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Messages - teddy_grizzly_bear

Pages: 1 ... 191 192 [193] 194 195 ... 259
2881
Support / Re: No OBJ
« on: Friday, May 02, 2014, 17:22:33 PM »
How would no obj work on Hospital or other VIP maps?

2882
Support / Re: Account Activation
« on: Friday, May 02, 2014, 10:10:47 AM »
Your account has now been activated.

Have fun on the battlefield!

2883
Honor Claims / Re: Honor Claim
« on: Friday, May 02, 2014, 09:06:15 AM »
Have you tried logging in with your old account?

Just go to http://battletracker.com/index.php?form=UserLogin and try logging in with your old username "Duplicate Hired.Gun".

If it fails, go to http://battletracker.com/index.php?form=LostPassword and use the same username to try and recover your old account. You need to check all your emails (as well as their spam folders) to see if you got the email.

If all that still fails, we can update your new account with the old honor.

2884
Feedback & Suggestions / Re: ban autohtkey
« on: Friday, May 02, 2014, 04:53:50 AM »
The rules are set by the Assist admin team.

As for what is legal and what isn't, first thing you've got  to understand is that we can't do anything about different hardware (i.e having a better computer or mouse).

As for programs/files 'enhancing' your performance, I'd stay clear of enything that gives you an advantage that isn't built in the game.

And ini tweaks are covered with CVARs. The simplest way to explain is that you're allowed to change anything in Assist settings and in-game settings, further than that you would have to be extremely careful.

You can compensate for not having a good PC by lowering your graphics settings.

If you have more specific questions, then ask, right now you're questions are rather vague.

2885
Honor Claims / Re: Honor Claim
« on: Thursday, May 01, 2014, 03:26:29 AM »
Note to self:
I'll try and deal with this when I get a charger for my laptop.

2886
General Chat / Re: Community
« on: Wednesday, April 30, 2014, 09:03:46 AM »
The only thing we can and should do is to make it more attractive to play on other servers/maps. We should not dictate people what to do and what not, we are not parents of children playing this game.

[/--/]

The only thing we should and will do, is to encourage others to play a different way, but enforcing them to do everything different is something I personally can not and will not do.

I remember when you got a lot of points for playing mAAp Square. I remember SWISS playing a lot on it (mostly for the points I guess).

I'm not saying this is the way to go, but it's a way to go.

And I'm pretty sure Square had such high score points by accident (especially the fact that you got the score even if you were alone on the server), but it's still something that could be done with a few easy (I would think) map edits (only point-wise).

2887
General Chat / Re: Community
« on: Wednesday, April 30, 2014, 07:09:32 AM »
Why not. A server of a clanmember, is a server for all. I don't see any problem with that. It's time to share servers. Looks ridiculous if every player has a server. All this for what? Feeling powerfull?
The last part is pretty much the only reason to own a server.

How can you say that this here server belongs to a clan if they don't advertise their name on the servername? Because if they're allowed only one, they won't have their clantag on any probably.
And you can't say who's server it just by it's admins, because some servers have their friends as admins for example.

- Second, it would be received as a strong signal by everyone, sending a strong signal that
hope is out there that this game may get a part of it's past magic back soon after all.
Yes, it would send a strong signal, but the signal is not the kind that everybody would like.

2888
General Chat / Re: Community
« on: Wednesday, April 30, 2014, 06:33:36 AM »
By gradually, I was thinking about the contrary. Reduce the number of home-made servers/non-official servers bit by bit, and adding few more official servers. Maybe we can just limite the servers to one per clan, would be a good start and assist won't have some crazy 150 servers ...
Then seeing how things go we can decide to let some non-official servers live or not.
 It could be compared to baby system in China ... or not

By gradually I would mean the same thing, we would have to somehow first limit the server numbers and then go to full official servers if possible.
But saying there can be one server per clan wouldn't work. One could argue it's not a clan server, but a server of a particular member of the clan. And then the clan can have as many servers as there are players in that clan.

