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571
The Lounge / Re: Lazy Lads Are Being Called Out!
« on: Thursday, May 20, 2010, 15:58:54 PM »
Thanks for the input, guys. A few things, though:

1# Who is willing to work on this project and what forms the Development Team?
2# Who is responsible for what (roughly) and what needs to be learned?
3# What kind of game are we onto and how to make it special?
4# Hint to a name for the project?



My answers are as follow:

1# I am. The Development Team should, in my humble opinion, remain open at this point in time. I believe that, once the concept of the game has been discussed, recruiting possible interested developers might be an easier job. Once there's a story-line, a concept, and a fair great deal of details and remnants of our intentions, people will show motivation towards helping this coming out of the ground (I hope!).

2# I would not mind being responsible for the project as a whole and its structure (i.e:. the story-line, the characters enhancement, the visuals, design and illustrative duties, art work, as well as any graphic-related aspect, sound effects, image treatment, and so on) I might have to learn more of 3D to be as helpful as I want/expect myself to be, though.

3# I think enriching the experience of FPS is a must. Curiously, I also happen to be a big fan of war [live!] strategy (different from the usual strategy/roleplay war-game) . In other words, command your own team/squad, team play, advanced and enhanced game experience, accurate and detailed game statistics, mentally-demanding missions, implementation of physics to the closest to reality we can, and the list goes on. We don't want to get too much on the player's way, but we want for each of his gaming sessions to feel different; innovative and non-cyclical. I also fancy the idea of creating a game where you vest the vessel and life of your own character, and evolve further on the game by taking trainings, set records, attend army/strategic school, are able to buy your own gear (weapons, grenades, bulletproof jackets, etc) --Basically, a realistic game in which the story mode can take as many routes as your options allows them to. Sounds complex, but not impossible.

4# No clue; Classy Rebels just popped into my mind. Then again, no clue why.

572
The Lounge / Re: Lazy Lads Are Being Called Out!
« on: Thursday, May 20, 2010, 14:01:06 PM »
I think that, with two coders onboard, making our own Game Engine might not be a bad idea, at all. Obviously, it will be considerable more demanding and time-consuming for the coders themselves, at least until the need for design, UIs, buttons and all the fancy stuff in regards to the Engine's appearance. At this stage, Dan, Kody, Dennis and myself will be involved. Nate could, as we are busy with creating the engine, work on bringing enhancements to the way we code, suggest scripts, add functions, and aid to create an easy-and-effective Game Engine. We could consider him the Researcher.

It just hit me; what if we came up with a new gamestyle while we are at it? Let's mix FPS with something else! Create a whole new kind of gaming experience is something that would add a great value to this project we are dwelling on. It would be very benefitting to the whole thing if we started addressing these kind of topics in our responses. It might make certain fellas *cough* Nate *cough* take interest.

:)


573
The Lounge / Re: Introduction
« on: Thursday, May 20, 2010, 12:30:03 PM »
Point 1)  Nate won. You pointed out that you were testing network and not the game engine, instead. Clearly, you were trying to dismiss the fact that you seemed to have been rapped pretty badly at the game. If you did not care about it, you would not have mentioned or counter-argument it in any way, at all. Same logic applies to people who try to fix things who are not broken. Necessity for the sake of visibility, defense for the sake of offense.

Point 2) What you want to do is unclear to me, but I trust it takes more than one man to ever accomplish. You had people willing to lend you their skills. For whatever reason(s), they left and abandoned the project. Since then, you have been looking for people who do not leave (what is the biggest premise withing the act of leaving?) and actually help a lot (are you implying your former companions were not helpful, or is that an attempt to flatter us, somehow?).

Does it make sense now? No. It makes even less sense, if you ask me. Lord Alexander XVIII, may I inquiry your sense of value? You seem to think of yourself so highly, and yet you have no followers nor people willing to work alongside with you. Clearly, there is something not adding up here.

574
The Lounge / Re: Does this thread give you a maleware warning?
« on: Thursday, May 20, 2010, 12:14:47 PM »
Stupidity Alert!!



[No, it is not you. It would not make any sense for it to be you. Common sense vouches for this.]

575
The Lounge / Re: Lazy Lads Are Being Called Out!
« on: Thursday, May 20, 2010, 09:55:31 AM »
I like the idea of creating a game. I have always liked it, actually. Realistically though, would any of you be willing to put that much effort to it? I know I am. I know Dennis would, even if just for a limited period of time. Nate will bring it down to "It's either Unreal 2 or I'm out!" -Sad but true. Delta and Knight seem to be up for the challenge. Positive.

