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Messages - Spanky

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5506
General Chat / Re: Hor+ widescreen?
« on: Saturday, January 21, 2012, 01:23:24 AM »
Just make a "widescreen" tickbox in assist if you have a widescreen monitor.

You're not understanding. Anything OTHER than a FOV of 85 will get you kicked AND banned on servers. It is a bannable HACK. To get it changed would mean to change the server checks as well as EVERYBODYS installation to another default. Which means YOU (since you want it changed) will have to ask Jonny if this is something he would do AND you would have to get the majority of users FOR this change, explaining why it needs to be done and find an acceptable value replacement for a wide range of monitors and resolutions.

Basically, it's a lot of work and hassle instead of just accepting the loss of 2 inches of your soldiers arm.


I just checked in AA and my point is somewhat invalid. I think the PB checks actually see if your FOV is above 85. Default is 90 so I think if you set it to 120, you wouldn't get kicked. Lower number basically zooms you in, higher makes you zoom out. But, the more you zoom out, the more "scope" view there is. So, Leopardi, I think you're screwed unless you get another monitor or just play windowed mode. You can try raising your FOV which will give you more view but it will also give you more "scope" view.

5507
General Chat / Eliminate Honor Claims
« on: Saturday, January 21, 2012, 01:10:38 AM »
It seems pretty backwards to me that users have to post here to get their honor edited when the total points on their tracker (in most cases) shows proper honor. I think there's 2 ways to permanently eliminate honor claims:

1. PHP coding on Battletracker to update users' accounts by checking total points in their tracker account.
2. Assist could check, upon login, whether total points matches honor and raise it if need be. Or, there can be an option to "set honor to match total BT points" so people can update honor themselves.

Either method could use this scale:
http://dl.dropbox.com/u/7352483/Americas%20Army/Honor.png
To gain a rough idea of what the users account should be.


A chat I had with Skrewy about this:
Quote
Major-Skrewupâ„¢: points only work
Major-Skrewupâ„¢: if they had that tracker
Major-Skrewupâ„¢: through there entire AA time
Major-Skrewupâ„¢: if they reset it etc
Spanky: the majority of users would have their points reclaimed though
Spanky: honor i mean
Major-Skrewupâ„¢: then its-a no-a good-a
Spanky: since most users have the total poitns, it's just that their honor got reset
Major-Skrewupâ„¢: like I started my tracker @ honor 15
Major-Skrewupâ„¢: so my total points
Major-Skrewupâ„¢: might be lower then required for my honor
Spanky: but
Spanky: what's the difference
Spanky: 70 vs 72
Spanky: both are better than 15
Spanky: some users do lose honor points
Major-Skrewupâ„¢: yeah but people WILL winge
Major-Skrewupâ„¢: u know they will
Spanky: yea
Spanky: but my point is
Spanky: MOST accounts have a rough idea of honor through the total points
Spanky: right?
Major-Skrewupâ„¢: yuh

Just an idea to help reduce making users register on another forum and have someone key it in manually. Anything to make getting started via Assist easier.

5508
General Chat / Re: Hor+ widescreen?
« on: Saturday, January 21, 2012, 01:01:41 AM »
So... set a new standard? It's time for this game to go widescreen.

We can.
pb_sv_cvar "PlayerController FovAngle *" IN 85
pb_sv_cvar "PlayerController DefaultFOV *" IN 85
pb_sv_cvar "StudentController FovAngle *" IN 85
pb_sv_cvar "StudentController DefaultFOV *" IN 85
pb_sv_cvar "HumanController FovAngle *" IN 85
pb_sv_cvar "HumanController DefaultFOV *" IN 85

Choose a number that works well with the majority of people's hardware and then get the majority of the community FOR changing it and we'll do it after merging mAAp and Normal modes in Assist. I doubt this will happen though, seeing that people bitch and moan about merging modes.

5509
Bug Reports / Re: sound bug
« on: Friday, January 20, 2012, 21:26:50 PM »
Maybe lower it all the way, close Assist and then open it up and see if it's saved? Do you have any other audio programs running? In Windows Vista and 7, the sound management will half the volume of both programs if you run multiple audio programs. Like, if I have Songbird and AA running, I can barely hear AA or Songbird. Close one, and the volume goes back up.

Do you really need the brightness, contrast and gamma up that high? If so, it might be best to calibrate your monitor so you see webpages clearly as well.

5510
General Chat / Re: Hor+ widescreen?
« on: Friday, January 20, 2012, 21:12:48 PM »
But it's possible to change the FOV in the game. It's possible to make better for 90% of the users who have widescreen monitor these days.

