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Messages - Spanky

Pages: 1 ... 313 314 [315] 316 317 ... 564
4711
News / Re: AAO25 Gone Social!
« on: Saturday, March 24, 2012, 19:54:37 PM »
Blue, I've made you admin of the Facebook page. I'm not too familiar with Facebook and had a helluva time trying to set that up. Seems like they made a new layout for pages -_-

4712
News / AAO25 Gone Social!
« on: Saturday, March 24, 2012, 19:47:28 PM »
I've made Twitter and Facebook accounts for AAO25. *EDIT* August has setup an X-Fire group for AA25 as well! Here are the official accounts:

https://twitter.com/#!/AAO25com
http://www.facebook.com/AAO25com
http://www.xfire.com/communities/aa25/ -Thanks August.

Any news items posted in this forum will automatically be sent to those accounts as well.



To any admins; if you would like access to the accounts, just PM me and I can give you admin on Facebook and access to Twitter.

4713
News / Re: New Website
« on: Saturday, March 24, 2012, 12:54:14 PM »
Well, they're not AK4 orange... *shrug*

4714
Server Support / Re: V bug in border
« on: Saturday, March 24, 2012, 00:28:39 AM »
cant do it with 2.8 editor?

Yea, I can. But, the map will then only work on 2.8.

4715
mAAp Project / Re: urban assault se
« on: Saturday, March 24, 2012, 00:22:42 AM »
What happened to the TRUCK? I miss getting a ride.

:) That was in my version, Urban Assault Night. Removed from mAAp a while back because it was pretty pointless.

4716
General Chat / Re: Advertising AA2.5
« on: Saturday, March 24, 2012, 00:20:44 AM »
It's untested on Lion. I believe Jared runs Lion but boots his gaming computer for AA. Bottom line is, if your mac runs Lion, you have an Intel Mac which will dualboot into Windows which is better for the game. That's my understanding anyway.

4717
Media & Art / Re: CS6
« on: Friday, March 23, 2012, 19:29:44 PM »
I think it was either CS4 or CS5 that introduced GPU acceleration which is a great feature if you do a lot of large-document work in Photoshop. I checked this out when Jared tweeted about it. Seems like they're moving their UI to the After Effects style.

4718
Server Support / Re: V bug in border
« on: Friday, March 23, 2012, 19:27:34 PM »
I loaded the map on my server and even with cheats, I couldn't get NVG. This really doesn't matter anyway because we can't edit (fix) the map.

4719
General Chat / Re: Understanding honor level through ACI hazard account link
« on: Friday, March 23, 2012, 19:26:12 PM »
and it' very easy to fake Honor in a SS... only using AA.

It is, but it's better than taking their word for it. Again, it's really only a number and doesn't provide anything. Especially with idiots making noob accounts.

4720
General Chat / Re: AA 2.5 Crashes
« on: Friday, March 23, 2012, 19:18:36 PM »
74C is a bit high, but it should be safe. ATI Tool said no errors?

I'm not sure what the problem could be now... I guess try running Prime95 on blend overnight and see if it's still running in the morning.

4721
General Chat / Re: Team Communication and Leadership
« on: Friday, March 23, 2012, 00:22:10 AM »
Well, this way it's preserved here as well as at the original site :)

4722
General Chat / Re: Team Communication and Leadership
« on: Friday, March 23, 2012, 00:13:54 AM »
Quote tag :) I added it to your post. I'm too lazy to do the color formatting though.

4723
General Chat / Re: Team Communication and Leadership
« on: Friday, March 23, 2012, 00:06:46 AM »
IMO, posts like that should be copied here. That post is 5 years old, who knows if that forum will still be around.

4724
General Chat / Re: ini file
« on: Thursday, March 22, 2012, 22:16:16 PM »
Video settings can be done in-game. I don't recall any microphone settings but I could be wrong. Netspeed will get you kicked.

4725
General Chat / Re: Yeti Lair the snipers wich is what ?
« on: Thursday, March 22, 2012, 22:15:10 PM »
We should group them into 2 different fireteams. I think right now, they alternate from S24 and S82. I typically choose the 3rd or 2nd one from the bottom and I get a S24.

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