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Messages - Spanky

Pages: 1 ... 241 242 [243] 244 245 ... 564
3631
mAAp Project / Re: Unnamed map WIP
« on: Tuesday, July 17, 2012, 03:07:23 AM »
^^ I never understood any of that crap.

Easier solution: Projector

3632
mAAp Project / Re: Unnamed map WIP
« on: Tuesday, July 17, 2012, 01:32:05 AM »
I assume those parking space lines are meshes so disable shadow casting on them, it looks weird. The stop gate looks nifty, perhaps it could be an activated mover just for fun.

3633
mAAp Project / Re: Unnamed map WIP
« on: Saturday, July 14, 2012, 13:37:55 PM »
I am genuinely impressed. Your lighting is perfect, you're doing a great job with that. The only bad thing I have to say is in #62, disable corona collision on the windows. You can't see the headlights through the glass. Maybe some playerblocks on odd objects like the barrels that are tipped over, people can glitch out on those easily. But really, that's minor. Map looks great, in every way.

3634
General Chat / Re: WOGL Leagues and Ladders
« on: Friday, July 13, 2012, 23:40:44 PM »
This is a cool idea.

Actually it's not, it sucks. There's like 4-5 leagues/ladders/tournaments and everybody is doing their own thing, in typical AA fashion. Just breaking the community apart instead of bringing it together.

3635
Games & Programming / Re: Counter Strike: Global Offensive Beta
« on: Friday, July 13, 2012, 15:07:08 PM »
It is super fun. It is ultimately the last hope for PC gaming in terms of competition and LANs.

lolol taking games seriously = failure

3636
General Chat / Re: Well this game is getting boring.
« on: Friday, July 13, 2012, 13:53:54 PM »
This topic is barely constructive anymore. lock imo

I agree, I can't suck any more drama from it.

3637
General Chat / Re: Well this game is getting boring.
« on: Friday, July 13, 2012, 13:38:26 PM »
maps are picked randomly in twl.

I'll take your word for it. Shows how little I care to know about TWL. So, best case scenario, 2 out of 38 maps to randomly choose from are mAAp. I think that's actually less than the ratio that currently play mAAp.

3638
General Chat / Re: Well this game is getting boring.
« on: Friday, July 13, 2012, 13:32:33 PM »
Competition won't save AA. Usage has gone down since TWL came back. Again, it's the users' attitude, I would bet that even if Square and Office get into TWL, very few would pick them for matches.

3639
General Chat / Re: Well this game is getting boring.
« on: Friday, July 13, 2012, 13:18:25 PM »
Some mAAp maps get more played then original AA maps. So your wrong.
Well of course Teh Yetis Lair gets played more than SF Taiga. Just goes to show very few, if any, AA players enjoy realistic levels. Just because 4 people play Teh Yetis Lair and 0 people play SF Taiga doesn't mean mAAp is popular or enjoyed by the masses.

There's 22 people playing mAAp now, that's unusually high but the thing is, they're on shit maps; Glass Kill House, PBall, Yetis Lair. Again, people that don't care about realistic maps. Ruining gameplay the same way mods do.

I'm trying to help.
Been there, done that.

3640
General Chat / Re: Well this game is getting boring.
« on: Friday, July 13, 2012, 13:07:15 PM »
mAAp will play a pivotal role in its growth

Somebody's delusional. Even if player counts double and mAAp interest doubles, there won't be enough players playing mAAp to fill a server. Come back to reality and look at the stats. Oh, sorry, you're too busy whoring Urban Assault up to notice mAAp.

3641
General Chat / Re: Disappointment
« on: Friday, July 13, 2012, 03:04:07 AM »
summing up the overall behavior of the average player of this "community" and since there's no decent feedback nor a wide enough supporting in every kind of form (even partecipating to the forums that now honestly look awful, i don't want to come back every evening just to read another "possible cheater thread", "ban appeal",  "sound tweaks" thread and so on) i don't really think the game will live on its own for many months ahead, unless a lot of things improves (including players behavior and partecipating, which i hardly believe).

*edit* I still love the game, just not the players...


^^ Truth.

3642
General Chat / Re: Older Version of AA
« on: Friday, July 13, 2012, 02:58:09 AM »
how about writing to us army, and request for source code?
Already done, twice. Didn't ask for source code, just asked for help. Never got a response.


Let it die. All that is happening now is you are destroying the good memories of this game.
Took me a while to realize this. Nothing will bring back those good times. These pathetic attempts of trying to revive, it really is just beating a dead horse.

3643
General Chat / Re: Well this game is getting boring.
« on: Friday, July 13, 2012, 02:52:04 AM »
you won't be seeing me playing much AA anymore sad to say.

You're a little late to abandon ship but you're still welcome to join us in the liferaft :)

3644
News / Re: Upcoming AAO25.com Changes
« on: Wednesday, July 11, 2012, 12:29:02 PM »
Spanky you should do this when the other admins are ready for this...

now we might have to wait 2 months to play again ..ah forgot you hate this game so u dont care.

I am waiting for Jared to be ready. He's busy working on some things and I'm not going to rush him. A few more days or a couple weeks on my hosting account doesn't really make a difference to me.

At most, there might be a 24 hour period as the name servers in the domain update globally. This website only has content related to Assist but it has nothing to do with Assist's function or features. This site could be deleted and Assist would still function like normal.

3645
News / Re: Upcoming AAO25.com Changes
« on: Tuesday, July 10, 2012, 14:16:00 PM »
There's better ways to bring bugs up than acting like a child. How about an email, or pm.

Exactly.

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