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Feedback & Suggestions / Re: MODS
« on: Tuesday, March 25, 2014, 01:24:11 AM »
As the person that modified weaponpicker, I can confirm that as of right now it works - without honor of course. My suspicion is that people (admins) voted out mods because they were tired of seeing people populate those servers vs coming to a regular (their) server. Players, 'pro' or not, can always choose where they want to play. Mods were not forced upon 'pro' players at all. 82nd's pipeline with weaponpicker was extremely popular. We also ran regular servers. Our only agenda was about seeing what players liked and had nothing to do with cheating the honor system. I can see some truth in that 'pro' players were 'disappointed' with the mod players, and I think a bias exists here but really, I think the 'pro' players were not willing to sit in a server and get it populated with other 'pro' players to keep their own servers populated. Of course the players that liked the modded servers never got on here and voted on it, and so now you have this community, not a majority of players. Which is fine I guess, since they're the ones actively keeping the game alive. In the end, game/server popularity won't come from allowing or banning mods. It comes down to having active, enjoyable admins manning the servers, which is why I think your idea of using a mod forceclassing for players isn't the best solution. The best solution is to have admins in the server actively playing and doing this, and not all the time.