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Media & Art / Re: One Music A Day!
« on: Thursday, June 07, 2012, 19:32:38 PM »
[youtube]http://www.youtube.com/watch?v=i8Jjy3Zy7kk[/youtube]
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Activity Bar: The onlinetime in hours multiplies with your FragRate.
Calculated: (Onlinetime * FragRate) = Activity in percent
Popularity Bar: For the popularity bar you need Leader- and Goalscore, not so much ROE and a good FragRate.
Calculated: ((Leaderscore + Goalscore - ROE)/500) * FragRate = Popularity in percent
Experience Bar: The experience is calculated by your total score divided through 200.
Calculated: Total Score / 200 = Experience in percent
Well, Assist has been on Sourceforge since 2009, I know it was "Deploy" before that and it wasn't hosted on Sourceforge at first. I would guess that mAAp has been a part of Assist (and thus 2.5) since 2008. If that's not enough time for something to catch on, then I don't know how it would ever catch on. Even if we're talking just from January 2012, that's almost 6 months of it being a mandatory download.
Another "test" I did recently was run my mAAp only rotating server (changing maps every 40 minutes) for 2 days. Guess what? Not a SINGLE user joined it. I checked the logs, twice. I also ran the server twice, once for a day, the second time for 2 days. No users.
*checks watch* Hmmm. mAAp v5 (3 or so versions ago) was released roughly 3 years ago. That was release #8 if I remember right. I think the community has had plenty of time to adjust. The jury is in, they don't give a shit.For me the mAAp project has existed from january, so not that long really and I'm pretty sure I'm not the only one. If you want to blame someone, blame the people who were around three years ago and knew about the whole project.
was actually thinking about this. I used to play F.E.A.R. a lot and was kinda thinking of that game but i wanna keep it true to americas army and i dont really think you would find blood all over the walls lol.Heh, that's true. The blood on the walls would make us believe that there are a bunch of zombie soldiers waiting for us, which I kind of like to see in those pictures. Keep up the good work.
But that is the very definition of being narrow minded. An unwillingness to try new things.And the whole point is, people get called narrow-minded if they don't try something new right away, which has been the case all the time. That doesn't mean that they wouldn't try something new in some point. Even I may try the high heels some day although I'm not interested to try them this year. Give people time before judging.
I don't think you are understanding the point. If they are too stuck in their old ways (playing maps like pipeline or Urban Assault) and they're not willing to try new things, that's being narrow minded. It has nothing to do with whether they like the new thing or not, but whether they're willing to try and accept the new thing. This is a topic we never really discussed. If the players tried mAAp maps and didn't like them, then we can't call them narrow minded. Also, there is a difference between suggesting changes and complaining about the current setup saying we need changes. I will say that Spanky seemed a little defensive to the suggestions, but really he's had to deal with a lot of people complain about his hard work he did for free.
--- It's the community that is narrow-minded and not willing to try new things.