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Messages - Bart!

Pages: 1 ... 34 35 [36] 37 38 ... 64
526
Feedback & Suggestions / Re: This evening
« on: Monday, April 28, 2014, 05:26:11 AM »
I agree on that

527
Support / Re: Account activation
« on: Monday, April 28, 2014, 05:12:44 AM »
All accounts requesting activation should be activated.

528
Feedback & Suggestions / Re: Radio Tower
« on: Monday, April 28, 2014, 04:23:31 AM »
And the random objectives would then be either A or B I suppose? Since C is a lot harder to hold.

529
Feedback & Suggestions / Re: Radio Tower
« on: Monday, April 28, 2014, 03:45:13 AM »
The main problem is that the attention span of most gamers lowered by a lot.

530
Feedback & Suggestions / Re: This evening
« on: Monday, April 28, 2014, 03:44:36 AM »
sunday, monday friday and saturday are usually the best days for such a thing, pick a date ;)

531
Feedback & Suggestions / Re: AAO 2.5 Assist Cup 4vs4 - Season 3 - FINAL
« on: Monday, April 28, 2014, 03:43:29 AM »
If anyone feels like streaming
I will let you know if I can make it by tommorrow at latest.

Oh, and I care ;)

532
Feedback & Suggestions / Re: Radio Tower
« on: Sunday, April 27, 2014, 17:42:05 PM »
Ahh, Radio tower, it was a great map when you did not play against PTwars.

533
Background Checks / Re: =]PE[=Ketchup...
« on: Saturday, April 26, 2014, 13:16:53 PM »
You see nothing wrong because you always compare them to yourself.
And from your own point of view your aim is atleast on the same level..even higher than those weirdly good aiming players.

Just wanted to say this because you like to compare them to yourself and that doesnt tell us anything because nobody thinks you are something special as a player.
I just compare their aim compared to what is possible and how stable it is. Both against as with them while spectating.

535
General Chat / Re: Community
« on: Saturday, April 26, 2014, 12:04:07 PM »
I disagree with a few points, and agree with other points.

1. I agree that AC does not catch all macro usages, and I have been playing a lot lately, (not only on main account), and I must say for sure I did not see any cheater, only macro is possible, and we will do our best to catch them, but we need 100% proof, otherwise there is a chance of banning an innocent guy, which is much worse if it happens.
Of course I do not agree with the community on bg checks if they think zibi or ketchup has no recoil, I watched them play, but I also watched people play 3 years ago, their recoil is WORSE than those top players back then. The problem is that most people nowadays play so much the same maps (which is also #2), that they are not used to the game as a whole anymore, do not know every single possibility anymore and they blame other things for it. Hardly any player nowadays can play decent on a long range map with m16 guns, but if somebody shoots them across the map on urban they find it unbeleivable.

#2. Yes that is a big issue, more maps should be played if we want to attract more players. All the time urban, bridge, pipe and hospital in EU gets boring pretty quickly. I would love to play some oldschool m16 distance maps.

#3, this is indeed correct, we haven't done many polls lately

#4, This goes hand in hand with the original goal of this project. We don't want to create a new game, we want to keep the old game alive. If we change the core of this army game with all kind of fancy stuff, it is not the same anymore. Something small as different spawns can completely destroy the balance there is currently. I also see no issue in the spawnpoints, I think this actually makes the game more tactical, making spawns more random will make competition less fun as well. The only reason SF extraction was never really played in leagues was because there was an imbalanced spawnpoint.
The problem is not in the spawnpoints of the map, the problem is in the fact that people only play the same map all day long.

536
Background Checks / Re: =]PE[=Ketchup...
« on: Saturday, April 26, 2014, 11:38:05 AM »
I am playing AA more and more lately and I must say I still see nothing wrong.

537
General Chat / Re: Any 1 Remember?
« on: Saturday, April 26, 2014, 11:10:16 AM »
I beleive I played against that guy on AA:PG, not sure though.

538
Feedback & Suggestions / Re: AAO 2.5 Assist Cup 4vs4 - Season 3 - FINAL
« on: Friday, April 25, 2014, 15:52:00 PM »
The problem is that both of us got a different interpretation of ghosting.

Ghosting is in my opinion reporting the enemy position by another way as watching through the same view as yourself when playing or the one you are spectating.

So 3d person view ghosting got mitigated by forcing 1st person view only, and nobody is on opposing team (which in my opinion is the real annoying ghosting), so both are mitigated.

Reporting what your friendly forgot to report because he is not doing as he is supposed to do is not ghosting in my opinion, it's just making up for another teammates mistake.

539
Feedback & Suggestions / Re: AAO 2.5 Assist Cup 4vs4 - Season 3 - FINAL
« on: Friday, April 25, 2014, 12:42:45 PM »
yea nice maybe you can do it together with bart
I can handle the stream easily, but I just need to know when it is because I don't always have time. I would be willing to cast it for sure

540
Feedback & Suggestions / Re: AAO 2.5 Assist Cup 4vs4 - Season 3 - FINAL
« on: Thursday, April 24, 2014, 17:00:41 PM »
It is allowed because there is no way to verify if people are doing it, simple.

And I do not see any issues since first person view is on only and nobody is on the enemies team, the advantages are very small.

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