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Messages - Alex

Pages: 1 ... 16 17 [18] 19 20 ... 219
256
Anti-Cheat / Re: resistence
« on: Tuesday, October 06, 2015, 18:07:15 PM »
If it looks like a duck, swims like a duck, and quacks like a duck, then it probably is a duck
Unfortunately we don't ban on "probably". We only ban on "certainly".

257
Anti-Cheat / Re: resistence
« on: Tuesday, October 06, 2015, 14:20:55 PM »
omg

so what he just got banned 4 macro not 4 wallhack orsometing

calm down
mabye he learnd that he wont do it aigan lol
Technically he got banned for no recoil. He was just using a known macro to try to do it.

258
Anti-Cheat / Re: resistence
« on: Tuesday, October 06, 2015, 14:11:49 PM »
I just gave it to you and you removed it?????Really
Yes. I have done this before. We don't want you posting private info publicly. If you have proof then send us a PM, don't make a forum post.

259
Anti-Cheat / Re: resistence
« on: Tuesday, October 06, 2015, 14:09:25 PM »
We don't ban people just because others say he's a banned player. We have no links so we can't ban him. Spanky being here would change nothing. Spanky wasn't event he person that originally banned Resistence.

260
Support / Re: Creating account - denied activation
« on: Sunday, October 04, 2015, 14:37:05 PM »
What is the BT link for the denied account?

261
Assist Support / Re: Jacksking acc activation
« on: Saturday, October 03, 2015, 19:58:43 PM »
Should be activated now.

262
General Chat / Re: Quickswap "bug"
« on: Saturday, September 26, 2015, 22:39:46 PM »
lol why is this topic not closed yet

tell every1 how to do it and its a fair game ?

gg
It's not closed because the issue is on going. Until it devolves into flaming and trolling it will remain open. So far we've had a couple of decent debates.

263
Feedback & Suggestions / Re: Raise SLOTS from All maps ??
« on: Saturday, September 26, 2015, 13:21:48 PM »
Honestly there is no list so I can't tell you what else will be updated. I recently just started school again so I don't have as much time as I did in the summer. I wouldn't get your hopes up for some more 32 slot maps, but we'll see.

264
General Chat / Re: Quickswap "bug"
« on: Friday, September 25, 2015, 01:30:03 AM »
Lol killa nothing can be done you clearly stated that
That is not what I said. I said we can't remove it from the source code. There may be another way to deal with it. I also stated that Eliz is looking into it.

265
General Chat / Re: Quickswap "bug"
« on: Friday, September 25, 2015, 00:21:56 AM »
The difference isn't between an advantage the difference is between a "cheat/hack" vs a "glitch/exploit".
And that difference doesn't matter at all when talking about gaining an unfair advantage.

The smoke isn't a poor reason. I understand that you can't fix it, but the point I'm making players are knowingly using it to gain an advantage, one that is more useful than being able to quick swap. Why shouldn't you also punish these players? 
How are we going to punish them? It's impossible to do effectively and you know it. You're arguing just for the sake of arguing here. I'll also reiterate that why does one thing not being punished for mean another thing shouldn't be? Smoke grenades through walls and quickswap are 2 completely separate issues and should be treated as such. This thread is about quickswap, focus on that.

I haven't denied that it gives an advantage. I'm just saying that most players know how quick swap works and accounts for it while playing. I can't tell you the last time someone killed me in game because they quick swapped.
Again, this isn't really a reason to not get rid of it. " A lot of people know how to use it" is a poor argument.

I believe it actually enhances CQC battles, it makes them more engaging and dynamic. It would be interesting to see if other players feel the same way.
At least here you come up with some sort of argument to keep it around. I disagree with the notion that is enhanced cqc though. If anything I think it takes some of the planning out of an encounter and makes it rely more on switching weapons on the fly, which isn't really the point of AA. I guess it all depends on what you want the style of play to be.
I think it's ridiculous to suggest keeping in an exploit because people like to use it.