2889
General Chat / Re: Community
« on: Wednesday, April 30, 2014, 01:19:31 AM »
Either you are blind, or you just playing politics now. Server admins abuse is an obvious problem for years, and you don't have to read forum or shoutbox to recognize that. Just play the fucking game for a bit (without having the AAO25.com tag on you, ofc.).

Like I said on my next post, it does happen, but 95% of the shoutbox entries about such issues are false.



As for zoxee, nice job compiling all this, must have taken some effort!

I don't think people who would lose their servers would suddenly start donating that money to Assist. In an ideal world, this might happen, but in this one they'll probably just come here and bitch about it and be even more reluctant to donate anything (plus, a lot of the servers are home-run anyway).

If we did get the donations or had the resources, then as I've explained before, 10 servers is definitely too little, as in order to not lose players we would have to cover all the continents. 20 might work, but I'm a little skeptical to be honest.

And do you realize this would mean a lot more work for Assist admins? We'd be responsible for setting up and controlling all the servers (with a possible addition of a few community admins) and I really don't think we have the resources for that (manpower). We can't just go ahead and add new admins on a limb.

All in all your ideas are great, take control and force people to play different maps would work wonders theoretically, but the only way I would see this happening is gradually.

2890
Honor Claims / Re: Honor Claim
« on: Tuesday, April 29, 2014, 17:40:15 PM »
Oh, I'm sorry, didn't look at that.

Unfortunately, though, it's 187 k (total score)-38k (ROE)=146k and that amounts to 50 honor.

I'll go ahead and give you that. It should update the next time you log in to Assist.

Happy fragging!

2891
Background Checks / Re: polak
« on: Tuesday, April 29, 2014, 12:32:10 PM »
I thought u can have 2 accounts per pc???
you're allowed one per PC.
Or more precisely, you're not allowed to create a new one if your PC already has one.

2892
Support / Re: admins please can active my account?
« on: Tuesday, April 29, 2014, 12:28:04 PM »
Your account has now been activated.

Teddy on the phone

2893
General Chat / Re: Community
« on: Tuesday, April 29, 2014, 06:25:03 AM »
Well there's a problem with editing original maps.

We don't want to change the original game content (if possible).

And even if we did do that (and there have been attempts), there will always be people who think it's wrong. It's a lose-lose situation.


But the custom maps can be changed as much as they need to be (as long as we have the original creator's blessing).


Ideas are always welcome, and a lot of us are constantly reading through all of them, but there is only so much that can be done and only so many people with limited amount of time to do it.

2894
Assist Support / Re: To spanky
« on: Tuesday, April 29, 2014, 05:50:36 AM »
That's right, blame Spanky, he's the root of all evil. :D

2895
General Chat / Re: Community
« on: Tuesday, April 29, 2014, 01:28:33 AM »
Ganja, don't get me wrong, the server admins do have a lot of control, and maybe it's more than would be fair, but my point was that the complaints in shoutbox are almost never about that.

And I don't disagree that there are admins out there that abuse their powers, but like was said before (by Killa), with such a small community such servers should be abandoned quite fast, it's not like there's a shortage of servers, 136 servers with 19 people on them is what it says at the moment.

And having only official servers might work, if we had the resources for that. However, it would have to be more than 10. There should be around 10 for Europe alone (in different locations), then another 5-10 for NA (including Brazilian servers, there's lots of them playing, also some on west, others on east coast), plus there would have to be servers on OC area as well (their community isn't as big as it used to, but it still exists and can't be ignored).
So altogether we'd probably have to have around (or close to) 30 servers. Even if not all of them will be filled at once (even for one location), we would always need to have room for growth.
I know Nick has been helping us setting up some servers for both NA an EU locations (and it's very nice of him!), but there's a limit to that, not to mention the fact that he doesn't have servers all over the planet.

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