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Messages - Spanky

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2866
General Chat / Re: AA is currently pathetic
« on: Wednesday, July 03, 2013, 03:56:06 AM »
Good read, rather drastic. But colourful maps like pipeline? You're in IGC so I reckon all you play is Hospital, how is Hospital less colourful than Pipeline? There are absolutely 0 colourful stock maps in AA. The new Pipeline on AA3 however is a fucking joke. I agree on most points except the fact you think Pipeline is an inferior map, when in fact it's your home-map Hospital, the fact it has never been used for competitive purposes says enough.
Pretty sure he's talking about my Pipeline:
http://aao25.com/aa_shots/Pipeline.png

Wolf, to respond to your message, I do plan to work on that forest/jungle map and finish it up for release. Clothing was going to be changed but Blueblaster never finished it. I talked with him the other day about working on 2.8.5 and he said he would. Now things have changed, maybe he can finish up the textures. Removing mods would go a long way, I think it's a big step but I don't think it should be the only one. Unrealistic maps should also be removed like Teh Yetis Lair and Pool Day.

Training is likely to be too difficult to bring back. The maps work but the coding built-into AA is dependant up on the old auth and account system. All Assist does is lay another account system on top while the old one sits un-used. We have no way of knowing how the player's personal jacket database was setup, how it worked or how to recreate one for storing training statistics. Even if we did, it would be difficult still redirecting that communication. I think it's safe to say that training will remain optional forever.

2867
General Chat / Re: AA is currently pathetic
« on: Wednesday, July 03, 2013, 03:36:18 AM »
Objectives could still be done, there are random spawn points in newer AA maps but the AA devs never updated the original maps with new content or features, only bug fixes. Random spawn points can be fair and competitive, it just takes testing.

2868
General Chat / Re: AA 2.8.5 (Maps)
« on: Wednesday, July 03, 2013, 03:33:59 AM »
Are you talking about 2.8.5 maps in 2.5 or the move to 2.8.5?

2.8.5 maps can be converted to 2.5 but AI does not exist so co-op amps will not work.
We are not moving to 2.8.5 in the near future because ELiZ (the one guy working on it) has stopped work to pursue things in life.

2869
General Chat / Re: AA is currently pathetic
« on: Wednesday, July 03, 2013, 02:21:24 AM »
Killa, as usual, I agree with you. But on the other hand, AA's current state isn't like what it used to be. Something's gotta be done or AA will continue the decline it's been doing.

2870
General Chat / AA is currently pathetic
« on: Wednesday, July 03, 2013, 01:10:38 AM »
I hopped on IC and Bridge earlier today and I haven't played in a long time so I have no skill but it wasn't any fun. I saw spam not only throughout the round but especially at the beginning of the round. I just don't see any appeal. I think AA right now attracts the wrong kind of people. I really think mods are a big problem but they're not the whole story. Everybody knows these maps inside and out. All the glitches all the tactics, all the spam shots. As a new player, it really seems daunting. It's not a game that can be easily picked up. I'm not just whining, I do have some suggestions but nobody is going to like them...

1. Remove mods. Jonny's got a great plan on doing this, that's all I will say for now. He can comment more if he likes.
2. Fix map glitches. They need to be reported and a real discussion needs to take place on the best way to fix them.
3. Modify core 2.5 maps. This is the one that's going to have a lot of problems. I always wanted to keep the original aspect of AA but I now feel that it's adding to the problems of repetitive gameplay and whoring. I think at the very least there needs to be randomized spawn points which is something I'm not very familiar with but I think it's possible for 2.5. Randomizing spawn points will eliminate those prized spawn points that allow you to rush a certain point faster or create a tactic that's used every single round. I feel that this option will keep gameplay fresh and users on their toes. Everybody will hate it at first but in the long run I only see positive impact. Another thing that could be done is something along the lines of "no bridge monday" or a SF map only day. Force users to try other maps. Bridge, IC, Hospital and Pipe get boring.
4. Streamline Assist. I did a "find" installation via Assist and was amazed at all the little extra downloads. Don't get me wrong, ELiZ did a good thing with allowing single map updates but it seems like there's other packages that could be merged together like Border & Dusk. Then there's a v7.12 mAAp update and a v7.22. It just seemed like it would never end. Maybe just adding a "package 3 of 16" or something like that would be good. I think all the downloads isn't a good thing for new users that wonder when it's going to end.
5. Get more news on this site. I realize there's not a lot to report but even a goodbye to ELiZ news post describing what this means for the community would be good. We can also report on download/ban milestones or clan videos or just... anything. Twitter & Facebook is all connected but not being used. Let's get news out there!


Let the hate and flaming begin...

2871
General Chat / Re: Fuynny story related with new Cup
« on: Tuesday, July 02, 2013, 19:18:19 PM »
do u know how much it takes to unban ? 7 mins and 25 seconds.

Shouldn't even take that long really.

2872
General Chat / Re: Fuynny story related with new Cup
« on: Tuesday, July 02, 2013, 17:55:21 PM »
I would bet that the difference is that Ronny doesn't know how to get past the bans and Pit does.

2873
General Chat / Re: Fuynny story related with new Cup
« on: Tuesday, July 02, 2013, 17:51:19 PM »
Hahahaha, I should have known from his english (or lack there of). That's awesome :D Hey Ronny!

2874
General Chat / Re: Recapitulation
« on: Tuesday, July 02, 2013, 13:22:17 PM »
I'm here trolling and doing nothing as usual.

2875
The Lounge / Re: Full recovery Disk
« on: Tuesday, July 02, 2013, 12:20:50 PM »
No problem, I'm happy to help.

2876
The Lounge / Re: Full recovery Disk
« on: Monday, July 01, 2013, 19:34:11 PM »
btw, never run cc-cleaner after a blue screen or you will fuck your system partition :D

Can't see how the two would be related unless your disk is failing. If it's a chronic BSOD then you won't be doing CCleaner anytime soon anyway :)

2877
The Lounge / Re: Full recovery Disk
« on: Monday, July 01, 2013, 18:24:29 PM »
You can't create one... it's on there from the factory. You can make a recovery disc but it's not nearly the same as the partition. All of the HP-related stuff is on there, the activation and everything necessary for the system to run. Windows 8 is different too, I might have read something about them not giving OEM's CD keys?

Anyway, it's never wise to get rid of that. The little space it takes is hardly worth wiping. Better off to get an external drive to also use as a backup.

2878
The Lounge / Re: Full recovery Disk
« on: Monday, July 01, 2013, 17:17:44 PM »
Don't delete your recovery partition, you'll be sorry you did if something happens to your laptop :)

If you've filled up C: then I'd suggest getting an external hard drive to store your important data so it's not being risked on a hot laptop drive.

With that said, grab CCleaner and use it to clean junk files (watch out, by default it will delete your browser history and other goodies, be sure to uncheck those options if you don't want to lose that). Then go and do this:
http://windows.microsoft.com/en-us/windows-8/delete-files-disk-cleanup

That should give you a fair bit of space back.

2879
Server Support / Re: mods on servers
« on: Monday, July 01, 2013, 14:19:06 PM »
Or if the poll was announced in Assist or Assist required that a user votes before he/she can play AA again.

2880
News / Re: Mac OSX Intel BETA
« on: Monday, July 01, 2013, 12:14:00 PM »
Probably :) Have you posted this on BT or any of those old mac sites you used to post on?

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