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Messages - Alex

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2476
Games & Programming / Re: Battlefield 3 (PC)
« on: Friday, December 16, 2011, 14:53:24 PM »
How much do these run you over there?
http://www.newegg.com/Product/Product.aspx?Item=N82E16820231428

I'm not against buying them for you and shipping them if it's cheaper...

*EDIT*
By the way Killaman, I pretty much bought your computer for $98 (if you still have that dual-core...) I got an AM3 setup with 2GB of DDR3 and a 6-core supporting motherboard for that :P
Yes, I still have that dual core. :P I have 4gb of ram though. There is a small chance that I will be upgrading my PC after Christmas though. We'll see how much I end up spending on presents for everyone.

2477
Games & Programming / Re: Battlefield 3 (PC)
« on: Friday, December 16, 2011, 00:23:36 AM »
One reason I don't have it yet.
You wouldn't be playing it on low though. You'd actually be playing on high or almost maxed out. Hardly the same thing as low. :P

2478
Games & Programming / Re: Battlefield 3 (PC)
« on: Thursday, December 15, 2011, 22:02:32 PM »


 is all i could think about... anything you want to add about the game killa?
I don't have BF3. I would have bought it but I don't feel like playing it on low settings.

2479
Games & Programming / Re: Battlefield 3 (PC)
« on: Thursday, December 15, 2011, 21:20:56 PM »
shows u how much attention I pay to mister
Na, I think you're just an idiot. :P


Also, I'm sick of everyone having better PCs than me. :(

2480
The Lounge / Re: America's 15 Trillion Debt.
« on: Thursday, November 17, 2011, 21:52:41 PM »
How the hell did it get so high, I've searched for 30 minutes and not a single website is explaining anything.

What happen to budget cuts money and increased taxes?
We had to keep borrowing money to fund the wars, That's what happened. I doubt it will ever be paid back because the idiots in congress can never agree on anything. They never agree on budget cuts or spending cuts, so everything stays where it fucking is and debt just keeps on building up.

2481
The Lounge / Re: Crashed my car last night
« on: Friday, November 04, 2011, 19:30:15 PM »
How did you manage to do that?

2482
Game Reviews / Red Orchestra 2 - Heroes of Stalingrad
« on: Thursday, September 15, 2011, 22:03:08 PM »


Game: Red Rochestra 2 - Heroes of Stalingrad
Developer: Tripwire Interactive
Release Date: September 13, 2011
Platforms: PC
Rating: M for Mature

*Note: My graphics are set to medium due to my medicore rig. The game looks much better on higher settings.*

I was looking for a new game to buy 2 weeks ago and this game peaked my interest. A PC exclusive semi-realistic WWII multiplayer shooter set in the eastern front? Sign me up. I picked up the Digital Delux Edition on Steam for $40 because I got a 20% discount for owning it's predecessor, Red Orchestra Ostfront 41-45 which I got for free off of some Logitech giveaway on facebook and never played. The reason I bought the Digital Delux Edition was to get access to the beta, and it was a good move. The beta provided a lot of fun and let me try out a game that i really didn't know much about. Now that the game is fully released, here is my review.



GAMEPLAY
Red Orchestra 2 (abbreviated RO2 from now on) is based on the Eastern Front of WW2, mainly in Stalingrad, in a conflict between The Soviet Union and the invading German forces. it is a purely multiplayer focused games as single player is just multiplayer with bots. It's different than any other shooter I have ever played. I like to say that it is comfortably in between battlefield and ArmA 2. The game is very realistic but not enough to spoil the fun. RO2 is mainly a multiplayer games allowing up to 64 players in a server. The game launched with 10 maps that is a nice mix between infantry, infantry and tanks, and just tanks maps. they have implemented a unique cover system that I think works rather well. The game also features a great supression ssystem where when there is enemy fire around you your screen blurs a bit and goes black and white. This happens if you are being surpressed by enemy fire or an explosive goes off near you. One shot usually kills unless you get hit in the arm or leg. Also, bolt action rifles aren't useless like in most other WWII FPS games! They usually kill on one hit and are very accurate. One of the great features of the game is a class limit. That means you don't get a team full of snipers as there is usually only 1 or 2 snipers slots available on most maps. that also means you won't have everyone running around with the SMGs either. This makes it more realistic as the majority of the weapons in WWII were bolt action rifles. The maps seem very well designed and thought out. There are 3 types of game modes. The first is firefight which is your typical and lame rack up kills game mode. I have yet to see a server that runs firefight. :P The second, and most widely used game mode, is territory. It is kind of like conquest but on a smaller scale. territory can either be one team attacks and the other defends, or both teams are attacking each other's territories. It is fun as it takes teamwork and competent teammates to win. The last game mode is Countdown. It is a single life game mode with the commander being able to only call in 2 waves of reinforcements. It is an attack and defend game mode. The attackers fight until they either capture the area or the timer runs out. There is a series of areas to capture and when you team either captures them all or the time runs out, the other team has a chance to attack and either beat you faster or just capture more areas to win. The game overall is difficult to get a grasp on as you cannot run n gun and you can die very easily. Once you get the hang of it though it is very fun and rewarding.


