lol, random guy in jesus pose. He should be huddled like the nurses on Hospital but I didn't get a chance to look at it. Bedroom in break room needs a LOT of help, that room was just made as a spawn point when I had the locked door going on but I still feel like it's a fair and natural place for people to spawn. Light particles do need some love, I'll work on them.
Thanks about the grass, I've tweaked the crap out of it. I'm trying to go for realism and activity with the NPC's.
By the way, I was just looking around in the code, apparently yet another unfinished item on the dev's wishlist: environmental impacts on bullets and weapons. AGP_WorldInfo actor was meant to provide humidity and temperature data to alter misfire rates on weapons. They also had a wind actor which altered bullet direction. Cool stuff. I also came across the xProcMesh and googled... guess what I found:
http://battletracker.com/forum/america-s-army-2-x-forums/america-s-army-editor/america-s-army-editor-tutorials/170038-tutorial-xprocmesh/How fitting