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Messages - Alex

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511
General Chat / Re: WARNING Assist Spy on YOU
« on: Saturday, October 18, 2014, 19:37:58 PM »
Well if they are using an illegal copy without having the "go" word of the creators then they are violating a law.
The creators of America's Army know about our project and have not contacted us about it being a problem.

512
Feedback & Suggestions / Re: The 203 disabled on hospital.
« on: Saturday, October 18, 2014, 19:33:50 PM »
I have to dissapoint you, but in this case it is not trolling. It is simple facts and truth.

Facts and truth? what about your post is facts and truth? It's just crying about an admin decision and insulting those who agree with it. Where are the facts? Where is the truth?
Then again, you're just a troll. Facts and truth mean nothing to you. Also, you seemed to have dodged my question. Why are you doing this? You don't even play the game anymore. Why are you putting in all this time to stir shit up? Just for fun?

513
Feedback & Suggestions / Re: The 203 disabled on hospital.
« on: Saturday, October 18, 2014, 19:24:28 PM »
The problem is he spends all this time for doing idiotic things, like spying on users or changing original maps.


Then don't play the fucking game. OH WAIT, that's right, you don't play.
 For fuck sake Pit, how much time have you wasted trolling this site? Circumventing our bans? I don't get it. What's in this for you? I'd love a straight answer as to why you waste your time trolling AAO25, but I doubt I'll ever get that.

514
General Chat / Re: WARNING Assist Spy on YOU
« on: Saturday, October 18, 2014, 19:22:33 PM »
Yes but i'm making it more clear for the community to understand what Assist actually is doing and that the spying continues even after the big hassle we had with johnny.
I'm pretty sure that line from the ToU is clearly stated and easily understandable. Admit it, you're just trying to stir up drama.

515
Feedback & Suggestions / Re: The 203 disabled on hospital.
« on: Saturday, October 18, 2014, 19:20:35 PM »
Look, I don't agree with changing anything major on the regular maps (such as weapons). I've made this clear multiple times. However, a community vote is a community vote. Majority rules.

And now we get constant hate from the community? There is no winning. We (especially EliZ) dedicate our time to this project with nothing in return. We change things without asking the community, we get bitched at. Change things after asking the community, we get bitched at. It's lose-lose.
This was a community vote. If you don't like the outcome, too bad. Grow up and move on.

516
General Chat / Re: WARNING Assist Spy on YOU
« on: Saturday, October 18, 2014, 19:16:46 PM »
Congratulations, you can read the ToU. You know that's why it's there, right? So you can read it. Nobody's trying to hide it.

517
Feedback & Suggestions / Re: The 203 disabled on hospital.
« on: Saturday, October 18, 2014, 17:40:44 PM »
Lol. We now have people complaining and calling those who wanted to remove 203 crybabies. We have crybabies crying about people they're calling "crybabies". I love this community.

518
Feedback & Suggestions / Re: The 203 enabled on Urban
« on: Saturday, October 18, 2014, 13:20:13 PM »
LOL, 203 on Urban is such an awful idea.
There would be so much spam it would be impossible to cross over middle alley at the beginning, you'd just get 203'd.

I have a feeling that this wasn't a serious topic though...

519
Media & Art / Re: One Music A Day!
« on: Tuesday, October 14, 2014, 12:46:45 PM »
Hate metallic music, hurts my ears when they scream :)
Metallica hasn't had any screaming in their music since their first album (and small parts of their second) which still is tame compared to what screaming is considered today. The song I posted has no "screaming" in it.

520
Media & Art / Re: One Music A Day!
« on: Monday, October 13, 2014, 23:43:29 PM »

521
Drama & Spam / Re: Americans and their guns ...
« on: Saturday, October 11, 2014, 21:11:15 PM »
It's been a while since we've had a good old anti-America thread. Keep it coming.  :up:

522
Bug Reports / Re: dockside
« on: Saturday, October 11, 2014, 14:38:01 PM »
Is there a setting on the mover that decides that it's breachable?
Isn't there something breachable on that Bridge Construction map?
Breachable doors isn't the problem. The editor can do breachable doors, I used them on City Block. The problem is that the function that limits who can open the door is missing. Normally on Dockside you can only open the door from the inside, but there is no such limiting option in our editor, so it defaults to where it opens from both sides.
I thought I could solve this by simply making the doors one way movers only openable from the inside. However this messed with the decomeshes and the destroyed doors still blocks the path. I'm assuming the deco mesh is supposed to appear on the next mover step and since the door isn't openable from the otuside and thus doesn't have a mover step there it just stays at 0 and blocks the doorway. I don't see an option to control where the decomesh appears. I'll keep messing around with it and seem if I can figure something out but our only option might be to just restore the original 2.5 version.

523
Bug Reports / Re: dockside
« on: Saturday, October 11, 2014, 14:02:48 PM »
So... this is interesting. I took the original Dockside file Eliz put on dropbox, threw it into my Assist maps folder and played and the doors worked.
However, I took the same map file, and opened it in the editor and doors don't work, everyone can open them. So what I'm thinking is that our editor cannot do the breachable doors like that. This was never a problem because we never edited Dockside, but when I added a playerblock we lost that functionality because the editor doesn't have it.
However, there is probably a way around this making the doors just one way movers open-able from only the inside.

524
Bug Reports / Re: dockside
« on: Saturday, October 11, 2014, 13:40:49 PM »
Should I copy the original map to the dropbox?
Na, it's an easy fix. Just wondering how it happened. lol
I'll fix it and add some more spawns (per request) and throw it on dropbox.

525
Bug Reports / Re: dockside
« on: Saturday, October 11, 2014, 13:34:49 PM »
I don't even... How did this happen?
I recently edited Dockside but I didn't touch the doors, just added a playerblock on the roof. Did anyone else change it?

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