An image of the suppression system working.

GRAPHICS
Now I am not able to play this game at anything more than medium so this is based off of screenshots and videos of the game I have seen. The graphics are average. Nothing special but nothing terrible either. Player models look good but the textures seem to be lacking in some places.



SOUND
The best sound I've heard in a game since Bad Company 2. The music is great and the sound effects themselves make the game feel very atmospheric. Nothing like hearing German shouts inside a house you are trying to defend or hearing the Russians yell as they advance. The sounds are very realistic as they get very loud when in a house and kind of drown out outside. Also, they did away with the stupid "whoosh" sound people put in FPS games for when bullets fly by you. Bullets don't make a whoosh sound in real life.



BUGS, GLITCHES, & POOR PERFORMANCE
I know what you're thinking. Why did he make a separate section for them? Because there are a lot and it needs to be addressed. The game has a ton of small bugs and glitches as well as serious performance problems on AMD hardware. The game crashes a lot for some users and runs poorly in general for AMD users as well as some Intel users. there are a lot of bugs but I have full faith in Tripwire to get the game patched up and running almost flawlessly.

CONCLUSION
RO2 is clearly not for everyone. If you love the fast paced run n gun gameplay of Call of Duty or battlefield Bad Company 2 you may want to stay away. If you are looking for a semi-realistic WWII shooter then this game just might be for you. I found this game to be great fun and I am glad I took the risk to buy it. The game is solid but points definitely have to be knocked off for the bugs and performance issues. All in all, I'd give it an 8.5 so far. Maybe a 9 once everything gets sorted out.

2483
Games & Programming / Re: Windows 8
« on: Wednesday, September 14, 2011, 18:40:22 PM »
Would it really be worth an upgrade from Windows 7 though? Besides a few things it pretty much looks the same.

2484
Game Reviews / Re: Half-Life 2 with FakeFactory's Cinematic Mod 10 [Nudity Warning 18+]
« on: Sunday, September 11, 2011, 19:51:48 PM »
IMO, it's a classic and every gamer should play it. It's got elements of FPS, strategy and puzzle games. Loads of fun.
Exactly. Half Life 2 is pretty much the face of FPS games. Excellent story, excellent graphics for its time, excellent gameplay, and an excellent atmosphere. The game is simply brilliant in almost every aspect.

2485
Hardware/Software / Re: Post Your Hardware!
« on: Monday, August 29, 2011, 15:40:11 PM »
And no one can touch my state of the art Pentium Dual-Core and the brand new, top of the line 8800GTX I have. Not to mention my awesome 4GB of ram that came with my Dell that I still have no idea who manufactured it. :P

2486
The Lounge / Re: 6 years ago
« on: Saturday, August 13, 2011, 16:52:08 PM »
Well this thread got derailed rather quickly.

2487
The Lounge / Re: Congrats
« on: Monday, August 08, 2011, 13:45:24 PM »
Congrats!

2488
Games & Programming / Re: Graphics by "atoms", not polygons [100,000x better gfx]
« on: Tuesday, August 02, 2011, 01:47:51 AM »
I understand now. I've pretty much had this idea for a while now (I should really do something with my ideas, make a repository or something) but figured that it would be towards the end of my life before it would ever be possible with GPU power. Guess I was wrong. I look forward to feeling further inadequate in my GPU processing abilities.
This is no where near ready though. The y talked about it being VERY CPU heavy and they don't even have anything animated yet, let alone physics, explosions, and having tons of objects moving at the same time. No combination of GPUs or CPUs would be able to handle even the simplest games made using this method. That is, if it is even possible to animate this stuff.

2489
Games & Programming / Re: Graphics by "atoms", not polygons [100,000x better gfx]
« on: Monday, August 01, 2011, 23:04:11 PM »
Can you even animate that stuff? You would think they would show something moving if so.....

2490
Games & Programming / Re: Graphics by "atoms", not polygons [100,000x better gfx]
« on: Monday, August 01, 2011, 19:16:50 PM »
What was the movie about? Did I miss the point by not watching with audio?
Yes, you pretty much missed what the video was all about.

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