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Messages - rmcdzk

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31
Drama & Spam / Re: Another Ban Happy admin caught on cameras....
« on: Monday, September 01, 2014, 17:14:54 PM »

32
General Chat / Re: typical crybaby
« on: Sunday, August 24, 2014, 17:28:45 PM »
typical noob as well
lol what comes around goes around wisser lmao

Try being a hero on a different map. Maybe it's your time.
I don't get it, one map player call others noob... time has changed  :cool:

33
General Chat / Re: Porting AI to 2.5 (Lost topic mergendice)
« on: Friday, August 22, 2014, 12:01:27 PM »
Yeah Vanoke, maybe convince Spanky to make 36 slot pipeline and hospital... It would be fun to play against 18 main pump campers and todays majority of community will be happy :D

I really wonder why people non stop come up with fckd up ideas of other maps and so on when only 3 maps are being played now.

Try hq raid or swamp raid with 32 slots... you wont fck this up more when you add some nades on hq  :down:

34
News / Re: [Video Tutorial] How to nade on Urban Assault
« on: Wednesday, August 06, 2014, 15:00:41 PM »
For people that don't know they're possible, they have a disadvantage plain and simple.
Ask yourself a question does it takes a lot imagination to think that out by yourself.  It's not my fault that most of people are lazy and need being lead by the hand with everything in their lifes.

I never knew it was possible to nade into that one objective room on Urban Assault without using the doors. A lot of people don't piss away hours studying every square inch of a map offline.

If there's enough space, the granade should pass the boards. As you said it's plain and simple. It takes less than 10mins to think off the good and safe throwing position and learning the nade itself, not more. Probably it's less time than you waste everyday on Facebook, scratching your ass or hundreds other useless activities you do everyday.  I wonder when you'll learn that those nades thrown into objectives are mostly invisible for people who are in the objective. ;)   

A lot of people just play for fun, and that's the way it should be. When you can knowingly avoid spam and shitty gameplay that ub3r pro comp league players use, it makes the game more fair and enjoyable.

Haven't seen good players use brainless spam often, they rather prefer to use granades or flashes in certain purpose when they?re you sure of the effect it would do. I don't know what you mean by 'shitty gameplay' exacly. Better than yours, more efficient, smarter?... but it doesn't matter for me tbh.
Definition of fun is complicated and I believe it's different for everyone. I guess we differ pretty much from each other in this case and hey, it's fine. This is why world is beautiful and longer discussion doesn't make sense to me.:)

35
News / Re: [Video Tutorial] How to nade on Urban Assault
« on: Wednesday, August 06, 2014, 13:41:21 PM »
Nobody said the contrary. Maybe you can make a video about some good teamwork and tactics and sh!t to level the game up? :*
Yeah I know, I just reffered to Spanky saying it levels the playing field, which is wrong :)
What for :) ? Publics on normal maps are pretty much dead, there's no league or cup alive atm, competitive game is dead and it looks like it'll stay like that. In desbl there is no need for tactics against some sfhospital clans, as you can see we win every match by 4 random guys with some random pubplay and teamwork on pub is just an illusion. So :D ? I can send you my 6v6  20 page MPSE tactics in msword from the good times... You'll have something to read to the pillow before sleeping :P

I didn't make this video thinking every player would become good because they can to one or two useful nades, it's just that sometimes it's just "fun" to be able to nade at a difficult spot.

I can understand this point of view, but it's clearly far from mine. Every moron can throw any of these nades, it's just about practice on empty server. I prefer to outplay my opponent in the way he feels helpless, the more helpless, the more fun. It's more about being smarter, faster, better without any doubts, not throwing some random granades on the most obvious places on the map  :poorguy:  :D

Nevertheless I appreciate your time spent on this video :up: :)

36
Drama & Spam / Re: Apology Statement
« on: Wednesday, August 06, 2014, 13:11:22 PM »
I still think antiarmycheat is a complete retard though, and no I don't carry around anger, and I do forgive people. Just not when it comes to people shit talking about them wishing death upon someone struggling with cancer, which is a huge part a psychological disease. Hearing shit like that, can turn the tables for a sick person on an already bad day, which none of you retards seem to grasp, don't know if it's because I had cancer myself, the same diagnosis as ganja with a few altercations, or if it's because you all are so amused by the fact that he came back and apologized, I still think he should never be let back, he will talk shit again, and you will all look like fools, again.

x2 :up:

37
News / Re: [Video Tutorial] How to nade on Urban Assault
« on: Wednesday, August 06, 2014, 07:22:40 AM »
Levels the playing field.

