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General Chat / Re: aao cup
« on: Tuesday, July 02, 2013, 18:52:19 PM »
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I'm here trolling and doing nothing as usual.

Port forwarding problems must be.
I don't think it's fair to react like that. Those guys working for assist, they don't owe us anything.
Although you have no obligations whatsoever here

Im tired of the fucking gameplay now. Everybody 203's or uses rockets making an unfair advantage to assault on just about all maps. This forces Assault players to camp spawn most of the round which kills the flow of the game. Its a no brainer, get rid of this stupid shit. Im tired of you trying to keep nub ass players happy when the old players are the ones that are going to keep this game alive. If you want to mod, go play counter strike...bring back the old game play!
Nobody is the main coder now. Sergio handles some server stuff while Pegasus hosts the site and TS.
It's important to remember that Assist is purely run by volunteers. There's no advertisements on this site or in Assist. There's no cost to play, only donations to pay for server costs. The admins here are adults that have lives outside this forum. AA has a funny way of sucking up time you didn't know you had. We're all passionate about it but we can't let it eat away time that is better spent in our personal lives.
It's a pure shame that all the admins and devs that have worked on Assist didn't meet up many years ago when we had nothing better to do with our time
I'm kinda bummed too as I was getting excited to map again but I respect ELiZ and appreciate the work he's done.
all PB Screenshots, also Chat Loggin.
Another topic for discussion would be ways these kinds of issues could be fixed. I know for a fact that I can get rid of this problem in an elegant way. Basically, you lower the "roof" of the map down to a point where the fog still obscures it but 203's can still hit it. Right now, it's super tall so you can arc 203's across the map. When the 203 hits the low roof, there's a surface property in the editor called Delete Projectiles and when a 203 hits the surface, it doesn't explode, it just disappears. The map isn't change dramatically, you can still fire from tower to tower, just not huge arcs like across the map.