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Messages - ronski

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496
General Chat / New Discord Servers: AAO25 & AAO25 Scrim
« on: Sunday, February 21, 2016, 12:44:36 PM »
Discord is new alternative software for discussing with fellow players during game. Discord is free software and beats easily TS3 for example in CPU Usage. Even though you can run Discord inside your browser, it's more recommended to download actual app what to use. Discord is available for Windows and Mac, but it's also free for ios and Android. You can download the app from here: https://discordapp.com/

When you have installed the application you can join AAO25 -server by clicking this link:
https://discord.gg/0qGhTzjmdVrDllnv

For now there can be found same main channels than ts.aao25.com has, but there are also few new channels as well. Members will have roles based on their clan, basically each clan has similar - but differently named role. These roles are used in defining privileges for different stuff. Basically same clan members will have same role and they have all the access to their channel. With clan role you can also see your own textchannel that no one without privileges ( = correct role ) can see.

For scrim use you can use AAO25 Scrim -server, you can join this server from here: https://discord.gg/0qGxC6ataavLXFRv

You need to join these servers only once, after first join they will be in your use automatically when you start the application. 

Then you can have private conversations with other users. These messages will be saved, so you wont loose them when you disconnect.

Windows users might need to run application as administrator to get mic working during game. 

If you have anything to ask about this, do not hesitate to poke.

497
Feedback & Suggestions / Re: Discord
« on: Sunday, February 21, 2016, 07:32:18 AM »
With more testing being done, I can really recommend this app. Start downloading it guys, I have created official server and official scrim server, so we can use this like we're using ts.aao25.com as unity. I'll inform about this later today, Im still setting up roles & stuff and need to be afk right in the middle of work.

498
General Chat / Re: How do you remove buddys?
« on: Sunday, February 21, 2016, 06:13:59 AM »
it does not delete then
PEBCAK.

Do like Ganja said, choose Stats tab from left menubar in Assist, then click on Buddies. There choose the buddy you wish to be deleted from your list and simply click "delete".

499
Mapstravaganza / SEX ON THE BEACH [ 21/02/2016 at 20:00 CET ]
« on: Saturday, February 20, 2016, 09:32:32 AM »


Border - SF Courtyard - ESL DUSK - SF Village

Read about the event from here

500
General Chat / Re: Blocking other players hits !
« on: Saturday, February 20, 2016, 09:05:12 AM »
Maybe AR is that much of big ass gun that it works as a shield :idea: lmao

501
General Chat / Re: Sugestion
« on: Saturday, February 20, 2016, 03:35:24 AM »
yeah they can but not all do that you know
True because they dont have the knowledge how to do it and they are too proud to say it loud. Therfore you can type in chat for them what to do :)

502
General Chat / Re: Sugestion
« on: Saturday, February 20, 2016, 03:25:03 AM »
If there is no admins around, players can kick teamkiller out with pb_kick commands.

503
General Chat / Re: Team Killer Alert
« on: Friday, February 19, 2016, 18:50:50 PM »
Like I said, it takes two to tango.

:lock:

504
General Chat / Re: Team Killer Alert
« on: Friday, February 19, 2016, 18:38:34 PM »
... and a bunch of other like adrian ( dont know his right aa username but he is another one to keep on watch )
Lol which one you mean, you'd be surpeised if you knew how many accounts he has.

private banlist will take care off the teamkillers in the end.  :up:

 :censored:  :banned:
Exactly. If someone has his GUID, I would like to write it down for just in case. I have never had problems with him - I believe it takes two to tango, but tk should bever be the way to solve shit between players..
U seem to not be understanding one thing. Its not only one person who is saying it, Its almost the whole 2.5 Assist Community that are complaining about this guy? What don't you understand about this? Checked out previous posts where people reported him and complained. But i guess a retard team killer means more to you then all of us other players who respect the rules and play this game like its supposed to be played. This is a complete joke.
There is huge difference in between saying stuff and showing actual proof. If evidence wouldnt be needed could bunch of players badmouth others out of the game.

505
Feedback & Suggestions / Re: Discord
« on: Friday, February 19, 2016, 10:03:03 AM »
Now we have tested it a bit more and it's actually quite awesome. Actually password protection is not a issue, since this is all about playing with roles. I set for our use roles like: Admin, Member, Scrim. So our own members are either Admins or Members and those who need access to Scrim channel will get Scrim role.

Biggest minus is that if people are using this instead of TS, is that clans are kind of separate from each other. But on the other hand you can be at numerous servers at the same time, so you can hang out at several Lobbies while you are on voice at your own channel.

