Forum

ASSIST, AMERICA'S ARMY COMMUNITY - RELIVE THE GLORY DAYS OF AMERICA'S ARMY 2.5

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - BlueBlaster

Pages: 1 ... 35 36 [37] 38 39 ... 150
541
mAAp Project / Re: City Block Map
« on: Monday, March 19, 2012, 17:42:06 PM »
Check the events and tags for the door and door trigger. But I might be wrong, never used the door trigger before.

542
News / Re: New Website
« on: Monday, March 19, 2012, 17:38:31 PM »
I can't click on any of the items in the menu bar, i have to zoom out or increase my resolution to use this site.
Maybe because it is 1000px wide?

543
General Chat / Re: Player look up
« on: Monday, March 19, 2012, 17:37:38 PM »
GUID doesn't work, you have to search by user name.

544
mAAp Project / Re: City Block Map
« on: Monday, March 19, 2012, 17:36:26 PM »
The funny part is I copied the doors right from Dockside, and yet they don't work like they should. That leads me to believe something other than the door is set to block players from opening it.

Also, there will be nightvision since it's a night map.

If you take a look at the doors I put in Glass Kill House, they don't open with E. They open when the objective is completed.

545
mAAp Project / Re: City Block Map
« on: Monday, March 19, 2012, 17:31:02 PM »
LOL. This is the new requirement on all mAAp pack maps. ;)

In addition to nvg and binocs for all players even if you don't need it on the map :D

546
mAAp Project / Re: City Block Map
« on: Monday, March 19, 2012, 17:30:09 PM »
I think you need to open the object category for the mover actor. Change the inital state. I can't remember what all the initial states are, but you should be able to figure out which one to set by name.

547
Honor Claims / Re: lost honor
« on: Monday, March 19, 2012, 15:38:23 PM »
Maybe someone stole your tracker and put their name on it? Because you said you don't know the guy and the last time he played was 25.04.2011.

548
General Chat / Re: Unban Request
« on: Monday, March 19, 2012, 15:33:22 PM »
As far as I know, no. I haven't seen it in the logs recently either.

549
News / Re: New Website
« on: Monday, March 19, 2012, 15:28:38 PM »
It would be neat to have a dark theme. I'd probably still use this one as I have already grown accustomed to it, but more options are always a good thing.

Thats the best way to put it. A dark and light theme. Although that can get annoying for jared/spanky when they're doing work, they gotta change files in multiple folders. Scumbag SMF.

550
General Chat / Re: Unban Request
« on: Monday, March 19, 2012, 15:26:40 PM »
We kinda need to rework the policy and have everyone agree on a procedure. Although the only person I unbanned was Stemelex, but that was because he caught a virus and I was trying to catch his attention.

551
News / Re: New Website
« on: Monday, March 19, 2012, 15:22:55 PM »
Hmmmm I see. If you do a navigation bar like that, you'll probably want the background to highlight when you hover over the word as well.

552
General Chat / Re: Advertising AA2.5
« on: Monday, March 19, 2012, 15:18:02 PM »
Nice name there.

553
mAAp Project / Re: City Block Map
« on: Monday, March 19, 2012, 03:00:25 AM »
How about a 3rd objective that is instant win if you capture it. But it's in a building with a breachable door. You would have to make the interior so that if some team does go in, the opposing team should have an time killing them so that it's not too easy to take the objective quickly. Objective could be on the second floor possibly (think how breakout has the open top floor which is easily nade-able from the bottom floor). OR you could increase the time it takes to capture the objective.

554
mAAp Project / Re: City Block Map
« on: Monday, March 19, 2012, 01:49:41 AM »
You can add breachers with AddedInventory. It's up to you though. I just want more mAAps to have more dynamic gameplay elements.

555
mAAp Project / Re: City Block Map
« on: Monday, March 19, 2012, 01:36:00 AM »
Can we have breachable doors?

Pages: 1 ... 35 36 [37] 38 39 ... 150

Download Assist

×

Download Game Client

Important: Battletracker no longer exists. However, old Battletracker accounts may still work. You can create a new 25Assist account here

Download Server Manager