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Messages - Koden

Pages: 1 ... 39 40 [41] 42 43 ... 131
601
Support / Re: Forum name.
« on: Sunday, February 22, 2015, 14:07:37 PM »

602
Games & Programming / Re: Cooperative FPS anyone? (Player VS AI)
« on: Sunday, February 22, 2015, 12:15:55 PM »
i did have a look at insurgery now, and yes - to be honest - it looks nice. but you need a hard core computer to play that smooth.

Hmm i don't think so. It's based on a mod for Half Life 2, so i guess you don't need that much of a powerful pc to run it. I've just checked the requirements and i think the hardware suggested in the minimum ones is fine, the recommended requirements are even exaggerated (Insurgency doesn't need 2gb of video-memory, let alone an ssd).

MINIMUM
Memory:4 GB RAM
Graphics:DirectX 9 and Pixel Shader 3.0-compatible video card 512 MB or higher
Hard Drive:9 GB HD space
Processor:Intel? Core? 2 Duo E6600 or AMD Phenom? X3 8750 processor or better
OS:Windows? 8/7/Vista/XP
DirectX?:9.0c

RECOMMENDED
Memory:8 GB RAM
Graphics:Video card 2048 MB or higher
Hard Drive:9 GB SSD space


603
Feedback & Suggestions / Re: Intentional teamkiller continuing tking
« on: Saturday, February 21, 2015, 10:54:45 AM »
O_o why would anyone need 10 accounts?

604
General Chat / Re: Invisible Clan
« on: Saturday, February 21, 2015, 07:03:03 AM »
The reason clans "stack up" one particular side is usually because they're on TS and don't want to play against eachother.
And if half of the players on a server are from one clan, they will try to join one side. Sad that it has to be defense.
It's not the case always, but it is the case most of the time.

And I also kind of like IL server with it's mapchanges. However, I sometimes find it frustrating that I can't really get settled into a map before it's changed already :D

Cmon! Being on TS isn't an excuse, you can have Assault and Defense channels. And about clan mates, i think it would be wierd to me if i were to be in a clan, and all my teammates were to stack up in one team, making quite an unfair balance for a casual public match.

605
General Chat / Re: Invisible Clan
« on: Friday, February 20, 2015, 21:06:22 PM »
It's nice that someone reaches the forum to point out things like this. On the other hand, people suck, sad that they can't realize what it looks like. I think that matches made of up to 15 rounds max. and forced map rotation at each match should be the average habit around (i played for quite a long time this way, maps never get boring and people don't make too much of a side preference).

606
Games & Programming / Re: Cooperative FPS anyone? (Player VS AI)
« on: Friday, February 20, 2015, 20:37:09 PM »
Halo.

The first Halo!? God that was a masterpiece. I loved that game, it had such a good atmosphere.

607
Games & Programming / Re: Cooperative FPS anyone? (Player VS AI)
« on: Friday, February 20, 2015, 20:23:28 PM »
I prefer L4D2 over KF, but I've got KF at this PC, downloading L4D will take ages.


L4D is probably easier for casual players, while KF is based on perks level and requires some time to actually learn how to play, and eventually level up and gain the level advantages (but it's a good system for a cooperative game). They're quite totally different games as KF is (mostly) wave-based and is a lot harder at the higher levels (at the Suicidial and Hell-on-Earth levels), while L4D is objective-based.

608
The Lounge / Re: Spanky!!!!!
« on: Friday, February 20, 2015, 14:26:02 PM »
oh gawd O_o this was unexpected xD

609
Games & Programming / Re: Cooperative FPS anyone? (Player VS AI)
« on: Friday, February 20, 2015, 14:25:25 PM »
PVP gets annoying sometimes, especially when you're new to a game or you're trying to play a game where there's 'regular' players that invest a whole ton of time in the game and are by far better than you could be *cough*AA*cough*.

Well for that matter there are worse games than AA. I've happened to get kicked several times in Left4Dead2 while playing Versus, a few seconds after joining because some people didn't like what i was doing.

610
Game Reviews / Re: Insurgency: Tactical FPS
« on: Friday, February 20, 2015, 14:20:03 PM »
That is correct, there is no medic class that I know of.  However because one respawns as soon as an objective is complete, you don't really need that. To give a specific example, lets say I die within the first 2 minutes. Well, I would respawn and be back in game as soon as you take Alpha.

I am more into PVP. More fun. The only reason I would do coop is for training purposes.

I miss the medic class because i love being a medic :3 and yeah, cooperative isn't for everyone.

611
Games & Programming / Cooperative FPS anyone? (Player VS AI)
« on: Friday, February 20, 2015, 07:11:43 AM »
I noticed Avguste thread, and thinking about cooperative games (fps) i was wondering...does anyone here play some? I mean, i loved to play AA2 for the cooperative missions, but there aren't many good coop fps around, and pretty much nothing close enough to AA2 for that kind of gameplay. Sometimes i play Killing Floor and Left 4 Dead 2 (i also got Natural Selection 2 but never fired it up >_> ).

So, does anyone play something like those? :)

612
Game Reviews / Re: Insurgency: Tactical FPS
« on: Friday, February 20, 2015, 06:58:46 AM »
I bought that game for the cooperative (Players VS AI) missions, but that was a bit of a letdown (they kept on modifying the AI behavior). The PvP counterpart is interesting i guess, provided you have a team that can use TS and has some experience. Also, if i recall correctly you can't bandage yourself and there's no medic class, which is a bit sad to me.

613
Support / Re: How do I attach a photo in my post?
« on: Wednesday, February 18, 2015, 17:20:23 PM »
I often use www.imgur.com , it works fine.

614
Media & Art / Re: One Music A Day!
« on: Friday, February 13, 2015, 19:26:16 PM »

615
Drama & Spam / Re: KK187
« on: Friday, February 13, 2015, 17:41:29 PM »
Well why did he ban you... probably because ur a...
... a person that shows a lot of humility. Yes.

/sarcasm

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