266
General Chat / Re: Quickswap "bug"
« on: Thursday, September 24, 2015, 20:20:08 PM »
Even though pokes are a command they edited game files that point is null.

There really is no advantage to quickswap imo based on games i have played. Yes you can change weapons faster, but if you play good players it doesn't matter; most of them are expecting it anyways.

The Dev's tried to remove it after 2.7 or 2.8 but you could still do it and people did.

If you can't fix things like smoke going through walls, then I don't think you should fix quickswap. I think they are very relatable in nature with the former providing more of an unfair advantage.
Like I said earlier, I don't see why editing game files to gain an advantage is any different than using an exploit to gain an advantage. The advantage is still gained.
Your smoke comparison is poor too. The problem is that the smoke going through walls is unfixable as far as I know. You'd have to change how the smoke interacts with BSP and I doubt that can be changed outside of the game source code. Quickswap might be fixable. Since some things aren't fixable we should give up on the things that could be? 
Also, if quickswap isn't an advantage like you said, why do people use it? It might not be a big advantage, but the advantage is there and denying it gets this conversation nowhere.

267
General Chat / Re: Quickswap "bug"
« on: Thursday, September 24, 2015, 19:45:58 PM »
I did say that your not altering the game or modifying game files. I thought that would be clear enough to distinguish between hacking and something like quickswap.

The "realism" argument isn't very good for getting rid of it either.

Nothing in that says realistic or implies that the game was created for realism. Just don't lose sight that this is a game for entertainment. Small things like quickswap make the game more engaging because it speeds up an already slow game without doing any real harm. You can die just as much using quickswap as you can without, but its the feeling of speed people are after.
I saw what you wrote about altering the game, but that doesn't make your opinion any more reasonable. What about pokes? Those were built in console commands to cheat. No external hack needed. I don't understand why altering game files makes any  difference. You're looking for an advantage either way.
 If all you have is "everyone has the possibility to do it" maybe you need to find some better reasons for keeping it.
I don't care about realism. Not everyone knows how to do it, it's just another thing that makes the game harder to get into for some players. If we can make the game even a little bit more level it's a win.
It is not supposed to be a part of the game. The devs removed it (at least the way to do it everyone uses on 2.5) from later versions for a reason. If people want a faster game (which quickswap is negligible anyways when it comes to speeding up the game) they can go play a faster game. There's no reason we should compromise what AA should be to satisfy a market the game was never meant for.

268
General Chat / Re: Quickswap "bug"
« on: Thursday, September 24, 2015, 18:22:16 PM »
I don't see how this is unfair.

Everyone has the possibility of doing it, and how to do it has been well documented. Plus your not altering the game or modifying game files. If you don't agree with it don't do it and move on. Theres really no reason for this to be a large topic.
Everyone also has the possibility to hack. That's not a very good argument for keeping it. The bottom line is that it's something we would like to get rid of, but if it's not possible in any decent way (shake won't cut it here) then it will have to stay.

269
General Chat / Re: Quickswap "bug"
« on: Thursday, September 24, 2015, 15:05:23 PM »
Unless the enemy quickswaps...
Even then the rusher still has the advantage. Quick swap isn't exactly instantaneous. And the player has to register that you're rushing.

270
General Chat / Re: Quickswap "bug"
« on: Thursday, September 24, 2015, 01:02:47 AM »
Cause using quick swap and what other bug suppose to be removed by assist
Have you even read any of our replies in this thread? If quickswap could be "removed" it would be. However, we cannot do that. I went ahead and bolded "cannot" in case you missed it like the other posts we've made saying the same thing. The situation is a lot more complicated than "remove it." It can't be removed, we do not have the source code. There may be a workaround, Eliz is looking into it, but there's no promise of anything and it may not work as desired.
Thanks for telling us what Assist is supposed to remove though. You've been a big help.

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