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Messages - Spanky

Pages: 1 ... 329 330 [331] 332 333 ... 564
4951
General Chat / Re: develop radar
« on: Thursday, March 01, 2012, 15:38:26 PM »
derp, I'm hardcore cuz I don't look at the HUD or help my team.

Everybody that posts in this thread just makes me facepalm.

4952
General Chat / Re: General protection fault. HELP!!!
« on: Thursday, March 01, 2012, 15:35:23 PM »
on the AA forum, but the topic doesnt exist anymore, so if anyone knows or has an idea which are those processes, please help. TNX

Did you try adding "archive." to the URL? Cuz the old AA forums are at http://archive.forum.americasarmy.com/

4953
General Chat / Re: Knife???
« on: Thursday, March 01, 2012, 03:24:55 AM »
It actually is. They just didn't bother creating a separate bullet for it.

http://en.wikipedia.org/wiki/Shotgun_slug

4954
Hardware/Software / Re: EVGA GTX 275
« on: Thursday, March 01, 2012, 00:00:17 AM »
At 24" it's probably 1920x1080 or 1920x1200. Either way, not playing at your native resolution is horrible, worse than playing without Anti-Aliasing. I mean, 1 pixel has to be stretched in uneven increments, so the image gets all distorted. I can tell under 40FPS, but 50-60 is no real difference. Usually FPS is great on BC2 but there's some explosions and scenarios where it will dip down to 30 or so. Still a great card compared to a lot of the ones out there, especially with the overclocks I have but I gotta move on.

4955
General Chat / Re: New idea for better hacking security
« on: Wednesday, February 29, 2012, 19:14:20 PM »
using pokes with a bind + text file doesn't write POKED in console, it does write POKED in ArmyOps.log.
and about editob...?


I've been meaning to ask Jonny about editobj You'll still get kicked for values via PB but there should be a duplicate anti-poke mod for editobj.

4956
mAAp Project / Re: Untitled Forest/Jungle Map
« on: Wednesday, February 29, 2012, 18:35:50 PM »
I'm still tweaking it a lot. The fog doesn't behave how I want and I simply added it based upon images from Crysis. The more I work on this map, the more I realize it looks like other maps. Woodland Outpost, Mountain Ambush... *sigh*

4957
mAAp Project / Re: Behind the Scenes
« on: Wednesday, February 29, 2012, 18:03:12 PM »
Koden and me checked out his last version of Interdiction, before we knew it, we returned to the hanging light for some fun:




4958
mAAp Project / Untitled Forest/Jungle Map
« on: Wednesday, February 29, 2012, 18:01:14 PM »
I've spent some time creating a map from scratch, which is something I really haven't done before, aside from Spankyville but that was just for lulz. This thread will be about updates and suggestions for the map. Here's what it looks like so far:


4959
General Chat / Re: Knife???
« on: Wednesday, February 29, 2012, 17:34:37 PM »
Thanks for contributing to the conversation elementx+, your thorough ideas will be considered by our dev team.

4960
General Chat / Re: General protection fault. HELP!!!
« on: Wednesday, February 29, 2012, 17:33:51 PM »
You can also delete the .ini files, Unreal will automatically replace them with the default ones upon starting the game.

4961
Hardware/Software / Re: EVGA GTX 275
« on: Wednesday, February 29, 2012, 14:35:21 PM »
What resolution do you play at? You play with full settings? Including Anti-Aliasing? I do play BC2 fine but FPS will drop below 60 sometimes and I'm not on the highest possible settings, just slightly below.

4962
General Chat / Re: When did you first start playing?
« on: Wednesday, February 29, 2012, 04:30:39 AM »
for sure, only thing i can remeber, is that pipeline once had mirrors that actually reflected your soldier...people would do hand signals into it alot, was pretty sweet... other than that, everything stayed the same i think...

Yea, that was an old feature from Unreal 1. It exists in Unreal 2 but you can't build a map with it otherwise you get a critical error. We got around it and it's in Glass Kill House as the floor but all the meshes are inside out and emitters aren't shown in the mirror.

4963
Hardware/Software / Re: EVGA GTX 275
« on: Wednesday, February 29, 2012, 03:58:41 AM »
BFBC2 slows it down, I can't play on full settings at 1680x1050, very close though. BF3 is just fail, even on low settings I still get 40FPS, ultra can dip down to 20FPS. It's a great card, I just need something a little more and would rather have the money now than to sell it several months from now.

4964
General Chat / Re: When did you first start playing?
« on: Wednesday, February 29, 2012, 02:21:29 AM »
Trolls be trollin

4965
General Chat / Re: Dev list
« on: Wednesday, February 29, 2012, 02:04:36 AM »
I think my moral support for spanky was worthy of a badge, I even offered to cup his balls.

I don't recall such an offer.

Pages: 1 ... 329 330 [331] 332 333 ... 564

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