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Messages - Bart!

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646
AA Support / Re: "Reduce Mouse Lag" setting in User.ini - where art thou?
« on: Friday, January 17, 2014, 10:17:41 AM »
[Engine.PlayerInput]
bInvertMouse=False
MouseSmoothingMode=0
MouseSmoothingStrength=0.000000
MouseSensitivity=0.390000
MouseSamplingTime=0.000000
MouseAccelThreshold=0.000000
DoubleClickTime=0.000000

I put everything on 0, because I dont want the game to interfere with anything I do in aiming.

647
Background Checks / Re: slcn.madMouse^
« on: Thursday, January 16, 2014, 05:46:50 AM »
I suppose this is going kinda offtopic, will lock this since there is nothing new to say.

648
Background Checks / Re: slcn.madMouse^
« on: Wednesday, January 15, 2014, 14:24:12 PM »
As far as I've seen him I saw nothing suspicious.
But I must admit I haven't been online a lot.

649
General Chat / Re: X-fi settings help !
« on: Tuesday, January 14, 2014, 05:20:23 AM »
Hello guys,
I have big problem because i hear very bad in my headphones with soundcard x-fi xtreme gamer. I think I haven`t got a good Graphic EQ. Did you can send me your eq or refresh post with member revuka when he added his settings ?

Regards, zibi.
the only difference eq makes is that you can make some frequencies of sound lower and others higher. In no way does this affect the fact that you can apparently hear bad.

650
Feedback & Suggestions / Re: Donation goal graphcs/buttons ect
« on: Sunday, January 12, 2014, 04:42:50 AM »
Shad, you already got a fixed code for this we can use if needed?

651
General Chat / Re: Random Spawn Points?
« on: Tuesday, January 07, 2014, 18:24:09 PM »
better implement a side-switch after 6rnds like on tournament-mode or aa3. would be a good thing for all "def" and "frag"-whores and change the mentality...
That's something I do like a lot. it gives a bit of both sides to every player when they start a session.

652
General Chat / Re: Random Spawn Points?
« on: Tuesday, January 07, 2014, 02:40:18 AM »
I don't see random spawns ever getting implemented. There would be too much player backlash, even if the majority seems to want it. We can't afford to lose any players.
I think the major problems of random spawns:

For pub play:
- It might give a balance issue sometimes
- You cater the people who used to play this game and come back for this experience, not for a  new experience.

Good things for pub play:
- Variation

For competitive play bad things:
- Balance issues are severe, every second delay or advantage you can get, we can turn into a severe (dis)advantage by locking the opposing team down totally.
- Current maps have done really well on balancing, and if they are defense sided, they can only turn more defense sided, or otherwise you'll just push defense back even further making it a very static game.
- Also competitive players like the game as it is now. It is way more difficult compared to CoD or BF, which we really like, but there should be a balance at both sides, since we play both sides.

Good things:
- I don't really see the need to do it, sure variation could be a good thing, but I think the fact that a small balance issue totally changes the way matches will go, I think the risk is not worth it.

653
Feedback & Suggestions / Re: Prone Warning
« on: Tuesday, January 07, 2014, 02:33:39 AM »
Maybe make the duration of the effect same as the time to prone, not as long as it is now?

654
Ban Appeals / Re: Ban Appeal {=A.A.S.=} America's Army Soldiers
« on: Tuesday, January 07, 2014, 02:32:43 AM »
Here it is: to AAS memebers:

Keep posting players you find suspicious in the 'background checks' section of the forums. They will be watched. But don't ban them untill then, because most of the time the players are clean.

That would be a nice effort, thanks
I think this is a good suggestion.

I didnt lock this before because censoring discussions is not a good thing to fix current issues, I'd rather see what they want to say about it.

655
Background Checks / Re: [(JAM)]^.ExE Is B.S.
« on: Monday, January 06, 2014, 04:28:24 AM »
First of all, ghosting or soundplaying are 2 different things, I generally see americans not using their sound then blaming us for ghosting.

