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Messages - ArmyAntiCheat

Pages: 1 ... 17 18 [19] 20 21 ... 51
271
General Chat / Re: Porting AI to 2.5 (Lost topic mergendice)
« on: Friday, October 24, 2014, 02:59:39 AM »
Pit, stop being jelious

272
Support / Re: Resolution
« on: Tuesday, October 21, 2014, 19:09:30 PM »
To make it easier;

Yeh just find out what is your graphic card and download it by provided links that spanky wrote.

273
Support / Re: Resolution
« on: Tuesday, October 21, 2014, 18:51:30 PM »
Find device manager on ur pc, search for display adapters, click on it and it should show you what is your graphic card, then double click it, on top there are labels, click driver, update driver then or go to google by typing ur graphic card model and find update by installing it manually.

274
Support / Re: Resolution
« on: Tuesday, October 21, 2014, 17:03:28 PM »
Graphic Detail Normal
WideScreen FOV ticked
Advance FS ticked
Full screen mode 1366 x 768
Window mode 1023 x 600
Windows 8 gemma unticked

That's what I got, you should try update your graphic card if nothing helped from my settings.
When you in window mode, try alt + enter, it goes to full screen and from full screen to window screen.

275
Feedback & Suggestions / Re: Another change for Hospital
« on: Tuesday, October 21, 2014, 15:46:28 PM »
Yeah, that worked out so good the last time :)

Yeh, just ignore the haters :)

276
Feedback & Suggestions / Re: Improvement on the chart !
« on: Tuesday, October 21, 2014, 15:44:32 PM »
I agree with Eliz, AA3 bridge is much better and nicer for me, sadly no one plays it, my favourite map to be honest from AA3 maps.

What about a rail on the catwalks? Could it be done to prevent from falling down? Can't play that map, got loads of lag spikes, 1 sec on catwalk, next falling down, just an idea.

Add your BF3 objective on bridge, sorted, should be tested in public for 1 week and then vote again :)

Guys, whatever you want to do in original maps, add the feature, wait some time and do voting, people will decide.

B.t.w I don't think people will play new bridge map, if it's not the original, we already see the result about these AA3, maap maps

277
Feedback & Suggestions / Re: Another change for Hospital
« on: Tuesday, October 21, 2014, 15:38:49 PM »
No, it wouldn't be a disadvantage. Smoke is needed for VIP since he has only 30 ammo, fully red and on his own he has no chance otherwise. Do a diplomatic voting again, add feature for 3 days then vote for 3 days.

278
Feedback & Suggestions / Re: Sound of the weapons
« on: Tuesday, October 21, 2014, 15:34:54 PM »
Well thanks for the feedback :)

279
Feedback & Suggestions / Re: Sound of the weapons
« on: Tuesday, October 21, 2014, 13:50:04 PM »
AAPG is a newer game, newer engine, it would have had a lot of different things.

And not all guns sounds the same.

Not saying all guns sound the same, the guns at their specific ammunition sounds the same, like sf always sounds the same in all environment like every other gun. They don't change depending on environment, I understand but as you guys say it can be done.

280
Feedback & Suggestions / Re: Sound of the weapons
« on: Tuesday, October 21, 2014, 13:18:16 PM »
I always thought the sound quality of the weapons sounds was pretty good, on AA2, while i don't like a lot the weapon rendition on AAPG (but the game is still in beta and the sound reproduction isn't overwhelming well executed all around).

Anyway, there's a free library project for weapon sounds that was released a few months ago:

http://firearmsfx.moonfruit.com/

(it was funded on kickstarter)

https://www.kickstarter.com/projects/bjjaszcz/the-firearm-sound-library

I think the sound is okay but could be improved beyond that looking at the youtube videos the guns fire differently, the AAO 2.5 is quite an old game and the sound actually stayed a long time without being updated or checked if they sound the right.

I have a look at the library, looks like a nice site to hearthe realistic effects of the guns which you could use in check up ^^

281
Feedback & Suggestions / Re: Sound of the weapons
« on: Tuesday, October 21, 2014, 12:57:51 PM »
Yes but if you look at AAPG they have updated version of sounds that play with the right gun, the difference is in this game, where ever you be your gun will sound the same, let's take M16 or SF gun, every gun that is in the game sounds the same in all environment.

I think it could be implemented, I think there was one discussion about it but can't remember what was an excuse for not doing this kind of amazing feature, it runs an old ass sound, implementing more realistic sound would feel more like in the battlefield than at the laptop, I listened on AAPG and the sound there is awesome :)

282
Feedback & Suggestions / Sound of the weapons
« on: Tuesday, October 21, 2014, 11:50:12 AM »
I looked at youtube and some of the guns fire differently. Can gun sounds be modified or does it require source code? It would be awesome if the gun firing sound could be updated that it is used nowdays. I think AAPG have updated guns sound, just an idea to make game more realistic with the sound that you want to hear as you would be in the real battlefield. :)

Etc



283
Feedback & Suggestions / Re: Another change for Hospital
« on: Tuesday, October 21, 2014, 11:39:46 AM »
Actually it's very boring when VIP is alone playing, he is so careful not to die, but even, he dies at the of the round... Smoke could be something used like spanky said, for distraction or for cover, because there is no chance for VIP to win if he is on his own, unless his got good aim and camps.

284
Feedback & Suggestions / Re: Improvement on the chart !
« on: Tuesday, October 21, 2014, 11:32:16 AM »
Nothing much can be done if you talking about improving graphics since the engine is used a bit out of date ^^

285
Feedback & Suggestions / Re: Winter Uniforms on Winter maps
« on: Monday, October 20, 2014, 11:44:25 AM »
Hahaha, that's a very good point. Don't know why I over-looked that. Why are people complaining then? You want your teammates to stand out so you don't blast them...

It'd be much cooler to have user-customizable attachments like hats and face paint.

Please do some nice funny costumes not just boring old AAO winter uniform ... this can wait till another couple years

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