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2476
General Chat / Re: server setup question
« on: Friday, May 11, 2012, 16:06:25 PM »
I just showed that it was easy to find / change, I did not asked for an overall change on Assist.

2477
General Chat / Re: server setup question
« on: Friday, May 11, 2012, 16:00:42 PM »
None of us know how to use UScript enough to make changes. I think the HackHunter ammo exploit should be somewhat easy but nobody is really stepping up to do it.

Hackhunter.ini > maxgrenades=5, change it.

2478
General Chat / Re: server setup question
« on: Friday, May 11, 2012, 15:53:57 PM »
its easy to fix mods..

2479
Feedback & Suggestions / Re: Website improvements
« on: Friday, May 11, 2012, 13:28:44 PM »
start a Screenshots / Videos contest :D

2480
Feedback & Suggestions / Re: Website improvements
« on: Friday, May 11, 2012, 09:25:18 AM »
put the news in Assist, the same news window can be used for warnings, ruels & etc.

edit: something like this

2481
General Chat / Re: server setup question
« on: Friday, May 11, 2012, 09:15:01 AM »
I have ultimate mod source, i can remove stuff that hackhunter doesnt like :D + weird functions.

2482
Feedback & Suggestions / Re: Website improvements
« on: Friday, May 11, 2012, 00:59:16 AM »
Instead I would put current game play videos, current in game photos and so forth.

like in free 2 play games websites  ;D

2483
Map Ideas / Re: Combat Arms: Oil Rig
« on: Thursday, May 10, 2012, 21:33:46 PM »
I'm playing Point Blank(Project Blackout in  USA), rly cool game, but these free games are full of hackers :/

any way, "Importing" maps from other games its a nice idea. beware of Copyrights lol

2484
News / Re: Round 4 (May 10) - Thursday Night Fights
« on: Thursday, May 10, 2012, 17:51:49 PM »
Can I try without TS3 ? because I my internet is limited now, or I use TS3 or I play, can't use both.

2485
mAAp Project / Re: Rooftop Map
« on: Thursday, May 10, 2012, 01:04:22 AM »
The blue tunnel is the best tunnel.


There is a property called "added inventory" specifically for this.

well, AA Dev's are dumb, because they added those in 2.8.x , I think Interdiction use these classes. sry for off topic,

2486
Bug Reports / Re: Bug?
« on: Thursday, May 10, 2012, 00:58:00 AM »
when u have an ammo amount higher than the one allowed by HackHunter, u get this warning. simple.
its not a bug, just have to increase the max ammo ammount value.  ;)

2487
mAAp Project / Re: Rooftop Map
« on: Thursday, May 10, 2012, 00:53:00 AM »
Not really necessary. There's an option in the map AllowTeam[team number]M203 (or something like that) and you can just set it to false.

packages contain Player Spawn classes, like ONLY a m4 + M68 + suppressor , or m4 with iron sight + 203.
and, nice work man.

2488
mAAp Project / Re: Rooftop Map
« on: Wednesday, May 09, 2012, 23:46:59 PM »
did anyone tested the SF classes?

2489
mAAp Project / Re: Rooftop Map
« on: Wednesday, May 09, 2012, 04:03:33 AM »
@Killaman:

search for bTeam0AllowM203Mod, bTeam0AllowFlares for flares,
1st look for it in LevelInfo  ;)
about using an aimpoint like M68, i think its not possible because 2.5 havent a Spawn Class for this. 2.8.5 does.
-----------------------------------------------------------------------------------------------------------------------------------------------
I rly don't know what ZoneInfo's
 does, maybe u can put one in the middle of the building and set a diferent fog value.

make it a Parachute mission, Assault will have to get on the roof top, while Def. will get up the stairs  :o
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last edit:
I compiled the 2.8.5 custom m4 sets for 2.5, Drop the files in your System folder(AA Editor) and open in ur Actor browser.
http://dl.dropbox.com/u/64317034/285M4Sets_For_Assist.rar , 2 files, you have to test both files, I dont know how they work :D, nor if they will work lol.

2490
mAAp Project / Re: v7.2 Update
« on: Tuesday, May 08, 2012, 21:29:34 PM »
Are Ice and Square fixed? Those were the main ones. I could probably swap the forest camo to digi camo if someone wants it this release.
Would be cool if we can choose both old and digital camo, I mean a menu option to choose Digital or Old.
obvious for futures releases :D

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