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Messages - pit-23

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256
General Chat / Re: help running 25Assist on ubuntu
« on: Sunday, May 27, 2012, 19:20:46 PM »
into hardcore console zone

I love this quote :-D.

257
Honor Claims / Re: HONOR CLAIMS: READ BEFORE POSTING
« on: Tuesday, May 22, 2012, 17:22:50 PM »
That's a bad idea. My honor would drop by almost 30. I didn't make an AAO tracker until years after I started playing AA, and neither did a lot of people, because it wasn't required.

Mine would drop to 0 :-D. I didn't have tracker until 2.8 died and I started using Assist.

Yeah, real men don't care about tracking unlike those FR-bitchas ;-D.

258
Feedback & Suggestions / Re: Website improvements
« on: Friday, May 18, 2012, 14:49:12 PM »
Hey now, this thread is starting to lack drama. Do I need to start banning some random users and start giving myself admin on servers?

Post some photos of nude Major (fake them if you don't have it) - that will cause a real uproar in the community, and boost a new life to this forum.

And maybe things will get so exciting, that you consider backing from your decision?

259
Bug Reports / Re: Windows 8 nil exception on startup
« on: Wednesday, May 16, 2012, 12:10:16 PM »
I've tested my script on Windows 8CP, it works. The problem is difrent now. PunkBuster dont know windows 8 yet.

What happens exactly? Crash?

260
Feedback & Suggestions / Re: Website improvements
« on: Tuesday, May 15, 2012, 20:27:20 PM »
That's how many players AA has actually lost.

Fucking Battlefield and other pussy FPS-es. Those are the real source of evil in this world, i tell ya! ;-DDD.

261
Feedback & Suggestions / Re: Website improvements
« on: Tuesday, May 15, 2012, 19:58:04 PM »
Well, Assist has been on Sourceforge since 2009, I know it was "Deploy" before that and it wasn't hosted on Sourceforge at first. I would guess that mAAp has been a part of Assist (and thus 2.5) since 2008. If that's not enough time for something to catch on, then I don't know how it would ever catch on. Even if we're talking just from January 2012, that's almost 6 months of it being a mandatory download.

Hmm, maybe I'm ignorant, but was there any signifiicant 2.5 community before 2.8 died?

Another "test" I did recently was run my mAAp only rotating server (changing maps every 40 minutes) for 2 days. Guess what? Not a SINGLE user joined it. I checked the logs, twice. I also ran the server twice, once for a day, the second time for 2 days. No users.

That's what already has been mentioned: servers don't just start rolling by itself, you mostly have to sit there, and with couple of others also, and only then people will start joining, and snowball effect will take place.

Starting a server with any map and just leaving it will rarely ignite anything.

262
Feedback & Suggestions / Re: Website improvements
« on: Tuesday, May 15, 2012, 17:46:35 PM »
I've been in full mAAp servers before, there just needs to be a bit of a jump start to get people to join.

Exactly. Jump starting the server is the whole magic. Damn, I sometimes can't even play on my favourite hosp, because those damn retards on urban/pipeline/whatever :-DDD.

263
Feedback & Suggestions / Re: Website improvements
« on: Tuesday, May 15, 2012, 16:50:19 PM »
Where were you 4 years ago to tell me this? :D

Seriously though, I only aimed high because of reception. If I could quantify interest in the form of weights on a scale versus the actual play time, you would see that it's highly imbalanced. There has been so many "yea that's cool dude" and "omg custom maps, sweet!" kind of comments. People seem to think it's a good idea and that's why I invested time but when it comes down to it, those enthusiastic people are off playing Urban Assault. It's either a massive troll or a slap in the face, I'm still not sure which.

Neither I think. Judging a map and (frequent) playing it are different worlds. I really see no contradiction in that people liked your maps when looking at them but didn't play it. Because you don't play the map alone just because it's fine, you play it because there are servers with that map full of people, because you are accustomed to it, and know it, etc. It's just about the momentum, which the standard map have, and it's almost impossible to beat them with anything created, no matter how brilliant - people are just used to older maps.

Having said that, I was really impressed by the skill you guys have with editing/creating maps. And I agree with you here: I would also be pissed off, if I would create those maps and people wouldn't play it :-D.

264
Feedback & Suggestions / Re: Website improvements
« on: Tuesday, May 15, 2012, 16:40:31 PM »
Here's the thing though, for the last several weeks, even though mAAp is now mandatory, on average, I only see about 5% of the in-game players on mAAp. At the current max of about 150 players online at the peak play time, that's not even a dozen people. Look, right now at the time of this post, 7 out of 137 users are in mAAp and 3 are on Yeti which is one of the most ridiculous ill-planned skillless maps there is.

Well, I must tell you Spanky that if you hoped to beat or even approach the popularity of "normal" maps with maap, then you aimed really high. I doubt _anyone_ would be able to create maps, that could match the popularity of standard maps that have been played over the years, and have become a classics.

265
General Chat / Re: Server keeps restarting
« on: Tuesday, May 15, 2012, 16:23:00 PM »
Definitely not updates (there were none recently). You most probably have some hw/sw issue. Attack also possible, but someone would have to hate you very much to do it periodically :-D.

266
Feedback & Suggestions / Re: Website improvements
« on: Tuesday, May 15, 2012, 16:20:47 PM »
Jared - everything you wrote is very reasonable. I just don't get how one person's proposals can cause you and Spanky to quit. You shall take some assertiveness lessons from Major, and reply "no, fuck you and your joomla", and just go on, but not quit ;-D.

BTW, I just hope Skrewy won't come here and say 'I quit too'. That would be the _real_ nail to the coffin for this project ;-D.

267
Bug Reports / Re: Windows 8 nil exception on startup
« on: Tuesday, May 15, 2012, 13:31:31 PM »
Same problem for me.

please help

I will try to prepare a test build this week, that will dump some additional exception info. I will ask you then to run it, and provide the results.

268
Feedback & Suggestions / Re: Website improvements
« on: Tuesday, May 15, 2012, 13:08:59 PM »
Hmm, very unfortunate thing.

So what is the status of the website now? Does anyone still take care of it now? Blue?

269
Feedback & Suggestions / Re: Website improvements
« on: Tuesday, May 15, 2012, 09:16:11 AM »
This is laughable really. I was open to a mod or two at first, or some organization ideas but this... this whole "oh fuck your code and the time you put into it, I can do something better from scratch by jamming pre-made code together" it's laughable.

I'm done with AA, I'm done with this community. I've given way too much to this game and it seems like everything I've put a lot of effort into, everybody shits on it. If you guys want a new site, you better get some web hosting. Whoever wants the AAO25.com domain, I'll be happy to setup some kind of a transfer.

Come on Spanky. If you don't like those ideas, just say 'no'. Why should one person coming and proposing something make you quit?

270
Bug Reports / Re: Windows 8 nil exception on startup
« on: Sunday, May 13, 2012, 15:10:31 PM »
You mean those files matching ".*\.rbp"?
omg, i know ther basic is shity language, but that is amazing.
RESPECT for peoples writing in something like that

Apart from the name, reałbasic don't have much common with the classic old basic you seem to write about. It's not my favourite languge, but it's definitely not shitty.

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