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Messages - teddy_grizzly_bear

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3106
Support / Re: Please add Creative EAX support
« on: Wednesday, February 05, 2014, 11:41:05 AM »
For me it sounded just like a lot of echos.

But I'm a dimwit when it comes to sound ;)

3107
Background Checks / Re: Lacoste+
« on: Wednesday, February 05, 2014, 07:04:37 AM »
Some of the information can be found on wikipedia:
http://en.wikipedia.org/wiki/Logitech_G5#Pointing_devices

Following the references might lead you further, I can't be arsed to research it too thoroughly.

3108
Background Checks / Re: Lacoste+
« on: Wednesday, February 05, 2014, 06:45:52 AM »
Are you asking on information the specific mice or are you asking how to do the 'triple click' thing?

3109
General Chat / Re: Random gameplay is possible in Forceclass
« on: Tuesday, February 04, 2014, 14:34:20 PM »
I'm not saying there isn't a way to fool the system, I was trying to say what the system was meant to do.

3110
Feedback & Suggestions / Re: Rmx clan
« on: Tuesday, February 04, 2014, 12:33:31 PM »
Believe me or not but A LOT of players use macro and whatever, they can be what they want. They will never be as skilful as a normal player.
There might be 'a lot' of them, but even if that's true, it's far less than 90%.
If you play your cards right (i.e get 'lucky') you can get on an almost full server with around 20 players who look like they have no idea what they're doing in this game as if it was the first time they opened it. And if 90% of those players used a macro, then I'd say it's incredibly hard to tell when they're just camping in a corner all round.

3111
Feedback & Suggestions / Re: Rmx clan
« on: Tuesday, February 04, 2014, 06:23:57 AM »
It really depends on the maps. I remember on Urban Assault you could hear the enemy gun go up after spawning. And that's pretty much across the map.

3112
General Chat / Re: Random gameplay is possible in Forceclass
« on: Tuesday, February 04, 2014, 06:13:02 AM »
Like I said, if done manually, it does (to my knowledge).

There's also (at least on the SM menus I saw it) a 'force-class server' option where you force a gun automatically to every player on the server, and  in that case I believe it's not tracked.

And again, if I'm wrong, anyone is welcome to correct me.

3113
Feedback & Suggestions / Re: Rmx clan
« on: Tuesday, February 04, 2014, 06:10:57 AM »
Like I said before somewhere about 90% of players use macros, it does pisses me off, not because I cannot afford myself a mouse and use macro but it gives unfair advantage, with my current mouse i don't have a good chance in close combat against macro. I though macro was supposed to be disabled somehow because all these exploits makes them apparently better. Admins should disable it.
Admins can't 'disable' a macro that's run by a 3rd party software.
If hey can detect such a software, they can ban the individual.

And you saying 90% of people playing use macros is just a joke.

3114
Feedback & Suggestions / Re: Rmx clan
« on: Tuesday, February 04, 2014, 05:18:31 AM »
Sound in AA ain't an exploit, AA being the slow paste game it is, good sound has always been encouraged. The aao25 community has gotten this all wrong and this is the first time it's ever even been up for discussion, let alone mentioning "exploit" and sound in the same sentence.
Well seeing that the game was meant to be built as close to realism as possible while maintaining the ability to play it as a game in order to market the idea of joining the US Army, I highly doubt you were meant to hear all across the map.
Since it's not something you were meant to hear, I'd classify it as an exploit.
It's just my opinion.

But in any case, like discussed in various other threads, having a sound card is totally OK.

3115
Honor Claims / Re: B2P1 honor reset.
« on: Tuesday, February 04, 2014, 04:48:16 AM »
If they exist then you can try to log in to that battletracker account, but other than that there's nothing the admins here can do.

I can't find a username or a in-game name by that name on battletracker.
Which doesn't mean it doesn't exist. You might have changed your name.

The only thing I can find is the history page:
http://history.anticheatinc.com/aa2/index.php?searchtype=2&searchlimit=1&searchvalue=E5B535B945E6F08E5B4EABC9B49C4755
Which doesn't help much nowadays I believe.

3116
General Chat / Re: banning rmx isn't fair..
« on: Tuesday, February 04, 2014, 04:42:31 AM »
That's exactly the reason why he isn't banned. We only ban on proof. You don't want anybody to be banned on a false accusation.


And that's why I think saying banning him would be unfair doesn't make sense.
The fact is he will not be banned without proof.

3117
Feedback & Suggestions / Re: Rmx clan
« on: Tuesday, February 04, 2014, 04:40:26 AM »
"my usual rant" goes out to the ones saying that soundcard gives you the same advantage as rapid fire / macros.
I'm not sure anyone is saying that they're the same advantages, but rather that they're both something that wasn't meant to be in the game.

But I agree, you can't compare the 2 in an adequate way.
Like Bart said, having a macro makes you do things in game that you yourself didn't do anything to trigger.
Sound, however, is never triggered by a person themselves (well it's a side effect of actions, but you don't have to press an extra button for it). How a specific sound card processes sound makes it 'good' or 'bad' for exploiting the sound in this game.
Those are both advantages, but they're completely different.
In one you fire faster (or reduce recoil I guess), in the other you hear where the enemy is. You're supposed to hear the enemy close to you (granted not as accurately as some of the cards here allow), but you're not supposed to fire faster than you can move your fingers.

3118
General Chat / Re: banning rmx isn't fair..
« on: Tuesday, February 04, 2014, 04:32:34 AM »
For Teddy: Nobody said that.
Well then I don't really see a point to this thread.
I'm pretty sure if this guy will be banned, it won't be because of a 'mouse'. If Sergio is going to ban him, he will have the proof. Whether or not he can share that proof depends on the proof.

3119
Honor Claims / Re: B2P1 honor reset.
« on: Tuesday, February 04, 2014, 04:29:32 AM »
Well if they do, they're on Battletracker.com .
But it's incredibly hard to search for it if you don't give any information about it. What was your username on this other account? What was your in-game name on this other account?

And even then, I'm pretty sure you'd only get a higher honor if the current honor on the other account was higher than the one you have right now. I'm pretty sure nobody will add up your points.

3120
General Chat / Re: banning rmx isn't fair..
« on: Tuesday, February 04, 2014, 04:01:24 AM »
I haven't seen it said by an admin anywhere that this guy is banned? Or did I miss it?

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