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Messages - Alex

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616
AA Support / Re: "punkbuster b heartbeat stopped" Help!
« on: Friday, June 27, 2014, 22:57:23 PM »
Are you running Assist as administrator?

617
Assist Support / Re: AA2.5 problems
« on: Friday, June 27, 2014, 02:48:17 AM »
Hello,

Upgrade to XP or Vista or Linux  :D

Steve

That's not helping at all.

You don't really have to uninstall assist. Just delete the exe and the libs folder. Then you can delete the AA installation from Assist if you'd like in user/appdata/roaming/25assist.

618
AA Support / Re: PB kicks me for undefined reason. Slot Closed?
« on: Thursday, June 26, 2014, 01:20:22 AM »
Grizzly the problem is not really the install/download (at least I doubt it is), the problem is when I try to play on any server, PB kicks me. I can't even play for more than a few minutes (sometimes seconds) before PB will kick me every single time. I've given up though, I will play some other game where I don't get kicked. I can see now why there are so few players when this game was so awesome. I've also tried creating my own server but that just leads me into an endless progression on command prompt and seems to go nowhere. So it's back to other games for me. No worries.
Your case is the first I've ever heard about having PB problem that aren't resolved by the suggested methods. Your jab at Assist and the amount of players is pretty weak.
Did you ever make sure something wasn't interfering with your connection to the server? Any anti-virus or firewall that could be blocking connrctions to assist or punkbuster?

619
Ban Appeals / Re: It's been about a week.
« on: Wednesday, June 25, 2014, 22:47:11 PM »
It's still being discussed. Given the seriousness of the ban, it will take some time to come to a conclusion.

620
Feedback & Suggestions / Re: mapvote
« on: Wednesday, June 25, 2014, 00:08:50 AM »
When you say "spam", what interval does that mean?
Does it work with normal chat speed, or do they have use some type of bind?

Does it say "X has added their vote for a map change!" for all the votes a single player casts?
A screenshot of log file would be valuable for that.


na, it's not a bind. They just type "yes", then open up the console and hit the up arrow and enter to enter "yes" again. All that the server does is say the updated total of the vote. like, "vote the switch to [insertmap] x/needed" It goes up by one every time the player types "yes", regardless if they already voted or not.

I would try to get a screenshot but I don't know of any server that still uses the mod due to this very problem.

621
Feedback & Suggestions / Re: mapvote
« on: Tuesday, June 24, 2014, 19:53:47 PM »
A maplist would not fit into the chat window.

This is the check for how many votes are required, I see nothing wrong with it:
Code: [Select]
MvVotesRequired = Level.Game.GetNumPlayers() / 2 + 1;
Playername is already saved and checked against:

Code: [Select]
class MVHandler extends BroadcastHandler HideCategories(Movement,Collision,Lighting,LightColor,Karma,Force);

var array<string> Voters;
var int iRequiredVotes;

function BroadcastText (PlayerReplicationInfo SenderPRI, PlayerController Receiver, string Msg, name Type)
{
if ((SenderPRI.PlayerName == Receiver.PlayerReplicationInfo.PlayerName) && (Caps(Msg) == "YES") && CheckCanVote(SenderPRI.PlayerName))
{
Voters.Length = Voters.Length + 1;
Voters[Voters.Length - 1] = SenderPRI.PlayerName;
Level.Game.BroadcastHandler.Broadcast(None, SenderPRI.PlayerName $ " has added their vote for a map change! [" $ string(Voters.Length) $ "/" $ string(iRequiredVotes) $ "]");
  }
else
{
    Super.BroadcastText(SenderPRI,Receiver,Msg,Type);
  }
}

function bool CheckCanVote (string PlayerName)
{
local int i;

i = 0;

if ( i < Voters.Length )
{
if ( PlayerName == Voters[i] )
{
return False;
}
    i++;
}
return True;
}
I can verify that the mapvote counts the same player voting twice. A while back we had a full server on PCR (82nd server I believe) and these 2 idiots came into the server and voted it to Urban(or mout?) with just the two of them. Unless that was a different map vote mod, it's definitely broken.

