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Messages - Spanky

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4291
Bug Reports / Re: Windows 8 nil exception on startup
« on: Monday, May 14, 2012, 12:54:52 PM »
windows 8 (beta) is out already? is it as shitty or shittier than 7?

The beta isn't out yet. They put out the developer preview (to get software devs to write their apps for Metro) and then they put out the consumer preview which has 90% of the UI features done. I'll give you an idea of how much I dislike it; people hated Vista but I liked Vista. I hate Windows 8. Without derailing this thread, there's plenty of videos on YouTube about it.

4292
mAAp Project / Re: Wierd Problem.
« on: Sunday, May 13, 2012, 23:46:43 PM »
Select BSP surface > F5. All the control you could want.

4293
General Chat / Re: Assist Download Suggestion
« on: Sunday, May 13, 2012, 23:46:02 PM »
And this could be a true mirror. You would just need to send them direct files and show it everywhere that people can download it from there :D

It would have to be hard-coded into Assist then and that causes other issues.

4294
General Chat / Re: Assist Download Suggestion
« on: Sunday, May 13, 2012, 22:45:16 PM »
I totally get your point without disrespect :) It's the same reason I seed the Assist torrent so people can download it. It would be nice if there was a true mirror rather than mirrors for the 12MB Assist takes up and then downloads AA from SourceForge.

4295
General Chat / Re: Assist Download Suggestion
« on: Sunday, May 13, 2012, 21:47:05 PM »
I'll be blunt, I won't do it. From the 3 seconds of rapid scrolling and viewing I did on their site, it seems like a Steam clone. I don't understand how adding another 3rd party level to AA 2.5 would help (3rd party program downloading a 3rd party program to play the game). If you want it, go ahead and contact them, we'll back you 100% and help you with anything. Aren't you our honorary advertiser as well? :)

4296
General Chat / Re: Assist Download Suggestion
« on: Sunday, May 13, 2012, 20:13:46 PM »
Of course you do, everybody does;
http://aao25.com/info#Downloads

4297
mAAp Project / Re: DIGITAL CAMO or WOODLAND/DESERTCAMO
« on: Sunday, May 13, 2012, 20:13:09 PM »
Damn! Making me jealous with those skills :D Looks great.

4298
General Chat / Re: Assist Download Suggestion
« on: Sunday, May 13, 2012, 17:50:46 PM »
You know more than we do about it, you tell them :)

4299
Bug Reports / Re: Windows 8 nil exception on startup
« on: Sunday, May 13, 2012, 15:11:45 PM »
It's not about what language is best, Jonny chose RealBasic because it was easy to set things up AND it was cross-platform. He had no coding experience prior to Assist. Kind of amazing that an average player stepped up one day and decided to create a program like that.

4300
General Chat / Re: Kick to Leavensworth then IP ban
« on: Sunday, May 13, 2012, 12:36:54 PM »
Had a word with  an admin and it is correct about the gun exploit but i honestly didnt know that's what it was.

Might be a good policy in the future to avoid certain things like glitches, exploits, hacks and other unfair advantages.

4301
Bug Reports / Re: Windows 8 nil exception on startup
« on: Sunday, May 13, 2012, 12:05:24 PM »
There is no any source

Really? Did you try this:
http://sourceforge.net/projects/aa25assist/files/Source/

I found that in a few clicks.

4302
Bug Reports / Re: Windows 8 nil exception on startup
« on: Sunday, May 13, 2012, 11:31:16 AM »
So maby you can give me authorization algorithm. I will write my own game starter.

I doubt that will happen. Maybe by working with Pit, you two can narrow down the issues with it.

4303
mAAp Project / Re: maap Ice
« on: Sunday, May 13, 2012, 02:39:41 AM »
Oh, if it's with onboard video then that explains it. Onboard is meant to display text, not 3d graphics :)

4304
mAAp Project / Re: maap Ice
« on: Sunday, May 13, 2012, 02:33:18 AM »
The first one I think is a draw issue. If it's an emitter, it can probably be fixed quite easily. The second one is interesting. Gonna see what Blue says about this.

4305
mAAp Project / Re: Wierd Problem.
« on: Sunday, May 13, 2012, 01:43:46 AM »
Well, you can successfully undo 3-4 times at once, anything over that crashed the editor. :P

It really depends on what you're doing. I've had it do it on the first undo so it's my policy that I NEVER use it.

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