Go ahead and give it a try: https://discordapp.com/

We can be found from here: https://discord.gg/0pzo9z60STgC1X8G

506
Feedback & Suggestions / Re: Discord
« on: Friday, February 19, 2016, 03:07:46 AM »
I created first server for test use, haven't talked there with anyone yet though. My interest is to get all players using same application and same server in order to get community more closer to each other. With quick test it seems that with this app you can't have same kind of hierarchy as we have now in ts.aao25.com. Here you can have main channel groups in similar way but you can't categorise your channels same way.

For example in ts you can have:
Code: [Select]
- Category
-- Clan Name 1
---- Main Channel Of One Clan 1
---- Password Protected Clan 1 Scrim Channel 1
---- Password Protected Clan 1 Scrim Channel 2
-- Clan Name 2
---- Main Channel Of One Clan 2
---- Password Protected Clan 2 Scrim Channel 1
---- Password Protected Clan 2 Scrim Channel 2

there at Discord all would be on same line an you can't categorise them, like:
Code: [Select]
- Clan Name 1
- Main Channel Of One Clan 1
- Clan 1 Scrim Channel 1
- Clan 1 Scrim Channel 2
- Clan Name 2
- Main Channel Of One Clan 2
- Clan 2 Scrim Channel 1
- Clan 2 Scrim Channel 2

I can't find option to add password for one voice channel, but there is a possibility of adding privileges for users. So basically it does the same, but there is a difference; you can give password easily to your friend so he can join the channel, but to give privileges you need to have privileges, it needs always someone who has more privileges to be online in order to add new players to one channel.

What comes to CPU usage, with quick preview there is already a difference while Im muted in both of these, TS uses my CPU at this point 5,9% while Discord is using 0,7%. CPU usage will grow for sure when there are people online talking with each other. Another app to compare: Im on Skype call atm and CPU usage is 8%.

507
General Chat / Re: sf hospital
« on: Thursday, February 18, 2016, 17:25:52 PM »
Well alright then :D

I believe RPG has big advantage but with or without RPG, easiest side will always be escort and that's proved by the fact that most fragwhores choose escort when they have a choice
This is true of course, it's easier side to stay alive.

508
General Chat / Re: sf hospital
« on: Thursday, February 18, 2016, 14:30:39 PM »
How not true is this. Escort can decide to spam RPG at docks or at westwing every round, which makes a lot of damage either way. Then it can spam the roof, which makes it harder for ambush. Outside behind the cars ambush is easily killable by RPG on the heliroof boxes escort side and helipad is always covered by some zoomed in camper on heliroof too.

So the only way to play safe on ambush is going inside hospital or camp hard.
Well it was my opinion, yours is different but Im not starting commenting that your opinion would be wrong because I think differently. You are right about that, but the objective-wise I think it's more for Ambush, because their objective is to kill VIP - or to prevent VIP getting to extraction point, so they can dodge first spam rockets because they don't need to be out that quickly. Escort team needs to rush in hospital in order to protect VIP if half of Ambush team is rushing in from garage. So basically all of Ambush team can wait for first Escort rocket and then make their move but Escort side needs to run and still fastest spots might get blown up by Ambush RPG, who is there at WWE earlier than Escort side RPG in Esciort Building windows.

You seem to miss my point completely. It's not about removing rpg, it's about making it as a separate map. Problem solved.

And the argument about roof bugging... Omg, ya, let's remove the roof because of that.
No I get your point, I would like to see two versions of Hospital as well, but having RPG or not is totally same to me. And argument about roof bugging was more of a reminder that people always complain, no matter what.

509
General Chat / Re: sf hospital
« on: Thursday, February 18, 2016, 14:06:58 PM »
I play where my clanmates play. I prefer escort side, because there round lasts longer and you get more kills, on ambush side it ends when you kill the vip.

You are right, sniper position advantage has changed from ambush to escort, still the advantage in map in general is for Ambush because of RPG's imo. I know RPG has taken even eight kills with first spam shot from wwe to 1st entrance, if meanwhile half of Ambush team is rushing in from garage how much does VIP have chances to survive?

Edit: i hate that spam use of it, otherwise its totally same for me if its around or not.

510
General Chat / Re: sf hospital
« on: Thursday, February 18, 2016, 13:40:24 PM »
Yes people complain about it a lot. Thats mostly because of early rpg spam. If rpg spawns could be moved to new places - a bit further away / more difficult place from where to rush - it would make huge difference ( for example: ambush side in the middle of south west fences, escort side small alley down there in south east corner).

If its removed, people will complain about roof buggers again, so the difference rpg is making now is you cant bugcamp that much anymore.

Aa25.ini in server has spam protection time settings for 203 and nades. If it would be possible to add for rpg it would solve that early spam issue as well.

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