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Messages - Koden

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451
General Chat / Re: after 100 words per day ...
« on: Sunday, November 22, 2015, 10:47:21 AM »
when i see people here almost 24/7 in website reacting on all people than you have to gif them there live back by protect them to reduse this with a tool ore a rule
Reacting or just talking to other people? I don't fully understand the second part of your statement.

452
General Chat / Re: after 100 words per day ...
« on: Sunday, November 22, 2015, 08:59:39 AM »
I can live with this so that a little group  will not fill up the space  and push them self constandly to the front to make them "inportant".
with endless talks were 99% of the community is totaly is not intrested.
We had the exemple in the past that IGC was taking over the website and finaly assist after long time that understude that this is not the way.
I  see only a little problem and that is Friends politiek!     :down:

I hardly see anyone "pushing" theirselves on a shoutbox where the latest post is usually visible in a timespan between 12 and 18 hours (or maybe 24 hours if there's not much life in it). So you can tell which is the personal upfront importance of such a thing... It's a chatbox with limited functions and with a few limits.

453
General Chat / Re: after 100 words per day ...
« on: Sunday, November 22, 2015, 06:58:43 AM »
An easy and really straightforward thing to use would be Steam. Having a Steam group chat on the official AAO25 Assist Steam group (which already exists). I'm also aware that probably nearly no one here - except for the few playing AAPG - uses Steam, which is a bit sad (it helps tracking your Steam games stats, keeps your Steam games updated, lets you chat with friends no matter what the game you're playing, makes taking and uploading screenshots easy, etc).

Of course the Steam chat (including the group chat) can't be moderated (you can kick or maybe ban users), but it's still a free sort of "community feature" that comes with Steam.

454
General Chat / Re: after 100 words per day ...
« on: Sunday, November 22, 2015, 02:43:18 AM »
I do get that people are using the shoutbox (instead of the forum, or other platforms) to discuss the usual drama /ingame issues/etc. It's there because people asked for a place to chat while ingame, an IRC channel was discussed but the shoutbox was created instead. If you look at the whole wall of shouts you will notice that its limits are mostly due to the amount of people (both the forum users and the players) that can post shouts on it.

On the other hand, i just took a look at the shoutbox and i can still see shouts posted 8 hours ago. That is quite a fairly decent amount of time, even with the discussion that went on during the night.

hey
what about that:
after 100 words per day writing to shoutbox, you are banned for 2 days on it.
ok, maybe 200 words  :idea:

200 words would roughly mean...not more than 7 or 8 posts by average, unless you make 5 to 10 words shouts, honestly barely enough for a statement.

455
News / Re: Planned Maintenence
« on: Saturday, November 21, 2015, 14:45:58 PM »

456
Drama & Spam / Re: BIG CLAN DAY STOPS
« on: Thursday, November 19, 2015, 13:43:04 PM »
Ok, this is fair enough from both sides. Temporarily locked.

I would hope for the discussion to bring out ideas about the BCD itself. It's not the place to yell out anger against others, insulting and/or and bashing people. You're over here to play the game, having fun and not to end up hating each other. You can talk about issues with the adequate manners. You should not get personal against other players, no matter the choices they're making while playing the game. If you consistently do take the game too seriously, please consider taking a break.

Obviously this is addressed to everyone.

457
Drama & Spam / Re: BIG CLAN DAY STOPS
« on: Thursday, November 19, 2015, 08:12:32 AM »
It a way of talking exemple koden  i feel that my experians and feelings  in this is not accepted by ronsk . Alway talking thinks for himself clean so me Vanoke looks like i did kill ore diddent do good in BCD

This is not the case, you've been helding the event for quite a long time, and with plenty of people playing that already is a sign of appreciation, you've been simply asked to make some modifications and make a few things clearer in order for the whole even to work better. Ronski actually noted he preferred some of the things you used to do in the past compared to the more recent ones because they were useful, is that negative for you?

458
Drama & Spam / Re: BIG CLAN DAY STOPS
« on: Thursday, November 19, 2015, 07:53:27 AM »
Ronsky are you a guy that hits his woman and say it was her  fould to.

Let's stay in topic and not get personal...please.

459
Support / Re: nickname changin
« on: Wednesday, November 18, 2015, 13:58:32 PM »
the most stupid rule i have ever seen, imo
There are practical and "anticheat" reasons behind what you call a stupid rule.

460
Drama & Spam / Re: BIG CLAN DAY STOPS
« on: Tuesday, November 17, 2015, 14:23:17 PM »
Is Big Clan Day over for you only or do you want to shut down the entire project?

I mean I am sure some people could gladly take it over if you don't want to do the work anymore, but since it's you who started the project it's up to you wether or not it continues without you.

I've had a short conversation with Vanoke by PM's (where i also offered to and actually re-wrote/format one of his announcements) but it basically ended up with Vanoke clearly stating that he's not going to continue to manage the event on his own. I'm going to guess this leaves open other ways and other people, i remember Seke already held a couple times the event during summer.

461
Drama & Spam / Re: BIG CLAN DAY STOPS
« on: Monday, November 16, 2015, 12:57:12 PM »
I would guess you could get on Teamspeak and have a chat with both Teddy and Ronski. If the matter is about clearing up the criticism you mentioned, which is anyway related not to your work as a whole but to the way the information is displayed, and has been mentioned in relation to announcements in the past.

P.s. and Vanoke, you know i also sent you a private message instead of posting on the thread today in order to be polite, it would be nice from you to keep a conversation with everyone and eventually not get straight ahead to conclusion as you did above.

462
Feedback & Suggestions / Re: Medic Call collor change
« on: Monday, November 16, 2015, 07:09:07 AM »
Hmm this gave me interesting idea. You are able to write server messages to console with different colours, what if you bind medic call this way, would you get blue "MEDIC NEEDED" text:

M=CallMedic | TeamSay ?€ MEDIC NEEDED!! | ReportIn



I'm gonna guess that euro symbol doesn't match with the char you were going to type. ^^

463
Games & Programming / Re: Insurgency : Americas Army sound mod
« on: Sunday, November 08, 2015, 02:59:44 AM »
Looks just fine, the left arm looks "funny" to say the least but i guess it's the player model fault.

464
General Chat / Re: All ban appeals from FEC
« on: Friday, November 06, 2015, 14:00:19 PM »
Yeah, my first account has unfortunately been banned by macro. :(
What but the Ba^La's do not understand is that in eight years of game I learned to play almost all maps.

http://battletracker.com/playerstats/aao/708503/.uC-Estev4m%21%3B/
"Unfortunatly"? Anyway, that account was created in 2007, still quite a few namechanges but not a worrisome amount.

465
Support / Re: Critical error in function: CheckShouts.Run?
« on: Friday, November 06, 2015, 09:32:43 AM »
I deleted that one you mentioned, hopefully its fine now (i'm on the phone and cant check the assist itself).

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