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ASSIST, AMERICA'S ARMY COMMUNITY - RELIVE THE GLORY DAYS OF AMERICA'S ARMY 2.5

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Messages - Spanky

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4696
General Chat / Re: Game freezes
« on: Wednesday, March 28, 2012, 20:41:22 PM »
use a "compressed air-can" to clean them

I never recommend these. They're not just air but mixed propellants and other shit kids huff to get high. Just use an air compressor or hand pump if you can. You can buy cheap hand pumps for like $5-$10 and you'll get more compressed air out of them than the equivalent spent on can-o-air.

Whatever you do, please do it outside, breathing in that dust isn't good.

4697
General Chat / Re: Game freezes
« on: Wednesday, March 28, 2012, 17:57:54 PM »
Update DirectX:
http://www.microsoft.com/download/en/details.aspx?id=35
Update your graphics card driver:
http://www.nvidia.com/object/win7-winvista-64bit-296.10-whql-driver.html

What other games do you play that don't cause crashing?

Give ATI Tool a try, "Scan For Artifacts", run it for an hour and see what happens. If all is good there, run Prime95 overnight on Blend Stress Test and see if it comes back with errors.

Sound looping and a complete freeze can be bad overclock settings, overheating or faulty memory. I don't think it's a GPU issue but still try everything above. Let us know.

4698
Bug Reports / Re: smoke through glass
« on: Wednesday, March 28, 2012, 11:57:38 AM »
Yea it's on other maps. It's tricky to get transparent textures to play nice with other transparent textures.

4699
General Chat / Re: chicken's farm
« on: Monday, March 26, 2012, 21:35:41 PM »
It wasn't a "fix", it was an upgrade. The old site didn't have statistics, a good news section, customizable pages and the shoutbox was horrible.

4700
General Chat / Re: chicken's farm
« on: Monday, March 26, 2012, 21:22:40 PM »
Oh, and next time, please report on our forum (cfcn.pl) instead - you will get faster respone.


What a funny coincidence, your forum has our old forum theme :D

4701
General Chat / Re: RADAR?
« on: Monday, March 26, 2012, 18:33:47 PM »
Just play Urban Assault SE and call in the UAV.

Or Pipeline with destroyable security cameras.

4702
mAAp Project / Re: Untitled Forest/Jungle Map
« on: Monday, March 26, 2012, 15:57:16 PM »

4703
General Chat / Re: =SKUL=Sherminator
« on: Monday, March 26, 2012, 13:55:11 PM »
All i say is go play in US servers with you'r nub ping.

How can ping be considered noob? It's nothing to do with being unfamiliar or unskilled with the game. It's not even anything to do with the player at all. It's an uncontrollable ISP issue.

4704
mAAp Project / Re: Untitled Forest/Jungle Map
« on: Monday, March 26, 2012, 03:26:03 AM »


I thought of a different way to take the map. I hated having a lack of lighting on the trees as well as a boring layout. I think those twisted rotted trees are going to make the map great. It will provide cover in all directions as well as a unique look in every direction. The problem is, to achieve the best look, I'll have to place each tree manually -_-

4705
mAAp Project / Re: urban assault se
« on: Monday, March 26, 2012, 00:50:32 AM »
It's a conspiracy, all the most fun maps are being taken out until everyone is as bored with AA as Spanky is.

*sigh* Thanks AJ. You just killed what little fun I did have with AA. Now I have to entertain myself with some other method such as hidden RPG's or teleports in maps.

4706
News / Re: AAO25 Gone Social!
« on: Sunday, March 25, 2012, 14:01:42 PM »
Really nicr spanky....

The official fb site for aao2 is this one http://www.facebook.com/AmericasArmy2

Dont create a other one omfg

AMericas Army 2 is version 1.0-2.8.5
Doesnt matter 2.5 is the same.

Ok if you wanna work against some guys, here you go.
GL

Again, you seem to want to go for 2.8, not 2.5. (America's Army 2 doesn't include 1.0...) I don't understand a lot of the stuff you want to do that you think will revive AA2. Interviews with a random player? Cash for likes on Facebook? I don't see how that stuff brings in new people. But here, we're actively working with the community and the game, improving both. Granting people honor requests, helping people out with installation problems, improving with custom maps and security updates to Assist.

I'm not trying to work against you, I'm simply working to expand AAO25. The Facebook account will have news posted to it from this site automatically. I gave admins here access to do anything they want. We have control over it to broadcast what we want. If you wanted to help, you could have at least offered to make some of us admins on that account so we could have posted official news.

4707
Honor Claims / Re: Honor Claims
« on: Sunday, March 25, 2012, 13:52:12 PM »
Done, they should be updated for both accounts. Thanks.

4708
News / Re: AAO25 Gone Social!
« on: Sunday, March 25, 2012, 01:03:19 AM »
AAO25com is fine then. Unless you think of something else.

4709
News / Re: AAO25 Gone Social!
« on: Saturday, March 24, 2012, 22:12:16 PM »
Thank you August, I will add it to the original post.

4710
News / Re: AAO25 Gone Social!
« on: Saturday, March 24, 2012, 20:05:35 PM »
Do whatever you want :)

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