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ASSIST, AMERICA'S ARMY COMMUNITY - RELIVE THE GLORY DAYS OF AMERICA'S ARMY 2.5

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Messages - HellB0Y

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46
Wow, thank you for sharing!. I had always wanted to pick up this game when I was young, but was never able to find it. Information was also a touch scarce so I had no idea there was multiplayer, that the maps were (mostly) the same, and that a lot of the same models / textures / sounds were used. The videos are really cool to see what I missed out on!.

47
General Chat / Re: AATracker.net - America's Army Stat Tracking.
« on: Wednesday, May 31, 2023, 15:19:51 PM »
when does a server start tracking your session? 2 vs 2? 4 vs 4?
I played 2 hours straight and I got 3 sessions. ( not to many people joined at that time)

At the moment, a session is created / stats are tracked as soon as 3 players are in a server. If a server falls below 3 players within 3 minutes of the session being created, the session will not display on the website however the stats accumulated during those 3 minutes will still be added to your profile.

48
General Chat / Re: AATracker.net - America's Army Stat Tracking.
« on: Tuesday, May 30, 2023, 22:02:51 PM »
The first iteration of match history is live.


Each profile now includes a recent matches section (provided you have played recently). This lists the 10 most recent matches you were tracked in game. Clicking on the match title will bring you to an overview of every player who was connected (long enough to be tracked) during said match, as well as a break down of their score and the duration of the match.



This is super early but has been working as expected under normal circumstances, so should you notice any weirdness please bear with me!.

49
General Chat / Re: AATracker.net - America's Army Stat Tracking.
« on: Friday, May 26, 2023, 23:58:17 PM »

50
General Chat / Re: AATracker.net - America's Army Stat Tracking.
« on: Friday, May 26, 2023, 22:47:32 PM »
A very basic implementation of map specific leaderboards has been implemented!.

Clicking the underlined map name on a profile will now redirect you to the leader board specific for that map. Clicking elsewhere will continue to expand your map specific stats.





More cool stuff is in the works, including match history (very early stages currently but it is coming along well). The Assist Staff badge has been made more distinctive and I've done a fair amount of work on the tracking service itself. It is not only multithreaded but also fully asynchronous to ensure it remains performant with all of the servers we currently have online!.

51
General Chat / Re: AATracker.net - America's Army Stat Tracking.
« on: Sunday, May 21, 2023, 22:09:21 PM »
Very good work , I also think progressing back to a workable soltion for increasing honour will be very much welcomed.
Hooah !

Thank you! I certainly hope so as well!.

Someone PM'd me regarding opting out, I will not name them out of respect for their privacy however if you read this. I am unable to respond to your message, but I do have news regarding opting out.

As of this evening, players who wish to opt out will not have their profile displayed on the AATracker website nor will their account be included in Assist honor updates.

As of 2023-05-21, your AATracker profile is not linked to your Assist account. Should you opt out and change your Assist display name, the tracking service will view you as a new player and begin tracking stats. You'll just need to contact us and we'll opt you out again manually.
Name changes on Assist now update your profile on AATracker which means opted-out players should remain opted out should they change their name.

52
General Chat / Re: AATracker.net - America's Army Stat Tracking.
« on: Thursday, May 18, 2023, 11:32:26 AM »
Visual representation of your progress towards your next honor level as well as some basic charts outlining your map specific stats has been added!


53
News / Re: [BETA] Gaining honor and honor claims
« on: Thursday, May 18, 2023, 11:24:05 AM »
Thanks everyone, and huge shoutout to Teddy for his work in making this possible!.

54
General Chat / Re: AATracker.net - America's Army Stat Tracking.
« on: Tuesday, May 09, 2023, 11:38:20 AM »
This seems like great work!

In this day and age, I would have a few queries though:
1) Is there a way for people to opt out of being tracked? I'm not a lawyer nor an expert, but this seems like it would be be required by GDPR and other similar laws. In fact I'm not fully sure if opting people in by default is legal in the same respect. Hopefully you have (or at least can) do your own research. This may not be an issue with a small player base, but it can only take one user who feels their rights have been violated to take down your hard work.
2) How does virtual honor handle changes on the 25Assist side? I.e we can (though we don't at this time) edit honor on our side. Do you have a stored "frozen" honor value stored for each account or do you just rely on what you see on the server?

The reason for the last bit was that with this development, we may be able to actually update honor for people.
While I don't know of an automated way to do this right now, there probably would be one.
But until that, we may be able to do this semi-manually by:
a) Keeping track of users who've gained 1 (or more) honor points
b) Updating their honor to the proper value e.g every week

This is obviously not an ideal system, but given the small number of community members, it might be doable.

Hey Teddy, thank you for the feedback!.

To address the points you brought up:

1. As of today, no. Will there be? Yes, likely this week actually, as I've had this on my mind since development began. It is a difficult issue to solve as there is (currently) no way to verify that someone is who they say they are. I am not an expert by any means either, I've worked in software with organizations that handle large amounts of PII however I wasn't involved in compliance, just implementation!. Nothing is stored apart from display name. No IP addresses, emails, there is no way to even determine the Assist auth account the display name is tied to, so is this considered PII?. I could see how someone could argue both cases. GDPR aside, I think it is important to have the ability to opt out so regardless of what the answer is, the ability to opt out will be here very shortly. (It will be a manual process for the time being, unfortunately. Although I will see if I can conjure up an idea to automate the process).

