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ASSIST, AMERICA'S ARMY COMMUNITY - RELIVE THE GLORY DAYS OF AMERICA'S ARMY 2.5

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Messages - teddy_grizzly_bear

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3661
Honor Claims / Re: Honor Claims
« on: Tuesday, December 18, 2012, 09:49:23 AM »
This also says your honor was at 82:
http://history.anticheatinc.com/aa2/accounthistory.php?guid=0C19B587298807DF973DA369B45F9389

So I guess you didn't get any higher.

As soon as an admin gets on, I think they'll update your honor.

3662
News / Re: 25Assist v7.14 has been released!!!!
« on: Sunday, December 16, 2012, 07:02:25 AM »
Or you could just install Assist to a reasonable place, that is NOT in the AppData folder.

3663
News / Re: New version of the Assist Client(7.14) soon to be released
« on: Thursday, December 13, 2012, 10:15:16 AM »
As stated many times before, it's mostly a security update.

But I'm glad it's now almost here! :)

3664
News / Re: ATTENTION PLAYERS, mAAp needs your help!
« on: Wednesday, December 12, 2012, 15:47:23 PM »
What Melin was saying about Square:
You join a Square server. You're alone. You suddenly switch teams in the middle of the round(if you do this, AA will end the round saying "Apposing forces eliminated" and swap you to the other side). Now in a normal map, you would get no points, but in Square, you get 120 points every time you do this. It doesn't happen when you do objective (in fact you don't even get goal points for each objective), only if the opposing forces is eliminated.
For example even if you're 1 on 1 on Square, doing objectives will give you no points at all, but killing the enemy will result in 120 goal points every time.

I hope you can now understand what Merlin was trying to say. :)

3665
News / Re: ATTENTION PLAYERS, mAAp needs your help!
« on: Wednesday, December 12, 2012, 10:17:49 AM »
I found a small bug on mAAp_Aztec yesterday:
You can get stuck between the barrel and the crooked cube-like thing in the SW sewer, just east of the bridge, I included a SS:


3666
Honor Claims / Re: Universal_Soldier44 honor claim 31
« on: Wednesday, December 12, 2012, 02:09:56 AM »
The US army officially dropped support for AA2 and therefore shut down the authentication servers. With those gone, the old way to log in to AA became unusable. Now you can use your battletracker account to log in to Assist, which is a community project (working together with battletracker for stat/honor tracking) that can still track honor  and stats.

3667
General Chat / Re: AMERICAS ARMY 2.5 ANTI CHEAT
« on: Tuesday, December 11, 2012, 12:38:20 PM »
I'm not 100% sure, but I believe the tool is currently for Assist admins only.

3668
Honor Claims / Re: Honor Claim
« on: Tuesday, December 11, 2012, 12:33:20 PM »
Probably this one:
http://battletracker.com/playerstats/aao/18076/H2k.Azerty.kumano/
It corresponds to the username he gave. And I'm sure any admin would have found it just like I did without much effort (granted it would be nice if the link was there, then it would be no effort at all).

3669
Ban Appeals / Re: ban
« on: Tuesday, December 11, 2012, 00:14:53 AM »
The reason is seen when you hover your mouse over your name at latest banned (in your case at least) and that is:
linked to previous ban 261273
which is this tracker. http://battletracker.com/playerstats/aao/261273/

3670
mAAp Project / Re: Bug in hospital
« on: Sunday, December 09, 2012, 16:54:40 PM »
I think he means the pole of the streetlight.

3671
mAAp Project / Re: Bug in hospital
« on: Sunday, December 09, 2012, 10:54:26 AM »
It's not a bug related to the map, but the game as a whole. It will happen anywhere where a 203 flies too close to a corner of an object it will disappear (if this happens far away, the 203 will still explode at the corner, but the projector will appear further back). Actually it also happens with nades and flashes(but they never explode this way, they just disappear).

3672
The Lounge / Re: ahk and sad news
« on: Thursday, December 06, 2012, 16:24:55 PM »
I read somewhere in these forums that ahk can be scripted to do powerful stuff (or something), so the short answer is no I guess.

3673
Honor Claims / Re: honor back!! and maybe my tracker accounts???
« on: Thursday, December 06, 2012, 12:22:43 PM »
Homey hadn't made a post on tracker since January last I checked....

3674
General Chat / Re: About flash grenade power and lasting effect.
« on: Monday, December 03, 2012, 16:48:51 PM »
Flashed work longer in this game than in other games, but gameplay is faster in other games' other areas as well. AA is just a different kind of game and I would hope most of us are here because of that (otherwise we'd all be playing COD or whatever). AA was built to be a bit slower and that's fine IMO. IMO it promotes teamwork: if you get flashed, good teamwork could save your life in this game.

Just what I think.

3675
General Chat / Re: About flash grenade power and lasting effect.
« on: Monday, December 03, 2012, 01:52:35 AM »
Flashes exist to help soldiers clear rooms more safely. You have flashes too.
I agree. It's not like people who get flashed don't have flashes, everyone has them so IMHO it's equal that way.
Whether the effects should be longer or shorter, I don't know, but saying people who flash you are bad players is just odd...

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