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Messages - Koden

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376
I used to play on some of the servers tracked by Chevy, back then there were just 1 or maybe 2 European ones among all of them. I don't know about busgang, of course it's still worth try playing on them thanks to the great amount of custom missions available, the only drawback will probably be the amount of players, and you do need at the very least 3/4 players to get through most cooperative maps. If you got them, it makes for loads of fun, best with a mic on TS (you'll be fighting dozens of bots).

377
Games & Programming / Re: Squad
« on: Sunday, February 07, 2016, 03:59:23 AM »
you dont advertise the game itself. you advertise the assist software.
Difference.

but I really do hope the AA devs will see how SQUAD is beating Proving Grounds and will finally recognize that they need to go back to AA2.
http://steamcharts.com/cmp/393380,203290
You mean the top heads behind a government funded project would worry about that? :D Definitely not, even if they should. But unfortunately the path the project took shows what they have been up to, between AA3 and AAPG. Probably the game would benefit from a private studio takeover with US defense  financing (and id bet plenty would like the kind of budget and resources it comes with).

378
Drama & Spam / Re: Question the cevilion for funny hack joke !!??
« on: Friday, February 05, 2016, 14:28:59 PM »
You like to spy others stuff and spread the word here? People are talking on other forum, that kills the game? This is like a 9 year old boy revealing his sisters diary... I wonder how long you have been copying text over there and taking screenshots lol
With all of these mentioned forums being public, I can't see what's the problem. I'd rather doubt whether you'd find anything even barely interesting to read considering the low activity level I usually see on most team forums. Anyway, I lurk forums aswell. Unfortunately some are written in foreign languages (e.g. dutch or Finnish), so... :(

379
AA Support / Re: Random game lockups
« on: Friday, February 05, 2016, 09:28:38 AM »
My game is still freezing , but now it is lasting for longer periods between 1-3 seconds. Dont really know what to do next ?
Thanks
Did you already checked the temps? (I mean, any huge change after you'he been playing for a while? You might find temp logging useful). Do you have a system with both an Integrated Intel graphic chip + an Nvidia card?

380
Background Checks / Re: Can you check this guy?
« on: Friday, February 05, 2016, 08:39:55 AM »
He seems to play only Pipeline SF. Just saying...

381
Drama & Spam / Re: Question the cevilion for funny hack joke !!??
« on: Friday, February 05, 2016, 08:12:40 AM »
Player accusations aren't worth shit.
Pretty much. Record them in-game if you like, or show some sort of proof if you actually think someone is using an exploit or anyway taking an advantage. Chat talking doesnt mean much at all without the backing.

382
AA Support / Re: AAO 2.5 game keeps blinking
« on: Sunday, January 31, 2016, 02:39:03 AM »
8fps and 51 Celsius? Both values seem low to me (but i'm guessing you benchmarked at 1920x1080). Is that the 7770 or the 7750? How long did you let furmark running?


383
Drama & Spam / Re: Still the same
« on: Saturday, January 30, 2016, 14:23:07 PM »
Do not make duplicate threads. If anyone (among staff) feels like replying, he will. I closed the thread for your own good, do you actually want it to stay open and get all of the offensive posts you might eventually get and that I moderated until now? If so, just send me a pm. For the other request, aside of once again reminding you that either berturd, bertard, gangrene and such names do NOT stick to anyone's idea of respect (unless you would appreciate being called so, which I doubt), you can have a look at the latest pages of a few of the longest topics you created which, as I mentioned before in the previous thread you created, always end up in flames because of poor manners.

384
Drama & Spam / Re: Still the same
« on: Saturday, January 30, 2016, 10:47:32 AM »
I just removed a message from this thread, from someone insulting you. If any other moderator/administrator feels like replying, they still can.

385
Drama & Spam / Re: Still the same
« on: Saturday, January 30, 2016, 08:46:23 AM »
If you're actually dyslexic and Spanky didn't know, is there a reason you're supposed to call him a clown? And by the way, I don't care about your grammar but I do care about the way you relate to other people and the lack of respect you're showing. Which I warned you about, as much as others.

386
Drama & Spam / Re: AA id dead and here is why.
« on: Friday, January 29, 2016, 19:02:25 PM »
How comes nearly every single thread you start ends up to posts like these, Vegeta? I am closing this one, anyway...

387
AA Support / Re: AAO 2.5 game keeps blinking
« on: Friday, January 29, 2016, 18:31:35 PM »
At this point I'd rather test the gpu for a while with furmark or another gpu-intensive benchmark to clear out gpu hardware issues...

388
Mapstravaganza / Re: RUINS [ 31/01/2016 at 20:00 CET ]
« on: Friday, January 29, 2016, 06:00:20 AM »
The grey-ish tone of that pic is perfect for the theme. But what about a bit of colour next time? Even just details (a-là red dress in the famous scene from Schindler's list).

389
Drama & Spam / Re: AA id dead and here is why.
« on: Wednesday, January 27, 2016, 17:56:57 PM »
I think this was the first forum discussion about the matter, at least as far as I recall...it was late December 2011, a few days after the official auth & services shutdown. I remember jonny talking about an early version of the auth that was running on a really noisy and not terribly power efficient server in his shed/barn :D

http://aao25.com/forum/general-chat-90/greetings/

390
AA Support / Re: AAO 2.5 game keeps blinking
« on: Tuesday, January 26, 2016, 18:24:56 PM »
This actully happning to me latly but not just in game
System specs and operative system? Does it happen using an application or even just on any desktop screen?

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