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mAAp Project / Re: Latest Project
« on: Monday, June 11, 2012, 14:17:18 PM »
Select BSP surface > F5 > Pan, Rot, Scale > Lightmap
256 for surfaces with no real shadows, up to 4 for surfaces with real detailed shadows. Using 256 as much as you can will lower map size and reduce required video memory. Trick is balancing both so you don't increase or decrease map file size but gain tons of great shadows.
256 for surfaces with no real shadows, up to 4 for surfaces with real detailed shadows. Using 256 as much as you can will lower map size and reduce required video memory. Trick is balancing both so you don't increase or decrease map file size but gain tons of great shadows.
