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Messages - teddy_grizzly_bear

Pages: 1 ... 233 234 [235] 236 237 ... 255
3511
General Chat / Re: It's possible ? for next udapte
« on: Friday, January 25, 2013, 07:20:06 AM »
The radar has been talked about and it can't be added without implementing loopholes for hackers. (in this case it wouldn't even be the same radar really)

And the red dot I think can't be taken away either, as tidididi said. Assist admins don't have the game code and therefor they can't mess with the game to too great an extent.

3512
mAAp Project / Re: Official mAAp v7 Bug Reporting Thread
« on: Thursday, January 24, 2013, 16:51:25 PM »
There's a weird bug on Residence:

https://www.dropbox.com/s/yh9tpwmmeqos5up/residence_bug.dem
Has anyone looked at that one?

It's a demorec file, just put it in the Demos folder and type "demoplay residence_bug" in console in the game. (people didn't understand what it was in the other thread)

3513
General Chat / Re: Battletracker
« on: Thursday, January 24, 2013, 10:18:28 AM »
Well all maps are tracked in the sense that it count your kills and core, but mAAp maps don't get the overall kills and score on BT. But this is again something that pnly Battletracker admins could fix.

Then again the maps converted from 2.8.5 could be made fully tracked if BT thought the name was e.g SF Floodgate instead of [mAAp] SF Floodgate.

3514
General Chat / Re: Battletracker
« on: Thursday, January 24, 2013, 08:28:51 AM »
Sorry mate, but the only people who could fix it are Battletracker admins and they've been missing for months now, nobody's seen them or been in contact with them. Until they're still gone I don't believe there's nothing that can be done.

3515
General Chat / Re: TS got hacked?
« on: Thursday, January 24, 2013, 08:27:27 AM »
Orange, I think he's talking about the Official 2.5 TS.

3516
General Chat / Re: Closed Authorization slot - kicks issues
« on: Thursday, January 24, 2013, 03:31:18 AM »
yes, 82nd pipeline gave me perm ban, i didnt do anything wrong.
I'm pretty sure you probably got banned for Unaothorized login, that ban actually lasts for 24 hours (even if it says it's permanent).

3517
Background Checks / Re: Weird animal...
« on: Wednesday, January 23, 2013, 18:27:14 PM »
Seeing as the click the gun does when it runs out of ammo is exactly the same as when it jams, I don't think it's possible to tell what's triggering the noise.

Unless of course that rattling you were talking about was something other than an empty gun click, in which case I really don't know what you're talking about.

3518
General Chat / Re: Closed Authorization slot - kicks issues
« on: Wednesday, January 23, 2013, 16:10:00 PM »
Someone please delete this thread. Thanks.
why should this thread be deleted?
The only problem I see with this thread is that there actually is a previous thread about this same issue.

3519
Honor Claims / Re: Honor Claim krazy..
« on: Wednesday, January 23, 2013, 16:08:02 PM »
Go to http://redsack.com/aastat/aa.htm , go to Find a player by their GUID and find your GUID (29F5C28B8A327A80854C65DC01E66078)

Then take a picture of the latest honor and post it here and you'll have your proof :) (it shows 71,  but I'm sorry if I'm too lazy to printscreen and upload the image)

3520
Background Checks / Re: Weird animal...
« on: Wednesday, January 23, 2013, 16:04:20 PM »
I know, that's what you hear, but I would think the enemy hears bullets. I think that because this has happened to me like tens of times and I would guess it has happened to enemies that kill me at least a couple of times as well, but I don't recall hearing click-click-click and dying.

3521
Background Checks / Re: Weird animal...
« on: Wednesday, January 23, 2013, 14:57:10 PM »
When you get a jam, sometimes the bullets keep firing (without sound) indeed, but never infinitely (in my experience at least). For me it always ends up a jam in like 6-9 bullets in without sound.

As for the second bug there again is no sound. It's really irritating when I get that bug because with no sound and no recoil I don't even understand that I'm firing and then whoop all of a sudden I'm out of bullets.

But I don't believe neither of them causes the ratting sound that's talked about in here (well I don't really know about the first bug) as in the first one (I think) the bullets still come out (therefore there should be no "click") and in the second one I believe others just hear your gun fire rounds faster than usual.

3522
Honor Claims / Re: wrong honor 22.1.2013
« on: Wednesday, January 23, 2013, 08:47:42 AM »
You get them when you advance over 100 honor, but I've never seen admins manually give somebody honor that's greater than 100. And I would guess that's because of the reasons I mentioned.

3523
Honor Claims / Re: Honor claim
« on: Tuesday, January 22, 2013, 15:38:05 PM »

3524
Honor Claims / Re: wrong honor 22.1.2013
« on: Tuesday, January 22, 2013, 15:37:00 PM »
Why I added the "in all fairness" is because I've seen admins not updating honor to over 100.

And I understand that as well, as it was not possible to get more than 100 before Assist and I bet there was lots of people who would have had enough for 110 honors, but they didn't get it right away so now others shouldn't as well.

3525
Ban Appeals / Re: Appealing my Ban
« on: Tuesday, January 22, 2013, 15:34:38 PM »
All we know is he claims that he was banned without evidence. No admin has commented so there really isn't any way of saying that there really was no evidence.

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