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Messages - Alex

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2446
General Chat / Re: Merging Normal & mAAp Modes
« on: Friday, January 13, 2012, 12:41:46 PM »

That was probably worded poorly, but I didn't mean on opposite ends on the map. If I did I would have said that. But even hearing footsteps from alpha to Bravo is not realistic, unless you have some super hearing aids in, but the gunfire would ruin your eardrums so that's out of the question. :P

2447
General Chat / Re: Merging Normal & mAAp Modes
« on: Friday, January 13, 2012, 12:19:29 PM »
actually it really wasn't. I just didn't want to continue this because "your always going to be right". No one that i know of can hear all the way across urban theres so much ambient noise.
Nowhere did I say all the way across Urban Assault, but you can hear things at some impossible distances, you can't deny that. Not to mention the extremely loud sounds you make when your foot hits the ground. I can walk on a metal surface without making a loud ding sound in real life, I sound be able to do that in AA. This isn't a thing where "I am always going to be right" these are pretty much common sense issues and if you are denying that these issues exist, you're just being ignorant because they help you.

2448
General Chat / Re: Merging Normal & mAAp Modes
« on: Friday, January 13, 2012, 12:08:30 PM »
get good and we wont have this problem.  :o
So by get good you mean spend hundreds on audio equipment for my PC? :P  Thanks for letting me know my point was good though. :P

2449
General Chat / Re: Merging Normal & mAAp Modes
« on: Friday, January 13, 2012, 11:47:42 AM »
so the person that put money into his machine or bought good headphones should be the one to get penalized? If you want to compete on that level then you should do the same, and not bitch about it.

If you don't want to use sound then don't complain about losing 9 times out of 10
lmao. That's not my point, at all. The sounds are simply unrealistic. It's not penalizing people who buy great stuff, it's needing to make the footsteps way more realistic. Who can hear someone walk across an area as big as Urban Assault in real life? nobody, but you can in AA. It's not about the expensive equipment. But while we're on that topic, if you have to buy stuff to become better, then isn't that paying to have an advantage? How is that in any way fair? Just wanted to throw that out there. Paying to have an advantage over players is lame and if it is allowed in any game, it is a design flaw. The design flaw in AA is the sounds. Sorry if I am offending you by criticizing the way you play.

2450
General Chat / Re: Merging Normal & mAAp Modes
« on: Friday, January 13, 2012, 11:17:21 AM »
Killa then just like you said, don't play that way. simple.

Anyways most people with sounds cards don't play that way either unless they are the last ones alive and are trying to win or come in clutch.

@mister pipeline is still pipeline its just an updated the version nothing has been taken out. The only minus to this is that if competitive play was to come back the new pipeline couldn't be used.
That's not a solution though, because a sound camper is going to kill someone playing for fun 9 times out of 10. Where does that leave the person who doesn't want to sound camp? Quitting the game, that's where. Maybe if AA had even decent sounds this wouldn't be all that big of a problem.

2451
General Chat / Re: Merging Normal & mAAp Modes
« on: Friday, January 13, 2012, 10:47:41 AM »
I think it would be neat to merge maap and normal aa. As i was telling nate, once maap pipeline was finished I think it should be the new pipeline for 2.5. I think by doing this we can show that we are wanting to make progress for 2.5 it could be done like 2.5.2; Have the community vote for new maps, and we could fix bugs in the already made maps, to make 2.5 even better.

I would advise not to edits sounds, AA has a foundation that has been here for years and thats why we all like to play this game, if you start changing things people wont like it and most likely leave or not play.

Its 2012 and a sound card is like only $100.00 so go get one.

1st of all, $100 is a lot of money. 2nd of all, I hate the whole sound camping shit in public servers that the competitive scene brought in. It's just stupid. 2.5 was never about sound camping, but just having fun. I don't want to sit in a room with the door cracked listening for footsteps, that's not fun. I want to be playing. I agree that the sounds shouldn't be replaced though, I just hate the "get a great sound card to hear everywhere your enemy is" mindset.

2452
General Chat / Re: Usernames (Player Admin sharing)
« on: Friday, January 13, 2012, 08:11:42 AM »
-KiLLaMaN.

2453
General Chat / Re: 100 + honor
« on: Wednesday, January 11, 2012, 16:20:34 PM »
It's based on point so if they have 83000 x 5 points past 100H they will be 105H already...
Well that makes sense.

2454
Honor Claims / HONOR CLAIMS: READ BEFORE POSTING
« on: Wednesday, January 11, 2012, 13:38:25 PM »
Due to the large number of honor claims we are receiving, please follow these guidelines when making an honor request.

Firstly if battletracker currently displays your correct Honor, there is no need to create an honor claim, everything is as it should be. For those who need to claim their honor;

In your honor claim topic,  Please include:

- Your AA username/battletracker account (please provide a link to your battletracker page and make sure your profile is not set to private)
- Your requested Honor
- Proof of you having that honor at one point in time.
   
We need some form of proof of your claimed honor. A screenshot, draat link, anything that places you with your claimed honor. We understand that sometimes you may not have any proof. We will do our best to help you in these situations.

Please refrain from creating a topic requesting an honor level without posting any information. We're not here to research who you are.

Once the honor modification has been accepted and entered onto the system your thread will be locked.



If you have any problems with your battle tracker account they must be taken up with battle tracker. We are  only able to help you bring your honor to current levels, account issues themselves still need to be taken up with the battle tracker staff on their website. Make a topic at BattleTracker support forum
  and pm homey with a link to the topic if you want to. :P


2455
General Chat / Re: 100 + honor
« on: Wednesday, January 11, 2012, 07:59:02 AM »
I hope to get from honor 100-110 it takes atleast half as long as it took to go from 10-100
Obviously not, because there is someone already with 105 honor. I have no idea why they made the last 10 so easy to get....

2456
mAAp Project / Nades in small aim maps
« on: Tuesday, January 10, 2012, 18:37:47 PM »
I modified playerstarts to have the M16A2 for all slots minus 1 nade and 2 flashbangs. I kept the smoke though (if they come with M16A2). I also re-did the anti-portals and added more grass and debris.
I think you should remove the nades from all the small maps such as aimfun and what not.

2457
Honor Claims / Re: honoa claims
« on: Tuesday, January 10, 2012, 14:44:05 PM »
First off, stop typing in all caps. Second, dont make new threads with the same topic as the one you already made. Third, we need evidence of your honor level. Yelling at us isnt going to do shit. Stay calm and prove to us that you were oncce the honor you claim to have.

2458
General Chat / Re: 100 + honor
« on: Tuesday, January 10, 2012, 14:37:09 PM »
Well that's pointless.....

2459
General Chat / Re: Spanky's Fun House - 2.5 Server Info
« on: Monday, January 09, 2012, 17:24:23 PM »
i suck as well lol, i was rockin on mout, but tonight i will be on my pc not my mac so....toggle on ;)
Yeah right. Your worst game of AA is still probably better than my best.

2460
General Chat / Re: Spanky's Fun House - 2.5 Server Info
« on: Monday, January 09, 2012, 17:18:35 PM »
nawwww you skrewy proofed your comment
It's not like you were any better than me. :P I've actually only played with you once and that was when we were messing around with the UN admins on the UN server.

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