not unbalanced in competition for sure, and I have played a league on it already and got some experience on it. So I have some experience on the maps to know what I'm talking about.

664
General Chat / Re: AA3 Alley: Realistic effects test (by spanky and Eliz)
« on: Tuesday, December 31, 2013, 02:12:46 AM »
I think Three Kings and Downtown can be great maps.

665
Matches & Scrims / Re: Tournament maps
« on: Sunday, December 29, 2013, 07:26:52 AM »
random spawns maybe good for pub, but worst thing for competition. Like courtyard, its a great map, but if one team has advantage on the spawns, it totally changes how game is fair.
too bad most of you dont know what is playing competition at the highest level, otherwise ud change completly ur opinion about the game and how it should be directed
I agree.

I still think most pub players are already within their opinion about competitive players before even knowing what it exactly is. The thing is that most competitive players have played the game in more perspectives: as a pubber and as a competitive player, they usually looked through maps and thought out strats in way more detail compared with the majority of the pub players.

You can call them no-lifers for this, arrogant people or anything, but the fact is that because they looked at the game from many different perspectives and that because they played the game in a different way as well and thought out strats and tactics they think about more factors which influence the game, and balance the game compared with regular pub players.

This is why I do think the opinion of a competitive player is based on more variables in the game which leads to the fact that the chance of them calling the right thing to do is higher compared with a regular pub player calling the right thing to do based on their gut feeling.

They just have more experience, whether you like it or not.

666
Background Checks / Re: -rmX.christmas+
« on: Thursday, December 26, 2013, 08:42:00 AM »
To my knowledge, you can't click faster than the gun fires. Any extra clicks are invalid while the firing animation is being played. This is true with the "Commander" AHK script floating around, it only makes it so that you don't have recoil and don't have to press the mouse button. IT DOES NOT MAKE THE WEAPON FIRE FASTER. The only way to fire faster is to skip the animation which is in fact a hack.
I can click faster with my mouse than the current max in single fire.

667
General Chat / Re: Int Tk'er with ss
« on: Monday, December 23, 2013, 17:03:58 PM »
Some of the attitude might been from that perspective, some of us old school despise people playing def...
Got more SS?
yeah, I always played assault back in the times I played bridge just because of the challenge.

668
General Chat / Re: Player: Unbelievableguyy - Suspect - Using autoaim
« on: Monday, December 23, 2013, 11:33:08 AM »
He has Bart in his name so he's just a good player.

Coming to think of it, I need to make a Bart clan maybe with him.

669
General Chat / Re: xmas insurgent camp
« on: Monday, December 23, 2013, 05:58:43 AM »
I especially like the radio at north in IC :)

670
Feedback & Suggestions / Re: Some thoughts on the game
« on: Monday, December 23, 2013, 02:43:27 AM »
To my knowledge, this no longer works.



Thanks for your other comments:)
yeah, his problem mainly is that we cant even shoot single fire fast anymore with just clicking.

671
AA Support / Re: Hello, just signed in, How do I pass the log in page at the game ?
« on: Saturday, December 21, 2013, 11:45:22 AM »
APP - roaming that correct place  :)
must to change the installation path , looks like there no way  ( C drive only 2.5 G free ATM )
going for manual AA 2.5 install
Unpack the assist folder on a secondary place, make a map called 25assist in the same place as you unpacked the assist from the download, start it up, and it will ask if you want to install there.

672
Assist Support / Re: Today update!
« on: Friday, December 20, 2013, 07:25:52 AM »
At least everybody noticed the Christmas tree, if it would've been posted here not everybody would :P

673
Background Checks / Re: Ketchup ?
« on: Tuesday, December 17, 2013, 17:58:41 PM »
I checked him out earlier today, I see nothing suspicious.
and that should be enough to lock the topic.

674
Background Checks / Re: Ketchup ?
« on: Monday, December 16, 2013, 16:21:15 PM »

675
Background Checks / Re: Ketchup ?
« on: Monday, December 16, 2013, 14:42:46 PM »
Since he's not banned yet, I suppose admins decided he isnt hacking.

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