Let's say the game is on and everyone listed above is onboard. What kind of game are we up to create? Are we to code our own Editor or use someone's else? How would our game be any different than the current games on-market? As you might have realized, there is a lot to be thought and naturally, that too, will consume us time. Don't be tricked, though. If we really get down to making this, we should have a sincere and consistent idea of what we want to create, in what terms and for what purpose.

Either way; I would like to hear what you think.


FYI: I do have one condition: Alexandre XVIII is not to be apart of the Development Team.


576
The Lounge / Re: Malware!
« on: Thursday, May 20, 2010, 05:55:24 AM »
Internet's been acting.

It's happening to me in both Chrome and Firefox.

I'm running on a Mac, too.

577
The Lounge / Lazy Lads Are Being Called Out!
« on: Wednesday, May 19, 2010, 22:50:56 PM »
From time to time, I will consciously put some thought into what we could do with Headshot to make it a better/more interesting place. Apparently, as we had the opportunity to realise in previous discussions, we all sink towards the same thinking; "What now?" --We have all been hanging together for great while and that's been great fun. I was seventeen/eighteen when most of you first spoke to me. I am 21 now. You make the math.

Not only do we have the cheer will and drive to do something, as we also have the talent. I consider myself active in the art field, as I'm constantly trying to improve my skills and keeping a regular pace so that I never get rusty and take on a loss of skill. I do slack down sometimes, but not as often as I do otherwise. Dennis suggested a T-Shirt business. It was a nice idea, but hardly doable without being too much of a burden to either me or Dennis himself; as we are probably the most knowledge in Photoshop within the community.

I defy you all to bring forth the goodness of brainstorming. Go for it. Chill some ideas on your head and share them up. If we end up coming with a good idea and decide to take it as a project, better even! It would be great to have the old fellas reuniting now, wouldn't it?


You know you want it.

578
The Lounge / Re: T-Shirt I saw today.
« on: Wednesday, May 19, 2010, 22:21:37 PM »
lol, sounds cool. We should make our own t-shirts, we'd make good business.

I actually support this idea.

579
The Lounge / Re: Introduction
« on: Wednesday, May 19, 2010, 22:20:57 PM »
Since I am very [...very] dumb, Alexandre XVIII, would you mind explaining how that is of any importance to the outcome of the test? On a slightly less dramatic note; How come are you so knowledge and skilled and yet you are still trying to pick people to help you with your projects and whatnot? It just doesn't add up.

580
The Lounge / Re: Post A Picture Of You!!
« on: Wednesday, May 19, 2010, 22:18:21 PM »
I am afraid I might not be the best candidate to judge the style of it. I, indeed, recognise a constant visual language and atheistic tendency within most of my work (which I am trying to get out of!), but I do not think to be the only person to have this kind of approach to design and interpretation. If I were to pick a quality within my work, it would be the junction and mix of both a vintage feeling and the minimalism of the encrypted/symbolic/elemental language I communicate with.

It is good to know people like it, though.  :-*

581
The Lounge / Re: Post A Picture Of You!!
« on: Wednesday, May 19, 2010, 21:53:24 PM »
Identity of the K



K stands for Klaasillu --Personal Alias and usual Nickname.

Just thought I would post something out of the ordinary.

582
The Lounge / Re: Post A Picture Of You!!
« on: Wednesday, May 19, 2010, 16:17:32 PM »
I can't post my picture, I'm still waiting on Alex to post his.

May I enquiry why?

583
The Lounge / Re: Post A Picture Of You!!
« on: Wednesday, May 19, 2010, 07:38:20 AM »
@Nate: Dennis hotter than me? Please. Also, when did you cut your hair?
@Dennis: I hope you only brag of your "Portuguese Friend" to the ladies.
@Knight: I recognise your face. Porn site somewhere, maybe?
@Delta: Post your damned picture, now!
@Skrewy: You look sexy. I now have absolutely no fear to get in a fight with you. You're no worthy candidate.


584
The Lounge / Re: Introduction
« on: Wednesday, May 19, 2010, 07:30:07 AM »
Welcome around, Alex.

Hope you enjoy the community.

585
The Lounge / Post A Picture Of You!!
« on: Tuesday, May 18, 2010, 20:30:45 PM »
Someone had to start this thread;



I'm the one in the middle, obviously.

Would like to see ya'll posting your pictures as well!

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