Forum

ASSIST, AMERICA'S ARMY COMMUNITY - RELIVE THE GLORY DAYS OF AMERICA'S ARMY 2.5

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Maxbulldog_53

Pages: 1 ... 21 22 [23] 24 25 ... 30
331
mAAp Project / Re: Simple Questions in the Editor
« on: Thursday, May 24, 2012, 02:31:48 AM »
zones are all separate and i changed the priority and it did nothing. Also when I tried to play in a lan server it took out all of the special forces spawns and there was only the IF. In the editor they are all still there and everything looks good but when i try to play in a lan server everything seems to be missing.

332
mAAp Project / Re: Simple Questions in the Editor
« on: Thursday, May 24, 2012, 02:01:08 AM »
Sorry to double post but I am having a real headscratching issue here. So all i've been doing is cluttering the hallways in the basement with random static meshes and stuff like that and when i finished i did a build all. Tested it out in a lan server and all of a sudden the operating room report zone is the same as the back stairs? I cant figure out how to fix is. Any suggestions?

333
mAAp Project / Re: Can I have the 2.5 Editor?
« on: Thursday, May 24, 2012, 01:24:18 AM »
SF Extraction? I love the map but it's a complete joke for a scrim. Half the time you spawn right next to the other team and it's a 203/campfest.

thats just the thing is thursday night fights is more of a pub than a scrim. Because the teams are chosen at random and everyone can just come in and play its not really competitive. Teamwork definitely is used more obviously because everyones in ts but for the most part its every man for himself.

334
mAAp Project / Re: Can I have the 2.5 Editor?
« on: Thursday, May 24, 2012, 01:11:24 AM »
yeah crap i forgot to give that info to you.

Maps:
SF Village
Woodland Outpost
SF Extraction
Mout Mckenna

Headhunters TS again.

335
mAAp Project / Re: Can I have the 2.5 Editor?
« on: Wednesday, May 23, 2012, 16:03:52 PM »
i do have yahoo. [email protected]

336
mAAp Project / Re: Can I have the 2.5 Editor?
« on: Wednesday, May 23, 2012, 15:42:11 PM »
i dont msn no

337
mAAp Project / Re: Can I have the 2.5 Editor?
« on: Wednesday, May 23, 2012, 15:21:00 PM »
sooo 6 yes to 0 no. Is this enough orr do we need more votes? :o

338
mAAp Project / Re: Can I have the 2.5 Editor?
« on: Tuesday, May 22, 2012, 15:05:35 PM »
hahah i was told to create poll

339
mAAp Project / Can I have the 2.5 Editor?
« on: Tuesday, May 22, 2012, 15:00:53 PM »
The deciding poll

340
mAAp Project / Re: Rooftop Map
« on: Tuesday, May 22, 2012, 00:53:25 AM »
cool. this looks really good so far.

341
mAAp Project / Re: Simple Questions in the Editor
« on: Monday, May 21, 2012, 19:29:21 PM »
Zone Portals and whatnot shouldn't affect inventory. It's something related to the playerstart.

I just dont understand why when i delete a subtractive brush the spawns are in perfect working order but it messes up all the zones. I didnt really mess with any of the spawns other than i copied a few over from a different map and like i said before they were all working fine.

342
mAAp Project / Re: Simple Questions in the Editor
« on: Monday, May 21, 2012, 19:17:54 PM »
Sounds like typical UnrealEd to me.

Ive tried so many things to fix it and im pretty sure in about 5 mins im going to have to have you build me a new pc as i am going to throw this one out the window.

343
mAAp Project / Re: Simple Questions in the Editor
« on: Monday, May 21, 2012, 18:01:09 PM »
I think all of my issues relate back to a subtractive brush that i used for a doorway to a closet. I no longer wanted this closet in my map so i deleted everything that was in it as well as the brush for the closet and the subtractive brush for the doorway. When I did this it throws all of my zone portals so when you report in it says the completely wrong area (same problem as before) but it fixed the issues i was having with the spawn points. Does this seem odd to anyone else?

344
mAAp Project / Re: Simple Questions in the Editor
« on: Monday, May 21, 2012, 15:40:41 PM »
Yeah i took care of the errors and when i build the map there are no errors on the map check. But when again when i put the map in a lan server and when i spawn my gun doesnt appear at all. Heres a screenshot of the issue:



I have no idea what could be causing this.

345
mAAp Project / Re: Simple Questions in the Editor
« on: Monday, May 21, 2012, 14:45:59 PM »
yup that is the issue im having. Only thing for me when i run my map in a lan server for some reason all the spawns are messed up. the gun and grenades dont appear on the HUD and idk what else could be causing this because the embed issues are the only errors that come up on the map check.

Pages: 1 ... 21 22 [23] 24 25 ... 30

Download Assist

×

Download Game Client

Important: Battletracker no longer exists. However, old Battletracker accounts may still work. You can create a new 25Assist account here

Download Server Manager