2nd. 1v1 doesn't say anything because a lot of factors like flanking and where teammates are are not being taken into account anymore. Almost all 1v1 matches I played when I was still playing in the 1v1 ladder was just hearing him, flashing him, killing him. It's boring.

656
General Chat / Re: Random Spawn Points?
« on: Saturday, January 04, 2014, 06:58:30 AM »
I think in some way you should always make it possible to use normal spawns, for example as a setting. Otherwise you should not touch the old maps as they are, because that is where people come back in the game for.

If they didn't they would've been playing a lot of different maps all day instead of always the same map.

657
Background Checks / Re: [(JAM)]^.ExE Is B.S.
« on: Friday, January 03, 2014, 18:12:16 PM »
Just because someone calls you out about a hack or a questionable shot.. what.. makes them all of a sudden a "non experienced" player all of a sudden?! Let me ask you all something. Who here has played AA since it actually came out. Who remembers the old AA. Those of us who have played AA for over 6-8-10 years possibly more I would classify as "experienced". So just because you made a qustionable wall shot or whatever doesn't mean we arent experienced. It simply means that the rules on AAS server clearly state no ghosting and yada yada. Everyone who plays there knows the rules. So when something is qustionable on Corrupters server. You simply cannot come across sideways saying he's not experienced because he is calling somone out about a possible hack or whatever the case, when 1st: technically that's his job. He's regulating his server. 2ns: Other people including myself saw and took wittness. Also on another diary page since we are all apparently actling like little girls.. Just because there is a known player in the community doesn't mean they didn't just rage quit and download the latest hacks for AA.. Take Artii on the forums for exapmle. I Honestly Don't know him. But He just flat out admits to the admins he was pissed from being killed to much, so he installed hacks. HAHA http://aao25.com/ban-appeals-98/i'm-guilty/
My damn point is quit complaining about the bans vs. gameplay. Obviously you guys like to play on Corrupters AAS server for whatever reason it is. gee Idk good american ping, good set of rules, cheaters are usually cought.. OBVIOUSLY if you get banned and it's not legit, post it up on the forums and then things can be handled from there. wether the ban will be dropped or not. if more than a few people in the server are complaining about someone who is sketchy and he's obviously doind sketchy shyt then he's probably gunna be banned after all the proof is accumulated. Hater's will be haters. Lets be freaking competetive and stop acting like a bunch of baby back women on there periods. (I'm sorry I don't mean to offend women. Only the girly men around here..)

Bla bla, you say be competitive, but all people who actually do that and play better get banned due to various reasons.

You know sound, predictions and prefires also take place in this game, get used to it and stop banning people for 1 freaking session in which people can get lucky as well. 1 momentum says nothing at all, nothing.

658
Ban Appeals / Re: Ban Appeal {=A.A.S.=} America's Army Soldiers
« on: Friday, January 03, 2014, 11:14:43 AM »
He's too busy banning people so his website isn't finished soon.

But seriously, this is my personal opinion: don't ban everybody who kills you in a weird way. It happens sometimes. In this way you'll never learn to get better either since all people better than you will not be playing on your server anyways.

659
Bug Reports / Re: Urban charlie/central
« on: Friday, January 03, 2014, 06:01:08 AM »
It's way too much fun to see Ganja flashing himself, please don't :D

660
Background Checks / Re: [(JAM)]^.ExE Is B.S.
« on: Thursday, January 02, 2014, 06:10:13 AM »
Maybe you should take lessons in expectations.

I will tell you a nice story.

Every time I play Hospital, I see some people in the server. Which are always the same spot. For example MI-6. If I see him on ambush, and I rush their side. I go west wing roof, and I do not hear anybody on the roof anymore, I can shoot through the door at the corner left side and I will kill him. The only reason this happens is because people always do the same thing. They can call that ghost or wallhack, but maybe, just maybe, people expect others to do things because people always tend to do the same thing.

If you even call ganja a hacker, you really are inexperienced, or at least doesn't use your experience.

Think, instead of blindly accusing. It helps.

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