No. Thinking and ability to predict makes you a better player, not some funny nades. I know them all and few better ones but barely use them. No need on pub. In competitive game good teamwork is still 10 times more important than what we've seen on this video. Try to kill me more than once with any of these nades, good luck.  ;) 

Ganja  :up: , now you need to do SF Hospital tutorial, some awsome 203 shots for best aao players just to boost their skill up in the sky. Nowadays it would be more practical than some niche map like urban or mountain pass se. ;)

38
Drama & Spam / Re: We all want new players?
« on: Saturday, August 02, 2014, 14:37:28 PM »
Should we edit something in the map?
Delete the map, let them play real aao maps like Radio Tower istead of spamming 23953297564927th time west wing.

Exodus  \_/

39
The Lounge / Re: Plane Crash in Ukraine
« on: Monday, July 21, 2014, 08:40:36 AM »
Dumb enought to shoot Nowadays down a fking civilian plane !
No, brave enough.
Nowadays politics is based mostly on economics and in some countries, religion (well, to be honest religion = untaxed cash... wherever, whenever). Putin sees that UE and the USA have no balls to make serious steps against Russia, so he basically does what he wants.

The US also said iraq had chemical weapons.

True, but on the other side it's pretty obvious that Rebels did not buy this missile launcher on the market in Amsterdam, rather in Moscow. And it's pretty obvious which border it's crossed and where it went back after the plane had been shot down but hey, we're not sure right? ;)


 

40
Server Support / Re: More than one server....
« on: Monday, July 21, 2014, 07:42:28 AM »
I was going to reply but then you kicked me from your server because I hack.

So I'll tell you what, we don't need another frustrated kick-happy admin on this game. One server apparently is too much already

I knew you hack! You killed me once or two on pub, fck I love my 6th sense. At last someone nailed you  :cool: ;)

Personally I think this game needs more servers on such unpopular maps like Pipeline, Pipeline SF and SF Hospital. The amount of addicted to one map ppl   is still unsatisfactory.  ;)

41
Drama & Spam / Re: somethings never change...
« on: Monday, July 07, 2014, 14:04:47 PM »
I just checked myself... 158 p hour hehe

I thought I have much less, don't like hospital at all and such things, checked and.... pretty much  the same :peace:

42
Clans, Matches & Scrims / Re: Do we want a competitive league for AAO 2.5?
« on: Sunday, May 11, 2014, 15:08:58 PM »
the league has started, the maps are:

HQ_Raid 5 min
Border 6 min
SF Courtyard 6 min
Radio Tower 7 min
SF Extraction 6 min
SF Arctic 6 min
SF Water Treatment 6 min
Mountain Ambush 6 min
SF Hospital 6 min
Dusk 5 min
SF Sandstorm 6 min
SF Csar 5 min
SF Oasis 6min
Bridge SE 7 min

Looks like it's SFmaps league. Who is an admin over there? :D  It's obvious there are some cool maps for competition, but...

1. Playing Hospital is ridiculous. It's not enough for you ???
2. Extraction is simply dumb, because of that one particular spawn.
3. Oasis is way one-sided, should be replaced by some other map, eg. Insurgent Camp
4. Maptimes are fucked up. HQ 5min? 4 is more than enough. SS 6 min? Looks like someone likes to crawl :D 3-4... , Dusk the same. On Radio Tower as Ares said if def is good and goes CP and DP, assault is in deep sh...

I'm surprised. On some maps times are much too long, on some other are too short. Does anybody out there who make maplist know what it is about?


5. Where is river basin or mountain pass?
6. Why no one ask people who will play in it about the maplist? It's funny after all.
 

43
Clans, Matches & Scrims / Re: Do we want a competitive league for AAO 2.5?
« on: Friday, May 09, 2014, 12:14:02 PM »
Sure, I'll stick a shovel up his ass and make him play.  ;)

If some cup or league starts we'll play in it. If I get some help from the most respectable and experienced, sarcastic, one map, one side, one tactic player who thinks he knows everything about this game with iknowyoucheat attitude it must be a great success.

44
Clans, Matches & Scrims / Re: Do we want a competitive league for AAO 2.5?
« on: Thursday, May 08, 2014, 13:19:43 PM »
Half of the teams, even more probably, went forfeit because they weren't active anymore or because they claimed others were cheating or for any other reasons.

Almost fell off my chair.  :D

Seems like 'gg' gets another meaning ;)

45
General Chat / Re: Community
« on: Tuesday, May 06, 2014, 09:24:04 AM »
Dropshots are the way to go on longrange maps for campers, DP hill on mountain pass, east hilltop bridge SE etc. Shame they limited the 203's on these maps from 6 to 3

Defence Hill was actually easy to hit without dropshooting from almost every position, but bombing defence side of Central Peak with 5-6 nades while your team was rushing it was fun ;)
I'm pretty sure we had 7, not 6 nades btw. 

I actually dodge the spams by rushing fast enough over the right places,

Yeah, you did the same on early sandstorm ;)

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