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Messages - teddy_grizzly_bear

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3316
News / Re: Change in policy concerning AutoHotKey
« on: Tuesday, November 12, 2013, 13:11:02 PM »
It's a scripting program, that allows to create all kinds of macros and different kind of scripts that are activated (usually) by a press of a button.

But for as much as I've read, the scripts can be quite complicated and even replicate a sort of aimbot (correct me if I'm wrong, to whoever really knows this stuff).

3317
Feedback & Suggestions / Re: [Poll] Banning Policy...
« on: Tuesday, November 12, 2013, 01:57:44 AM »
One problem I have yet to solve is how to prevent abuse and keep the votes in 1 location. If we start a poll here, Assist would have to pass the vote to AAO25. Those more devious than I could likely find ways to abuse my code as I'm not a master of PHP. Another problem is that ELiZ mentioned it's easy to render a webpage in Assist but interacting with it is another story. A vote could be submitted via $_[GET] but again, this leaves potential for abuse. We would have to find some way of passing the BTID to make votes unique. The logistics of voting in Assist will prove to be a hassle. Not that it can't be done, it's just a matter of doing it properly.

An easy solution might be to just omit AAO25 from polls and people vote in Assist and the votes stay on the auth server. It would be nice to have interaction with AAO25 though.
I'd guess the vote could stay on the auth server, but the vote on Assist could have a link to the forum topic, which has the discussion (not necessarily the votes).

3318
Feedback & Suggestions / Re: [Poll] Banning Policy...
« on: Sunday, November 10, 2013, 07:32:50 AM »
I'm pretty sure you agree to it when installing and pressing "I accept". If you don't like Assist taking screenshots of the dirty/suspicious players, don't install it.

3319
General Chat / Re: ATAS server
« on: Friday, November 08, 2013, 07:27:37 AM »
It's not a matter of how, it just happens. I've had shit like that happen to me, too. You just teleport forward and get to places before others.

3320
Bug Reports / Re: Can't play
« on: Wednesday, November 06, 2013, 09:49:18 AM »
Are you sure you're playing the training through Assist? Because you since the US army stopped support for this game, the "Save Results" button doesn't work, there's just no server to send the data to.

To do trainings through Assist, start 25Assist and then go to "TRAINING" tab:
If you haven't done any trainings yet, press on the yellow "Available" next to "Makrsmanship Training".
If you have done some trainings, press on the first yellow "Available" button below the green "Complete"(or "Comp 40/40" for Marksmanship).

Having started the training, just follow the instructions it gives you before pressing "OK"
As it tells you, after you've finished a training, you don't need to press the "Save Results" button, just exit the game.

Rinse and repeat.

Note that you have to complete the whole first group (Level 1: Basic Training), that is 4 trainings to be able to play at all.
Additional trainings open up additional maps and weapons and also the ability to heal your teammates.

3321
General Chat / Re: ATAS server
« on: Wednesday, November 06, 2013, 09:47:47 AM »
I'm pretty sure there was a more thorough thread about how high ping doesn't affect the other players somewhere in these forums.

But I do agree, like said before, that it can make the person a bit harder to kill in those teleportation scenarios and that mostly it just makes for the guy with high ping to kill anyone else (from bullets taking ages to register all the way to throwing frags from a position you were at a few seconds ago).

3322
General Chat / Re: ATAS server
« on: Wednesday, November 06, 2013, 02:11:22 AM »
Well I was sharing your point on latency not affecting other players connection with the server, if you read my post.

BUT. You clearly don't understand what I'm talking about ping.
You see, the game gives 2 different values for the same ping. One you see yourself, and the other is seen by anyone else. The one you see yourself is always 4 times bigger than the one everyone else sees. I don't know when they changed it, buy I'm pretty sure there used to be a time you could always see the bigger one, even on other players.

And you're definitely talking about the on divided by 4, because the distance between Austraila(you) and Germany(the server) is ~14500km, at the speed of light that can be traveled in about 48ms, but since ping is considered the round-trip from the messenger to the server and back, the minimum your ping could theoretically be would be around 96ms.




3323
General Chat / Re: ATAS server
« on: Tuesday, November 05, 2013, 15:57:39 PM »
I'm pretty sure the 75 ping you have vs the 100 everyone "used to have" is quite a different story.

You others see your ping as 4 times smaller than you do. So when others see yours at 75, if you could see it, it would be 300. But since the game doesn't show you pings over 250 (in my experience), when you look at it, it just seems to go from 250 to 0 or vice versa.

And I think I remember the time when everyone just saw the higher one whether they were looking at their own ping or someone else's (I could be wrong here tho).

But for as much as I've read here (and elsewhere), your ping on a server will not affect anyone else (except when shooting at you, that's when some strange shit might happen).

3324
General Chat / Re: ATAS server
« on: Tuesday, November 05, 2013, 13:00:27 PM »
“If you argue and rankle and contradict, you may achieve a victory sometimes; but it will be an empty victory because you will never get your opponent's good will.”


― Dale Carnegie

3325
General Chat / Re: Kid admins are chumps - {=A.A.S.=}
« on: Tuesday, November 05, 2013, 02:44:21 AM »
Why is this topic dragging on and on? He thrives on debates and arguments, you all know this by now and yet you just keep feeding him like pouring gasoline on a fire.
I'm pretty sure if you closed this thread, he'd make at least 2 more (1 to continue this and 1 to accuse the admins of whatever he thinks they'd be responsible of).

Some admins can be ban/kick/mute-happy. You just gotta learn to live with it or leave their server.

3326
General Chat / Re: Hi
« on: Tuesday, November 05, 2013, 02:34:14 AM »
What's going on? Long time no see ;)

3327
General Chat / Re: 1 computer and 2 users
« on: Monday, November 04, 2013, 07:04:57 AM »
I'll just quote ELiZ here:
There is nothing that prevents anyone from playing with 2 accounts on the same computer.
The only check that active by default is when a new account in created.
So if you try to create a new account on a computer that already has an account played on, it will be denied.
In other words, if they alreay had both accounts before this rule was implemented, they can go ahead and play.
If they didn't, then the easiest thing to do would be to create the account on a different computer and still play on that one PC.
This might, however go against the point of this rule.

3328
Server Support / Re: -SkRizzl3.^a
« on: Monday, November 04, 2013, 06:56:02 AM »
No, that's not what I think. If someone said that, it would have some reason to be posted here. I just felt that comparing this to something just a little more relevant would show how small a problem this is.

Then again, my mind works in mysterious ways.

3329
Server Support / Re: -SkRizzl3.^a
« on: Monday, November 04, 2013, 02:42:12 AM »
I don't really see this as a problem that needs to be brought up here. If you as a server admin don't like what he's doing, then do as you did, ban him.
It's not like he's somehow doing something bad for the whole projects, he isn't saying "let's everyone go play BF or CoD instead".

I mean I totally get that you want people to play on your server, most server admins do, but I just think it's up to every server's admins what to do in such situations.

3330
General Chat / Re: 1 computer and 2 users
« on: Thursday, October 31, 2013, 17:15:10 PM »
But I don't live with my dad.

Wait, did I just waste that excuse?

It's my brother then!

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