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News / Re: [BETA] New Registration Page Available Now
« on: Monday, January 28, 2019, 03:31:54 AM »
Just use your existing account.
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Lol to fuck with alkos of courseIf you had logged in here, I wouldn't know lol
You haven't seen me login in here in months ))))))))
Jump on aapg alkos I'll be waiting 4 my free kill
Noob get your ass back on aapg, give up aa2 already it's a dead gameIf we're so dead, what are you doing here?
unfortunately this is in-game name change if i am correct - won't allow me to change my username to actually log in to play. Help?Try now.
please your discord is dead ! everyone hop on LGC now ....all i see on your discord is people playing league of legends sooo everyone jump on LGC NOWAnd what makes you think people joining yet another discord will magically make things better?""no activity since 28 december 2018 "" and we are active on AA admin connected everyday with 5 active clan members and team is growing !
oh and by the way Us its North american discord server for people that wanna play in north america timezone not EURO timezoneA discord server's location does not matter one bit. You can easily be from North America and use a European discord channel.![]()
What's the status on this?From discord:
PolygonArtToday at 1:59 PM
@everyone Roadmap for Q1 2019
The Army Ops first play test ended last week and I finished evaluating the server logs. Well ...
It run a lot better then expected. No critical crashes, lag was exceptable and the game was "playable" if we consider the lack of a lot of features, unbalanced gameplay and other stuff missing.
But Army Ops is playable. So how do we continue?
In Q1 2019 the aqctive development will be slow. Especially in January. I will perform an Engine update and if time is available do some minor tweaks. But don't expect to much from this month. And even after that I'm working more on the code base, which means progress will be made but it's not visual.
I try to update on this server as frequent as possible but don't be supprised if there are 1-2 weeks of silence. 90% of development is boring stuff.
The other reason why time in Q1 will be very limited is Beyond Enemy Lines 2. As some of you might already know I'm working on another Project and this for quite a while now. Army Ops is the follow up project to Beyond Enemy Lines 2 so the first game needs to be completed before the next one can take of in development.
What is Beyond Enemy Lines 2?
It's a Singleplayer Hardcore Tactical FPS, an "America's Army Singleplayer" if you want so. You play a special forces agent deployed deep beyond enemy lines and need to infiltrate and sabotage hostile bases and equipment. The gameplay is the following mix of:
Crysis 1 + Rainbow Six 1 + Ghost Recon 1 + Operation Flashpoint + America's Army = Beyond Enemy Lines 2
Missions are large scale (not open world but open level), you have 100% freedom to choose your plan an tactics, you can quickly modify your weapons with attachements on the fly (Crysis style) and there are no restrictions.
The AI is extremly complex and dynamic/unscripted. Enemies change dynamicly patrol routes, goard of different positions every playtrough and basicly don't fuck around. They can organize in squads, flank you and try to hunt you down and kill you with few hits.
You need very high skills to complete a singleplayer mission. Yes it's very hard, but in 99% it's the players fault abd bad tactics resulting in a failure.
If you are interessted..
Discord: https://discord.gg/WMj4YN4
Facebook: https://www.facebook.com/BeyondEnemyLines/
Marketing is about to start in a few weeks, Release is 2019 and I also need some testers for this game in short time.
Beyond Enemy Lines 2 is directly influencing Army Ops development.
Hooah!
Hello, I tried to log in with my battletracker account and I could not, I know the user and the password, but I did not succeed.I'm afraid since you've not logged in in such a long time, we do not have your account information and thus you cannot log in to 25Assist with this account.
http://battletracker.com/playerstats/aao/105218/