Don't forget to answer these:
1# Who is willing to work on this project and what forms the Development Team?
2# Who is responsible for what (roughly) and what needs to be learned?
3# What kind of game are we onto and how to make it special?
4# Hint to a name for the project?
Meanwhile; Alex, there is nothing in you that I dislike, that you haven't yet. The problem with you has always been more or less the same. You brag, brag and brag --countless times per week-- and act exuberantly higher than you actually are. Old saying fits: "You talk more than you do". I have absolutely no problem against you. I do not dislike you. I do not despise you. I do not care about you. I am neutral; not because that inflicts some sort of pleasure towards the outcome of your silly actions, but because there is nothing that motivates me to be/act otherwise.
If you want to be helpful, I truly suggest you take on a different approach. Par example, what do you have on you that you could show to us? Do you model? If yes, can I see any of your models. If you were to be a Developer of the project we are sort-of coming up with, how would you act? Why should we start using your game engine if the discussion thus far has lead us to believe we should either come up with a new one, or use Delta's?
Bottom line is; you are constantly putting yourself in the centre of the donut, figuratively talking. Lose it out. Focus on the intention and not in the result of it. Stop acting on the basis of "What am I going to get out of this?" and start acting on the basis of "How will this contribute to your life?" instead. Here's a funny yet honest and humble fact: The more you try to have people looking at you, the less they'll look.
I am not an attacker. I am not attacking. I am defending, inspite of what comes my way. I don't like it. I don't like this playground you walk on. Be honest and clear. There's no need for acts or pretentions. Be yourself and let
that prove you are worth our time and friendship. Haven't you noticed? No one here is power-hungry (expect Nate whenever he's involved in a project!) or attention-whore. Most of us were in the past; some more than others. Simply that.
Don't take me offensively. I'm never offensive. I'm just blunt, straight-to-the-point and honest.