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Messages - Spanky

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4936
Bug Reports / Re: Failed to enter Entry: Can't find file for package 'A-USMods'
« on: Friday, March 02, 2012, 20:39:28 PM »
It's not missing. It's here:

E:\America's Army\Animations\A-USMods.ukx

That's not the location it needs to be in. Something got messed up and you don't have all your files.

You should copy everything from your E:\America's Army folder to C:\Users\USERNAME\AppData\Roaming\25Assist\armyops
or
C:\Documents and settings\USERNAME\Application Data\25Assist\armyops

The red text should be replaced with your username.

4937
mAAp Project / Re: Untitled Forest/Jungle Map
« on: Friday, March 02, 2012, 20:34:33 PM »
I don't think they have that property. Decolayers don't have great lighting. I can set them to have lighting but then they'll be black on one side and normal on the other, it looks bad. Right now, they only follow terrain lighting so they'll be dimmer wherever the terrain is shadowed.

I got it down to about 350k triangles for the decolayers which helps FPS quite a bit but I'll have to go lower. The buildings on the map look mighty sexy right now.

4938
mAAp Project / Re: Untitled Forest/Jungle Map
« on: Friday, March 02, 2012, 19:39:48 PM »
It's only half a million triangles...

4939
mAAp Project / Re: Untitled Forest/Jungle Map
« on: Friday, March 02, 2012, 17:58:26 PM »
http://youtu.be/vFDaDiDNVA8?hd=1

[youtube]http://www.youtube.com/watch?v=vFDaDiDNVA8[/youtube]

4940
mAAp Project / Re: Untitled Forest/Jungle Map
« on: Friday, March 02, 2012, 17:36:59 PM »
Uploading a video of the map right now... I kinda went crazy with the grass and fern decolayers, to the point where it raped FPS down below 30. Oh well.

4941
General Chat / Re: Knife???
« on: Friday, March 02, 2012, 16:58:17 PM »
I'm not a dev but I can imagine there are more important priorities

Bingo.

4942
mAAp Project / Re: Untitled Forest/Jungle Map
« on: Friday, March 02, 2012, 16:51:02 PM »
Hopefully it's not too big.
That's what she said.

Anyway, thanks guys :) Still messing about but I think the buildings will add depth. I'm hating the fog right now and not too sure about what to do with the boundaries yet but it will come.

4943
mAAp Project / Re: Untitled Forest/Jungle Map
« on: Friday, March 02, 2012, 15:40:07 PM »
Latest screenshot, got some buildings with some sexy lighting going. I think I might add a road and go with Jared's idea a little bit. Kind of like an IED perhaps where enemy forces are decending upon the road and the ambushed team has the shitty houses for cover.... anyway, here it is:


4944
Hardware/Software / Re: Youtube Video {Test}
« on: Friday, March 02, 2012, 14:13:30 PM »
It just annoys me. I'm not meaning to yell at you for it, a lot of people do it to me on MSN and whatnot. I'm always giving people clean links and checking that they work before sending. *shrug*

Anyway, I just watched the video. Thanks for the advertising :) It's really cool when people get into sharing and helping even when they're not asked to. It's what makes this community great.

4945
Hardware/Software / Re: Youtube Video {Test}
« on: Friday, March 02, 2012, 14:08:03 PM »
Ha, here's how to do it:

Code: [Select]
[youtube]http://www.youtube.com/watch?v=IlRW2BPbeR0[/youtube]
I see people WAY too many times copying urls with extra shit on the end like an automatic playlist and whatnot. Do us all a favor and remove anything except for the ?v=323402394 text. Rant over.

4946
Hardware/Software / Re: Youtube Video {Test}
« on: Friday, March 02, 2012, 14:02:13 PM »
It's not that hard to embed...

Code: [Select]
[youtube]video url[/youtube]

4947
General Chat / Re: When did you first start playing?
« on: Friday, March 02, 2012, 13:50:35 PM »
This might help some of you:
http://www.americasarmy.com/aa/intel/versions.php

I reference it for changelogs and bug fixes :)

4948
Hardware/Software / Audio-GD NFB-12 DAC & Headphone Amp
« on: Thursday, March 01, 2012, 19:37:26 PM »
Info is here:
http://www.audio-gd.com/Pro/Headphoneamp/NFB12/NFB12EN.htm

Basically, it's an external high-quality sound card with a headphone amplifier. Most sound cards and onboard sound devices use a cheap low-quality DAC (digital to analog converter) chip which degrades the sound quality quite a bit as well as super cheap OPAMPs that aren't made for audio signals. This has a high-end DAC chip and no OPAMPs at all which is hard to find in low-cost devices. This is a great unit and a good way to get into quality audio.

They're about $250 including shipping. If someone on here wants mine, I would go $180 shipped in the US. I don't necessarily want to deal outside the US but if you really want it, we can work something out.

The only picture I have of mine is this:


I'm going to be using the DAC unit on the right in that picture so I don't have a need for this NFB-12 unit anymore even though it's a great unit.

4949
General Chat / Re: Whitelist error #9008
« on: Thursday, March 01, 2012, 19:27:43 PM »
4 on 1 HD, 2 on another for me, 6 total :)

4950
Bug Reports / Re: BUG in [Maap] BERG
« on: Thursday, March 01, 2012, 18:12:05 PM »
ArmyOps.log in your system folder. I need to test if this bug is fixed or not.

*EDIT*
Blue is too fast.

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