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Messages - Spanky

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5731
mAAp Project / Re: mAAp Shimpment
« on: Tuesday, January 10, 2012, 23:08:32 PM »
Shipment is pretty much done IMO. M16A2 with 7 clips, Pistol with 4 clips and 3 smoke nades. Should be fun and fair. It's uploaded on dropbox right now for you guys to check out.

5732
mAAp Project / Re: mAAp Pipeline - Updated with Downloads
« on: Tuesday, January 10, 2012, 20:32:53 PM »

5733
mAAp Project / Re: mAAp Shimpment
« on: Tuesday, January 10, 2012, 17:25:42 PM »
I modified playerstarts to have the M16A2 for all slots minus 1 nade and 2 flashbangs. I kept the smoke though (if they come with M16A2). I also re-did the anti-portals and added more grass and debris.

5734
General Chat / Re: 100 + honor
« on: Tuesday, January 10, 2012, 16:35:32 PM »
Spanky/Me can put them in the texture packages so it's all legit and stuff.

Except it would only be available in mAAp mode due to Punkbuster. Another good reason why mAAp and normal modes should be merged. There's no reason for people to NOT use Assist now. Heck, most populated servers ARE Assist.

5735
mAAp Project / Re: mAAp Shimpment
« on: Tuesday, January 10, 2012, 15:41:38 PM »
What kind of changes would you guys like to see on Shipment? I've seen a few sessions of it being played. Jared brought up the fact that the spawns are too close. I could put one spawn outside the chain link fence, kind of an assault like pipeline.

5736
General Chat / Re: 100 + honor
« on: Tuesday, January 10, 2012, 15:15:13 PM »
Just goes to show you it's a pointless arbitrary number :)

5737
mAAp Project / Re: mAAp Shimpment
« on: Tuesday, January 10, 2012, 15:13:51 PM »
1 or 2 of the static mesh containers is missing for me. However all the BSP containers you made have the default bubble texture, but UED doesn't tell me that there's missing textures.......

Same here... I might have to get the meshes/textures from MP6 and re-add them to our packages.

This is so odd. Even with the MP6 textures and meshes, the staticmesh boxes are still gone. The boxes with null textures look like anti-portals but they're green instead of orange. I think I'll have to do some overhauling on this map.

Silly Spanky. Had to go to groups and check group "containers" because they were hidden :P

5738
mAAp Project / Re: mAAp Shimpment
« on: Tuesday, January 10, 2012, 00:30:02 AM »
While trying to change these, I opened Shipment and I can't see the mesh containers. Open the same map file in AA and they're there. My editor has M-Equipment.usx. Blue, are you able to see the containers in the editor?

5739
Bug Reports / Re: Instalation faild
« on: Monday, January 09, 2012, 18:55:46 PM »
25Assist uses Sourceforge for downloads I believe. There used to be a server selector so you could choose a different download location. Not sure what happened to that.

5740
Bug Reports / Re: Instalation faild
« on: Monday, January 09, 2012, 17:44:44 PM »
I have windows 7 ult 64x and assist works fine, how ever I didnt download aa2.5 directly from assist, I downloaded it from
http://americasarmy.filefront.com/file/AASF_Direct_Action_v25_Full_Install;48676
and then instead of using "download" use "find"
and all other maap and associated downloads worked fine.

thats just how I got it all I dont know why urs is saying u dont have internet but my way should circumvent the issue while/if johnny does work to fix it

If you do that, Assist just copies your install from Program Files to Assist's default location. This means you will have 2 installs of AA taking up needless space. I would recommend uninstalling AA via the control panel after Assist copies the files.

5741
General Chat / Re: HACKERS / CHEATERS
« on: Monday, January 09, 2012, 17:43:43 PM »
spot on

Good idea for Jonny then. Different server settings/hack detection for clan battles.

5742
News / Re: BETA test auth system
« on: Monday, January 09, 2012, 17:21:14 PM »
Why would I want to ban myself? :P

5743
mAAp Project / Re: mAAp v7
« on: Monday, January 09, 2012, 17:08:11 PM »
Be sure to change teams that can view them. Perhaps the 1 viewpoint is just for 1 team only.

5744
Honor Claims / Re: honor
« on: Monday, January 09, 2012, 17:07:38 PM »
This is such a funny joke. Who registered a new account pretending to be someone that rages and demands things from volunteers? I bet it was Skrewy.

5745
Games & Programming / Re: AA: What does this mean?
« on: Monday, January 09, 2012, 15:39:15 PM »
Or... hard drive corruption but I think you would be having more problems than Punkbuster CVAR's :P

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