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General Chat / Re: SETTTINGS
« on: Monday, February 13, 2012, 13:43:35 PM »
ROFL I can't believe I clicked that link. So much fail on my part
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Would it be possible by modifying the assist sources to get the AA 2.8 server running within the authorization system? Or is 2.5 required (because e.g. some server mods are crutial, and they exist only for 2.5)?
WeaponSlots - First code was good, but for Tournament Mode...My bad... Now i have second that should work in 99%, but can't compile with UE2RT. Problem is that even if i recompile engine.u, UCC will call engine.dll (same problem with TakeDamage in KActor mod), where this bool don't exist. That's mean, for now i can't do it - until i find way out to bypass that call (generally it's impossible..). The best way is find UE2RT SDK (source code) and adp to AA 2.5 - that will open full support. I have send message for Tim Sweeney, but i don't think he will replay - i'm not first who ask... Second possibility is to buy engine...
THANKS.
So if I just make a server on my home PC, it's a honor server already?
About AA2.5... AA2.6 is also pretty easy to compile for. But yeah mac's have 2.5, I didn't thought that.
ps: I also enjoyed the AA2.3 with the grenademines. Good old days... :
Keep Cool
"bind 6 grenademine" is a phrase I'll never forget.
Not it won't. If u bring the menu back and AA as it was meant to be, no one can complain.It will because you still won't be able to join servers via the in-game browser and people will bitch about that.
It lost a lot of realism with the fact that newbes don't need to do the trainings. And I really hate to always be exiting game...Most everybody had the training done. The majority of people playing 2.5 are veterans that have played AA for a long time. For new players, the training is quite a roadblock and I know of people that give up playing because of the hassle.
And it is possible to brig the menu back, just as easy as hacking AA so that the login system get's redirected to 25Assist instead of the original AA links.If you want to supply us with the source code, we could re-compile it to chat with the 25Assist authorization server and possibly re-add training (although it would still require a lot of coding and database setup).
And if you guys talked with AA dev's, I think they would kindly do that for you!...I highly doubt it. I've tried to contact people over the years, including devs and never got a response. There's liability, the code was created under contract and with NDA agreements. Not to mention the software is licensed to the government that paid for it, it would be pretty bad if it got out.
ps: We used to be connected to AA devs on =[SMIRL]=. In fact we had the first modified map ever made (bridge at night), because we were able to get the original compiler used by the devs....I was a part of that site, I remember it quite well. I even talked with Reverend many times via MSN. My understanding is that the leaked AA editor was ripped from E3 in 2005 which makes sense as the editor is missing various things. It's also setup for the E3 preview with maps and the E3 interface.
Ooooo I found a problem. You disappear on the underside of the water. I might have to use a shader instead of a finalblend.
I've been noticing the report in locations in maps I don't remember them in, good stuff.
We're doing our job then.
OMG didnt get 1 word of what u both said --"
never counted any time but we're pretty much half deaf for at least 1-2 mins and it sucks especially in the maps where u need to hear steps etc.It's amusing to see people's inability to guess time elapsed. I'll put money down that it's not longer than 30 seconds. The screen fade (I would bet that the noise lasts as long) is only about 20 seconds.
That noise didnt last that long in 2.8.5...They dumbed things down for gameplay, not for realism.
People are free to choose their own rules in their own server.
Thats all i can say on the matter.
