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Messages - Spanky

Pages: 1 ... 337 338 [339] 340 341 ... 564
5071
General Chat / Re: SF Hospital roof bug
« on: Friday, February 24, 2012, 16:50:38 PM »
But then you're still left with the people that will go prone on TOP of the railing and then the people that go prone on the front ledge. You gotta remove that subtraction and add a physics volume on top of the railing to push people off like the light by the roof on Weapons Cache.

5072
The Lounge / Re: Manners
« on: Friday, February 24, 2012, 15:59:14 PM »
When I play (happened last night) sometimes someone will say "lets go to urban" or "lets go to bridge". I rage cuz I only play mAAp and it's like they're disrespecting my work. So, I'll usually say something like "herp derp, yea, lets go play on an overplayed boring map durrrr".

Not sure if this is what you're talking about but it's what I do :)

5073
Honor Claims / Re: Honor Claim
« on: Friday, February 24, 2012, 14:44:13 PM »
Request approved, login and join a server to see the changed honor.

5074
mAAp Project / Re: Co-Op's
« on: Friday, February 24, 2012, 14:35:32 PM »
Topic moved to 2.5 Assist forum.

It should actually be in America's Army or mAAp since it's not Assist related.

Anyway, I've tried messing with AI bots and haven't had much success. I remember I added them to SF Hospital and I could play online but the round wouldn't end when the bots were dead, you had to take the objective. I'm also not sure how to implement joining 1 team only, I guess removing playerstarts for the other team.

I'll leave it at this; it looks like it's possible but we need to learn more about how they function.

Here's a video I made recently:

5075
Honor Claims / Re: honor
« on: Friday, February 24, 2012, 14:23:04 PM »
Request approved, have him login and play, then he will have 100 honor.

5076
General Chat / Re: Weapon bug
« on: Friday, February 24, 2012, 03:22:33 AM »
This is something more advanced, we would have to be knowledgeable in weapon action code and none of us really are. Sure it's possible but nobody here knows how. The knowledge is out there and we welcome anybody that wants to help :)

5077
Bug Reports / Re: Border bug and Berg Bug
« on: Friday, February 24, 2012, 03:07:42 AM »
I know the objective on Berg is a bit tricky, maybe that's the problem.

5078
General Chat / Re: SF Hospital roof bug
« on: Friday, February 24, 2012, 03:07:00 AM »
Blue, to toss the idea out there, I'm thinking of removing that subtraction that drops the floor down maybe 16uu to leave the perimeter edge raised. This will make a flat surface. Then, as Skrewy said, put railing along the ladder wall with a physics sideways gravity volume on top so people can't go prone on top of that but they can still jump over it. This should eliminate the glitch and retain access to the area.

5079
Honor Claims / Re: Honor Claim :)
« on: Thursday, February 23, 2012, 20:09:33 PM »
It has come to my attention that your friend has a checkered history with a ban from AASA. It is a very old ban so it won't be entered into our system but your friend is on the watch list.

5080
Background Checks / Watch List
« on: Thursday, February 23, 2012, 20:06:22 PM »
These accounts/players have been put on a watch list. If you see any suspicious activity from them, please report it.

165425 teamSlo.yAn- / -[^yAnc3k.rs- / AASA BAN MaxBot.ukx in 2005
814179 WtaGwwZygBDducNywku+AF3YKLs0 Tomb Sentinel Reason=NoRecoil_2.5.dll and kInject.exe
811159 WLFCaY3HiQ9P0Al+T/2h3ZJk67DA -[Ns.vDz]^G00D-BY3^ Reason=Modified Gameplay.u

5081
General Chat / Re: SF Hospital roof bug
« on: Thursday, February 23, 2012, 19:23:35 PM »
I could try to remove that lower area, where it's raised around the perimeter, I could make that roof 1 level surface.

5082
General Chat / Re: SF Hospital roof bug
« on: Thursday, February 23, 2012, 17:56:05 PM »
I think it was a change in game code:

Quote
[Gameplay]
- Fixed a bug where players could position themselves in such a way that they were invisible to other players.
The most notable examples of this were in Hospital on the West Wing Roof and on the tables of the 3rd Floor
Escort Building.
http://www.americasarmy.com/aa/intel/versions.php?id=23

Means that it's very unlikely that we can fix this.

5083
General Chat / Re: SF Hospital roof bug
« on: Thursday, February 23, 2012, 17:34:11 PM »
Me and Koden tried to figure this one out but neither of us would disappear on the roof. I saw Koden flicker for half a second but couldn't reproduce it. Someone want to get on with us and test sometime?

5084
Honor Claims / Re: Honor Claim
« on: Thursday, February 23, 2012, 17:05:15 PM »
No problem :) Just started doing honor claims and log checking to help Jonny out so he's not working so hard. Enjoy and feel free to come back to the forums for any suggestions or questions.

5085
Honor Claims / Re: HONOR CLAIMS: READ BEFORE POSTING
« on: Thursday, February 23, 2012, 16:48:19 PM »
This is for me mostly;


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