2. Yes, there is currently a stored "frozen" honor value for each player. Basically, the first time a player is seen, the honor level reported by the server is what will be stored. This will be the starting point used to calculate virtual honor. If the server reports a different honor level, the stored value won't be updated. For example, if I have 30 honor, the virtual honor on the aatracker website will always be calculated from that starting point, regardless if my honor was bumped to 31 in Assist.

The prospect of that is very cool! I think the one thing that most players seem to miss is the ability to gain honor in game, and if it was able to come back, even in a very simple form, people would appreciate that!. I haven't given automation much thought in that sense, however it should be doable. Currently, Virtual Honor is calculated server side and provided to the client when rendering the page. Automation would likely be easier if it was stored, and potentially more performant as the # of players and score grows, but again something to look into!.

55
General Chat / AATracker.net - America's Army Stat Tracking.
« on: Thursday, May 04, 2023, 11:44:48 AM »
https://aatracker.net
https://aahonor.com
https://discord.aatracker.net <-- our community Discord server

It's been close to a month since we silently launched the AATracker Service, after multiple rewrites, bug fixes and testing it is finally in a mostly stable and accurate state. I had made a post here several months ago that I was working on a Discord bot / stat tracker in my spare time, and I've mostly scrapped that idea and launched https://aatracker.net, a web app to view your stats, tracked servers and what we call Virtual Honor, which is what your honor would be, calculated using tracked score + your frozen Assist honor. (Huge thank you to DeeDyLis and teddy_grizzly_bear for providing the formula to calculate honor as this is information I would never have been able to find on my own!).

(Virtual Honor is now synced with Assist Honor every 24hrs, see Teddy's post here: https://aao25.com/forum/news-82/(beta)-gaining-honor-and-honor-claims/)

The leaderboard provides you an overview of all tracked players and sort by kills, deaths, kdr, timeplayed, etc. Clicking a profile allows you to view map specific stats for that player.


Each player profile provides overall stats, progress towards your next honor level, as well as map specific charts / stats.



How does it work?

The AATracker service is a .net 6 application that queries a collection of AA2.5 servers at a regular interval using the Gamespy V2 protocol. In short, the application calculates score based on kills, deaths, leader, roe, etc returned by the query, as well as kills & deaths for each map you've played. Stats are saved when a player disconnects, the set changes, the map changes or should the server crash. The application can also detect quick reconnects and handle that accordingly so ensure stats remain accurate.
Basically, it works very similar to the way BattleTracker used to, albeit with less bells and whistles, and to my knowledge there is no masterserver we can reach out to so we rely on servers to be manually added to our list of servers to track (Although the process of adding servers / verifying they are a valid 2.5 server with cheats disabled has been automated).

What happened to the bot?
It still exists, although now it mostly used to manage the tracker / provide updates about which servers are tracked every 30 minutes


One neat feature added is the ability for some trusted server admins to start/stop/restart the gameserver via Discord as it's a pain to ssh into a box just to start or restart the gameserver.


And that's pretty much it! Some people have asked me why invest the time for a game with so few players, and I don't really have a solid answer besides curiosity and having nothing else to work on in my free time. With any luck perhaps it will help draw some players back, or at least retain the ones that we have!.

You can check it out at:
https://aatracker.net
https://aahonor.com

We have a community Discord server here:
https://discord.gg/6RdwmbJvp6
https://discord.aatracker.net

Although I would also encourage you to also check out the official 25 Assist Discord server
https://discord.gg/8gPWU7h9s3

56
Honor Claims / Re: Training?
« on: Monday, April 17, 2023, 14:15:32 PM »
It is no longer mandatory that you complete the training prior to joining a server! Hopefully you can convince your friends to join us!.

57
Support / Re: Cant log in
« on: Wednesday, April 05, 2023, 19:06:44 PM »
Assist Auth (game) accounts are separate from the forums. You may be able to try your luck with the account recovery page: https://auth.aa25.org/passreset/.

58
General Chat / Re: AA Voices/Shouts audio
« on: Sunday, March 05, 2023, 21:19:30 PM »
I did this years ago to create a sound mod for Insurgency, although I can't recall which tool I used at the time to unpack the sound files. There is a tool (which I believe is open source) called Dragon Unpacker that I've had some success in using to grab some weapon sounds, however it seems like some of the comm files corrupt unfortunately. It may be worth playing around with to see if it will work for you!.

59
General Chat / Re: Personnel Jacket
« on: Saturday, November 12, 2022, 23:39:14 PM »
Ours prefers the cardboard and plastics. And legs/jeans. Fortunately she hasn't really been chewing through any of the wooden stuff.

I'm quickly learning that legs, jeans & feet are favorites as well. Fortunately, I've had some luck with bitter spray to discourage chewing cabinets and the like!. Most days have been a challenge but overall a rewarding experience at the same time.

60
Support / Re: Punkbuster issues
« on: Saturday, November 12, 2022, 23:30:03 PM »
Hey Nick I was constantly having pb kick issues, has there been any update / fix? I tried like everything and nothing worked.

The vast majority of servers, if not all, are PB disabled so you should be able to play without issue. Jump in and give it a shot!.

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