622
Assist Support / Re: Account activation
« on: Monday, June 23, 2014, 20:43:24 PM »
Done. Have fun!

623
Background Checks / Re: 3 guys, Please do your checks
« on: Sunday, June 22, 2014, 13:45:05 PM »
I've known Leon and the WTF clan from back in the 2.5 days when official auth was up. He's just a pretty good player. None of his sessions are out of the ordinary either. Averaging about a 2 FR on hospital isn't all that mind blowing.

As for sucker, I'm baffled why you think he's hacking. A quick look at his session history shows many below 1 fr sessions. His highest being a 1.68 recently on hospital, which is not all that difficult to do.

None of the 3 players you posted seem to be doing well enough to suspect them of hacking.

There's no point is requesting a background check because you think someone is hacking. If they're playing the game, they haven't been caught yet and a background check won't do anything. The only thing BG checks are good for are to find linked accounts.

624
Support / Re: Activate my account please
« on: Sunday, June 22, 2014, 13:35:19 PM »
Your account should now be activated. Have fun!

625
Hardware/Software / Re: Post Your Hardware!
« on: Friday, June 20, 2014, 22:40:29 PM »
$130?? i dam spent 280 for mine
128gb Samsung 840 Pro goes for $100 on Amazon right now. I don't need a huge storage SSD.

626
Hardware/Software / Re: Post Your Hardware!
« on: Friday, June 20, 2014, 14:54:06 PM »
You see that Killaman, Bart has better memory and hard drive than you. Are you going to lie down and take that insult from him?
Send me a check for $130 and I'll gladly buy an SSD.

627
Assist Support / Re: May I Please Have Account Activation?
« on: Friday, June 20, 2014, 14:21:40 PM »
You have the exact same HWID and IP as: http://battletracker.com/playerstats/aao/850302/
We only allow one account per computer.

628
Hardware/Software / Re: Post Your Hardware!
« on: Thursday, June 19, 2014, 19:11:54 PM »
GPU's are expensive, good RAM isn't. If I had the $$ for a GPU, I'd get some sweet RAM too. Although, mine's good enough for my AMD chip, if I went to Intel, I'd probably go for 2400MHz or something.

I would be surprised that in gaming it wouldn't be noticeable. Things are swapped in and out of RAM constantly in games, it should help out. Also, if you happen to get a Samsung SSD, you can use RAPID which will use your RAM to boost read/write speeds. I've seen over 1GB/s read speeds on 2133MHz memory and a Samsung 840 EVO.
I've yet to see someone say jumping from 1333 to 2133 was noticeable. I know there's a big speed difference, but the consensus seems to be that it's not noticeable in gaming performance. Ram might be cheaper than a GPU, but by not getting new ram I then have $100 more to spend on a GPU. I don't plan on getting an SSD anytime soon.

629
AA Support / Re: PB kicks me for undefined reason. Slot Closed?
« on: Thursday, June 19, 2014, 14:15:39 PM »
Are you running Assist as an administrator?
What does the full kick actually say?
Is is "authorization slot closed"? Because that usually means that assist stopped running while you were playing or lost connection to the auth server.

The Assist download for AA2.5 has always worked great for me, but if you want a separate download, here
http://americasarmy.filefront.com/file/AASF_Direct_Action_v25_Full_Install;48676

630
Hardware/Software / Re: Post Your Hardware!
« on: Thursday, June 19, 2014, 02:10:28 AM »
Forget that shit homie, it's old. 2133MHz for Intel is a good starting point. Those IMC's are great at handling high clocks.
Every source I see says that faster ram(2133 vs 1333)  is pretty much unnoticeable when it comes to real world performance in games and applications. What say you Spanky?

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