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Messages - Spanky

Pages: 1 ... 212 213 [214] 215 216 ... 564
3196
mAAp Project / Re: Suggestion about maps
« on: Monday, December 31, 2012, 16:43:57 PM »
That would be a good idea. We can also go through the maps and find out which ones aren't working. Some will fail right when you load them due to the AA auth servers being gone.

3197
mAAp Project / Re: Suggestion about maps
« on: Monday, December 31, 2012, 16:33:39 PM »
Training maps should stay, they don't affect multiplayer gameplay. Though, I do agree, Bridge Construction is pretty lame. It was one of my first creations and really has no worth.

3198
mAAp Project / Re: Suggestion about maps
« on: Monday, December 31, 2012, 16:23:33 PM »
must remove some unplayed maap maps :)

You mean all of them? *trollface*

3199
Bug Reports / Re: urban se
« on: Monday, December 31, 2012, 16:15:18 PM »
Are you sure it was Urban Assault SE and not regular Urban? I think regular Urban had this issue and we've fixed it, it's in the pending update.

3200
mAAp Project / Re: Suggestion about maps
« on: Monday, December 31, 2012, 16:14:00 PM »
Wow, nice research.

I still think it's a good thing to look at if the maap project wants to consider removing unplayed maps.

I do too but it's up to Sergio and them if they dare try it and deal with the complaining users or not.

3201
The Lounge / Re: Happy new year everyone!
« on: Monday, December 31, 2012, 15:04:48 PM »
Here's hoping for an even better year!

3202
General Chat / Re: Total Let Down
« on: Monday, December 31, 2012, 13:54:28 PM »
No problem guys :) Do whatever you want!

3203
Bug Reports / Re: urban se
« on: Monday, December 31, 2012, 13:31:17 PM »
I just looked at it and the nightvision fog is the same as the regular fog. Also bTeam0HasNVG = False, same for team 1. Were you on a server with forced weapons?

3204
General Chat / Re: Total Let Down
« on: Monday, December 31, 2012, 13:19:31 PM »
Spanky make me admin on your server?

Done. Enjoy :)

3205
mAAp Project / Re: Overhead Screenshots for mAAp
« on: Sunday, December 30, 2012, 19:35:29 PM »
I'd guess he was talking about the water leak maybe (and again, i guess he was asking about placing it into Border).


Ah, you gotta sound out his sentences. Plays = place :)

To answer; I don't think so. We're not modifying gameplay of original maps unless there's serious glitches/bugs that need to be addressed.

3206
General Chat / Re: Total Let Down
« on: Sunday, December 30, 2012, 19:13:57 PM »
I'm pretty sure Assist does it's own map cycling instead of relying on the built-in AA function.

3207
mAAp Project / Re: Overhead Screenshots for mAAp
« on: Sunday, December 30, 2012, 19:13:24 PM »
Can you plays this into border instead of the blue house in the middle.

I have no idea what you're talking about :)

3208
General Chat / Re: Total Let Down
« on: Sunday, December 30, 2012, 18:33:40 PM »
Spanky you forgot border  B@lestra want A  classic border.

Border is included in the rotation and I'm offering admin to anyone that wants it so you can switch it to whatever map you want. I'll give you admin Vanoke :)

3209
Bug Reports / Map Rotation
« on: Sunday, December 30, 2012, 18:32:39 PM »
This isn't really a bug, more of a request. It would be cool if there was a random option for map rotation so it doesn't just load through a predictable list of maps.

3210
mAAp Project / Re: Overhead Screenshots for mAAp
« on: Sunday, December 30, 2012, 18:30:12 PM »
My idea of an animated overview map is indeed possible:


[youtube]http://www.youtube.com/watch?v=AMcSh1iH2Fk[/youtube]

Should we do this?

Thoughts anyone?

Pages: 1 ... 212 213 [214] 215 216 ... 564

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