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ASSIST, AMERICA'S ARMY COMMUNITY - RELIVE THE GLORY DAYS OF AMERICA'S ARMY 2.5

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Messages - Bart!

Pages: 1 ... 34 35 [36] 37 38 ... 64
526
Feedback & Suggestions / Re: Radio Tower
« on: Monday, April 28, 2014, 07:08:56 AM »
I don't know how doable that is. I suppose Killaman and Spanky have more knowledge on this matter.

527
Feedback & Suggestions / Re: Radio Tower
« on: Monday, April 28, 2014, 06:20:46 AM »
Oh I certainly agree on that, my personal viewpoint is that the original maps should always stay. Just like there is an esldusk and a dusk map. ESLdusk for competition, Dusk because it's the original map. That's just perfect in my view.

528
Feedback & Suggestions / Re: This evening
« on: Monday, April 28, 2014, 06:19:47 AM »
that's the reason most distance maps are not played anymore.

People don't like to wait now.

I remember in the old times when I was a high school kid, I was making my homework/studying when I died, that's what I call efficiency ;).

529
Feedback & Suggestions / Re: This evening
« on: Monday, April 28, 2014, 05:26:11 AM »
I agree on that

530
Support / Re: Account activation
« on: Monday, April 28, 2014, 05:12:44 AM »
All accounts requesting activation should be activated.

531
Feedback & Suggestions / Re: Radio Tower
« on: Monday, April 28, 2014, 04:23:31 AM »
And the random objectives would then be either A or B I suppose? Since C is a lot harder to hold.

532
Feedback & Suggestions / Re: Radio Tower
« on: Monday, April 28, 2014, 03:45:13 AM »
The main problem is that the attention span of most gamers lowered by a lot.

533
Feedback & Suggestions / Re: This evening
« on: Monday, April 28, 2014, 03:44:36 AM »
sunday, monday friday and saturday are usually the best days for such a thing, pick a date ;)

534
Feedback & Suggestions / Re: AAO 2.5 Assist Cup 4vs4 - Season 3 - FINAL
« on: Monday, April 28, 2014, 03:43:29 AM »
If anyone feels like streaming
I will let you know if I can make it by tommorrow at latest.

Oh, and I care ;)

535
Feedback & Suggestions / Re: Radio Tower
« on: Sunday, April 27, 2014, 17:42:05 PM »
Ahh, Radio tower, it was a great map when you did not play against PTwars.

536
Background Checks / Re: =]PE[=Ketchup...
« on: Saturday, April 26, 2014, 13:16:53 PM »
You see nothing wrong because you always compare them to yourself.
And from your own point of view your aim is atleast on the same level..even higher than those weirdly good aiming players.

Just wanted to say this because you like to compare them to yourself and that doesnt tell us anything because nobody thinks you are something special as a player.
I just compare their aim compared to what is possible and how stable it is. Both against as with them while spectating.

538
General Chat / Re: Community
« on: Saturday, April 26, 2014, 12:04:07 PM »
I disagree with a few points, and agree with other points.

1. I agree that AC does not catch all macro usages, and I have been playing a lot lately, (not only on main account), and I must say for sure I did not see any cheater, only macro is possible, and we will do our best to catch them, but we need 100% proof, otherwise there is a chance of banning an innocent guy, which is much worse if it happens.
Of course I do not agree with the community on bg checks if they think zibi or ketchup has no recoil, I watched them play, but I also watched people play 3 years ago, their recoil is WORSE than those top players back then. The problem is that most people nowadays play so much the same maps (which is also #2), that they are not used to the game as a whole anymore, do not know every single possibility anymore and they blame other things for it. Hardly any player nowadays can play decent on a long range map with m16 guns, but if somebody shoots them across the map on urban they find it unbeleivable.

#2. Yes that is a big issue, more maps should be played if we want to attract more players. All the time urban, bridge, pipe and hospital in EU gets boring pretty quickly. I would love to play some oldschool m16 distance maps.

#3, this is indeed correct, we haven't done many polls lately

#4, This goes hand in hand with the original goal of this project. We don't want to create a new game, we want to keep the old game alive. If we change the core of this army game with all kind of fancy stuff, it is not the same anymore. Something small as different spawns can completely destroy the balance there is currently. I also see no issue in the spawnpoints, I think this actually makes the game more tactical, making spawns more random will make competition less fun as well. The only reason SF extraction was never really played in leagues was because there was an imbalanced spawnpoint.
The problem is not in the spawnpoints of the map, the problem is in the fact that people only play the same map all day long.

539
Background Checks / Re: =]PE[=Ketchup...
« on: Saturday, April 26, 2014, 11:38:05 AM »
I am playing AA more and more lately and I must say I still see nothing wrong.

540
General Chat / Re: Any 1 Remember?
« on: Saturday, April 26, 2014, 11:10:16 AM »
I beleive I played against that guy on AA:PG, not sure though.

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