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Messages - teddy_grizzly_bear

Pages: 1 ... 239 240 [241] 242 243 ... 255
3601
General Chat / Re: Cvar Engine.Pawn AmbientSoundScaling User.ini
« on: Thursday, December 20, 2012, 16:56:55 PM »
Then just add the line "AmbientSoundScaling=0.800000". It should be there, no idea why it's not in your case.

3602
General Chat / Re: Cvar Engine.Pawn AmbientSoundScaling User.ini
« on: Thursday, December 20, 2012, 13:30:54 PM »
The line
Code: [Select]
AmbientSoundScalingunder engine.pawn must equal 0.8 in your user.ini.

Although its odd if you say you just installed Assist, you should have default settings(0.8 is default).

In any case, to fix it, go to the location of your AA installation, go into the System folder, open the user.ini file (in notepad) and find the line "AmbientSoundScaling". Now edit the part after "=" to "0.8" and you should be all set.

If you don't know where your AA installation is:
Quote
QUESTION: Where the hell does assist store the game system files and all its data?

ANSWER MAC-OSX: /Users/USERNAME/Library/Application Support/25Assist/
ANSWER LINUX: /home/USERNAME/25Assist/
ANSWER WINDOWS XP: C:\Documents and settings\USERNAME\Application Data\25Assist\
ANSWER WINDOWS VISTA/7: C:\Users\USERNAME\AppData\Roaming\25Assist\

3603
mAAp Project / Re: The new mAAp Pipeline
« on: Thursday, December 20, 2012, 13:24:43 PM »
I second this. when you look from the other way the steam from the floor vents disappear as well.  It acts like that bottom window in blue building in Mout Mckenna.  The one that looks out towards church/alpha alley.  Most of you may know what Im talking about.  If it causes too much trouble then you might as well delete it. 

I tried looking at the map again and still no bullet holes for me. I can shoot through glass and throw grenades through glass without them breaking. Its like the glass isnt even there.
I had all the bullet holes I fired... no problem there for me.

As for the windows, for me they don't break either. You can actually even walk through them (not only the windows, but the posts between them as well) when crouched.

3604
mAAp Project / Re: The new mAAp Pipeline
« on: Thursday, December 20, 2012, 04:01:34 AM »
The spiderweb in the North Side entrance isn't 100% see-through. If the door is open to the north side, and  you come from assault's side , the spiderweb makes a top part of the door disappear. Not a huge thing, but if it makes the door disappear, maybe it makes other things disappear as well.

3605
Hardware/Software / Re: Get the most out of your computer sound
« on: Thursday, December 20, 2012, 03:27:09 AM »
This thread is from 3 years ago, is all the information still up to date?

3606
Honor Claims / Re: Honor Claims
« on: Tuesday, December 18, 2012, 09:49:23 AM »
This also says your honor was at 82:
http://history.anticheatinc.com/aa2/accounthistory.php?guid=0C19B587298807DF973DA369B45F9389

So I guess you didn't get any higher.

As soon as an admin gets on, I think they'll update your honor.

3607
News / Re: 25Assist v7.14 has been released!!!!
« on: Sunday, December 16, 2012, 07:02:25 AM »
Or you could just install Assist to a reasonable place, that is NOT in the AppData folder.

3608
News / Re: New version of the Assist Client(7.14) soon to be released
« on: Thursday, December 13, 2012, 10:15:16 AM »
As stated many times before, it's mostly a security update.

But I'm glad it's now almost here! :)

3609
News / Re: ATTENTION PLAYERS, mAAp needs your help!
« on: Wednesday, December 12, 2012, 15:47:23 PM »
What Melin was saying about Square:
You join a Square server. You're alone. You suddenly switch teams in the middle of the round(if you do this, AA will end the round saying "Apposing forces eliminated" and swap you to the other side). Now in a normal map, you would get no points, but in Square, you get 120 points every time you do this. It doesn't happen when you do objective (in fact you don't even get goal points for each objective), only if the opposing forces is eliminated.
For example even if you're 1 on 1 on Square, doing objectives will give you no points at all, but killing the enemy will result in 120 goal points every time.

I hope you can now understand what Merlin was trying to say. :)

3610
News / Re: ATTENTION PLAYERS, mAAp needs your help!
« on: Wednesday, December 12, 2012, 10:17:49 AM »
I found a small bug on mAAp_Aztec yesterday:
You can get stuck between the barrel and the crooked cube-like thing in the SW sewer, just east of the bridge, I included a SS:


3611
Honor Claims / Re: Universal_Soldier44 honor claim 31
« on: Wednesday, December 12, 2012, 02:09:56 AM »
The US army officially dropped support for AA2 and therefore shut down the authentication servers. With those gone, the old way to log in to AA became unusable. Now you can use your battletracker account to log in to Assist, which is a community project (working together with battletracker for stat/honor tracking) that can still track honor  and stats.

3612
General Chat / Re: AMERICAS ARMY 2.5 ANTI CHEAT
« on: Tuesday, December 11, 2012, 12:38:20 PM »
I'm not 100% sure, but I believe the tool is currently for Assist admins only.

3613
Honor Claims / Re: Honor Claim
« on: Tuesday, December 11, 2012, 12:33:20 PM »
Probably this one:
http://battletracker.com/playerstats/aao/18076/H2k.Azerty.kumano/
It corresponds to the username he gave. And I'm sure any admin would have found it just like I did without much effort (granted it would be nice if the link was there, then it would be no effort at all).

3614
Ban Appeals / Re: ban
« on: Tuesday, December 11, 2012, 00:14:53 AM »
The reason is seen when you hover your mouse over your name at latest banned (in your case at least) and that is:
linked to previous ban 261273
which is this tracker. http://battletracker.com/playerstats/aao/261273/

3615
mAAp Project / Re: Bug in hospital
« on: Sunday, December 09, 2012, 16:54:40 PM »
I think he means the pole of the streetlight.

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