The problem is PunkBuster checks. We would have to setup a standard and get users to vote on it before changing the FOV to another value.

5511
Bug Reports / Re: sound bug
« on: Friday, January 20, 2012, 18:59:05 PM »
There's a volume slider in Assist, does it change?

5512
Server Support / Re: Server hosting companys suitable for running Assist server
« on: Friday, January 20, 2012, 18:33:42 PM »
TCAdmin

AOWC used TCAdmin and it was a pretty nice panel for clients, can't go wrong with it IMO.

5513
General Chat / Re: Merging Normal & mAAp Modes
« on: Friday, January 20, 2012, 18:21:28 PM »
As I said before the Game in old, computers and internet are faster it was designed for the average computer back in 2005..

It takes me less than 5 minutes to download the entire game -Not everybody has this speed of internet and not everybody has uncapped internet
FPS can be maxed out even with on board graphics cards.  My 275GTX is running at idle. -I typically play with my GTX 275 underclocked because the CPU bottlenecks the game
As far as processor goes I could run at least 50 simultaneous copies on the one computer. -That doesn't do AA any good in terms of FPS
As far as ram goes I could run over 40 simultaneous copies. -So you, and a lot of other people, can afford to have better lighting in maps
We used to play this version on dial up 56-64k.  Now we use Adsl 2 or faster 12000-20000K.

All the bugs that are left make the game the game we all love, change it and we are going to kill it even more like with AA3.


My replies are in red above. You guys are just so narrow minded. "It won't benefit me so it's stupid". It comes to a point where I start thinking "why even help if people are just going to bitch and moan without thinking. Why bother to improve FPS, make the maps look better, add nice features WITHOUT changing the gameplay when people like yourself are closed-minded". *shrug* I guess that's why the majority of people on AA are still on Bridge and regular Pipeline.

5514
General Chat / Re: Merging Normal & mAAp Modes
« on: Friday, January 20, 2012, 17:29:54 PM »
I would love that, the game engine changes would really bring more freedom and resources to spend on visual features and other things.

You guys find a mod for UT2004 that does that and I'll work my ass off trying to compile it for AA.

5515
General Chat / Re: Hor+ widescreen?
« on: Friday, January 20, 2012, 16:44:43 PM »
That doesn't look like a great solution, i think the bezels get a lot in the way, or at least they get in the way of the main object in your screen (the car).

Bezels aren't so bad. The other monitors are more for peripherals. It's something you have to use to get an idea of how practical it is. Besides, you can buy 3 16:9 1080p monitors for $550-$850 and get over 2 million more pixels than you would with a single 16:10 2560x1600 monitor.

Anyway, it is a shame that so many cheap 16:9 TN panels flood the market. But it's also a shame that 16:10 IPS panels are so expensive.

5516
General Chat / Re: Hor+ widescreen?
« on: Friday, January 20, 2012, 16:10:53 PM »
I never did understand the whole widescreen push. Some movies have such a wide aspect ratio that even on 16:9 you have thick black bars. Some people rotate their monitors to be in portrait mode which is fine for web but sucks for most games unless you do something like this:

5517
General Chat / Re: Hor+ widescreen?
« on: Friday, January 20, 2012, 14:45:38 PM »
Leopardi, your largest complaint is with your monitor's size. I mean, I guess you could blame AA for being developed in a time where widescreen monitors weren't the norm but in your screenshots, you lose maybe 3" of the players hand? I offered you solutions to the problem. There is another solution but it would likely cause headaches (possibly literally) and that's to change the FOV allowed by Assist servers' PB scans.

5518
General Chat / Re: Just a Thank You
« on: Friday, January 20, 2012, 14:38:08 PM »
Just wanted to say thx for keeping the game alive and restoring my honor.
Hopefully there will be some West Coast USA servers popping up soon so I can have a good ping.

:D

I have a west coast server running 24/7, Spanky's Fun House.

5519
General Chat / Re: Player Slots
« on: Friday, January 20, 2012, 03:02:01 AM »
Merlin, the point is to have the option. Right now, it's the maps that limit it. Heck, some of mAAp don't even have 13 slots per team! I think it's something that should be gone through and done, it doesn't take much effort and if the hoster lags then they can control slots via Assist.

5520
General Chat / Re: Hor+ widescreen?
« on: Friday, January 20, 2012, 00:00:26 AM »
this guys wack, i play on my 19" wide screen just fine for years. No issues, with seeing or bad reg. The game should always match your desktop res.

What resolution? I'd guess 1440x900 which is 16:10, not 16:9 like his.

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