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Messages - Alex

Pages: 1 ... 169 170 [171] 172 173 ... 217
2551
Games & Programming / Re: Battlefield 3
« on: Friday, February 04, 2011, 22:58:59 PM »
Nah, A-10 Thunderbolt like in AIX.


They have them in project reality too. I've never tried flying them though, I'll let the good pilots do that so I don't get kicked. :D

2552
Games & Programming / Re: Battlefield 3
« on: Friday, February 04, 2011, 22:38:00 PM »
Yea if they could make BC2 with 64-players, more vehicles & weapons and 2x map size with an improved engine, I might have to buy it the first sale there is.
That is basically what BF3 is..... plus prone.

2553
Games & Programming / Re: Battlefield 3
« on: Friday, February 04, 2011, 17:46:25 PM »
Really? They had to use the lame orange gradient overlay on the soldier? Why not just make it BC3 with 64 players. Problem solved.

*EDIT*
Can't believe I wasted my time letting the teaser on YouTube load in 1080p.

Yeah, the box art so far looks just like BC2, but I don't think it will be like BC2. It is apparently going to be on the same scale as BF2.

2554
Games & Programming / Battlefield 3
« on: Friday, February 04, 2011, 16:12:49 PM »
http://www.ea.com/battlefield3

the game includes jets, prone, and 64-player multi-player. There is also a very lame teaser trailer and the cover art looks lame.

2555
Hardware/Software / Re: PSP2
« on: Thursday, January 27, 2011, 17:38:53 PM »
$350 o.O I'm such a cheap ass. I think $150 for the current PSP is too much. I've seen some on Craigslist for $40-$60 before but the retards never reply or by the time they do, it's sold.

Considering the hardware that is in this thing, $350 sounds like they would be losing money. the thing is like a portable PS3.

2556
Hardware/Software / Re: PSP2
« on: Thursday, January 27, 2011, 17:16:00 PM »
Wow, so many features, it's almost hard to believe. Now my desire's gone to have an original PSP knowing that it will be old and oudated.
I've have a PSP for quite some time and I have enjoyed it a lot, especially since you can hack it and get cool games and emulators on it. If you can get a PSP1000 or Early PSP 2000 for cheap, I would definitely get one.

On topic, I am definitely going to get the PSP2 if it is under $350.

2557
Hardware/Software / PSP2
« on: Thursday, January 27, 2011, 14:11:03 PM »
Sony has recently revealed a lot about the new PSP2, nicknames NGP (Next Generation Portable).






FEATURES

5-inch OLED touchscreen with 960×544 resolution (the current PSP has a 4.3-inch LCD with 480 × 272 resolution)
ARM Cortex A9 core CPU (4 core)
SGX543MP4 GPU
storage: “new type of mini flash memory cards” (definitely no UMDs anymore)
new form factor (Sony speaks of a “super oval” shape)
touch pad on the rear that allows users to “touch” or “push” objects in games from the back
3G and Wi-Fi IEEE 802.11b/g/n connectivity (3G for a portable gaming system is a first)
front and rear cameras
dual analog sticks
tilt-sensitive SIXAXIS controls
GPS
built-in stereo speakers, mic
Bluetooth 2.1+EDR
size: 182.0 x 18.6 x 83.5mm

This thing is almost as powerful as the PS3.......

Also, Gameplay of Uncharted on the PSP2 (NGP)

2558
Media & Art / Re: KiLLaMaN's Signatures
« on: Sunday, January 23, 2011, 21:41:31 PM »
That last TF2 one is what I'm talkin about :) It's not just the character that pops out. The first TF2 one sucks, you didn't spend much time erasing the barrel area.
The only problem is that you can't do anything with it. It is basically just an image with the sky removed. When I make sigs I like to feel like I actually made something if that makes any sense.....

As for the 1st TF2, I know, it is very old, and it is actually pretty hard to erase a glow from a diagonal object. :D

2559
Media & Art / Re: KiLLaMaN's Signatures
« on: Sunday, January 23, 2011, 19:28:41 PM »
I don't really care about process or anything, I'm just talking about the end result. It's a square box with a character and some fancy stuff surrounding them all blended together. Make something popping, make the character pop out, make a transparent background. Example on your stalker sig (since that's the one I can see while typing this) it would look even more pwn with the character larger than the square and the sky missing.

I doubt any of my nonsense makes sense though.

Oh, that definitely makes sense, and I have made my fair share of those. The only problem is that there is usually much less to work with so they tend to not be, what I consider, my better sigs.














2560
Media & Art / Re: KiLLaMaN's Signatures
« on: Sunday, January 23, 2011, 16:36:29 PM »
I think Spanky was throwing in your stalker sig into the "same process" bin.
That makes it even more confusing because they are not even remotely alike... The only things similar between the stalker sig and the new ones would be the use of a gradient map and photo filter.... The major differences being I didn't use a single c4d on the stalker sig and c4ds make up most of the 2 new sigs.

2561
Media & Art / Re: KiLLaMaN's Signatures
« on: Sunday, January 23, 2011, 12:01:45 PM »
IMO, they're all starting to blend together. Your style has lost appeal. Every piece seems to be the same process just with a different subject and different colors.

With that said, they still look good. I couldn't create things like that.

hmmm, seeing as those are the first 2 sigs I have made using that style, I'm not really sure what you mean by "same process." Care to clarify for me?

2562
Media & Art / Re: KiLLaMaN's Signatures
« on: Saturday, January 22, 2011, 23:41:54 PM »
I made 2 more sigs.....






2563
Games & Programming / Re: Killing floor maps
« on: Saturday, January 22, 2011, 18:09:15 PM »
Terminal Conflict on Killing floor would be sick as hell. Love that map.

2564
Game Reviews / Re: Put your reviews on XN-Games
« on: Tuesday, January 18, 2011, 06:56:47 AM »
You can use any of my reviews if you want.

2565
Hardware/Software / Re: Testament to Logitech
« on: Sunday, January 16, 2011, 01:37:13 AM »
I've seen that picture somewhere before.....

Also on topic of speakers. Specifically to skrewys setup, having 2 subwoofers in one room gives a huge chance of them canceling out each other's sound waves. I hope you did the math for speaker placement lol.
Skrewy can't do math, it is too much for his brain to handle.

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