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Messages - Alex

Pages: 1 ... 160 161 [162] 163 164 ... 217
2416
mAAp Project / Re: Map Removal - Sniper Canyon, Terminal Conflict and Urban Defense
« on: Wednesday, February 01, 2012, 12:04:40 PM »
What exactly do we gain by taking out maps though? A few less MB to download? Is that even worth it? I'd rather have the 3 maps there. It's not like they're bad quality, they are all great quality. Variety is good.

2417
mAAp Project / Re: Map Removal - Sniper Canyon, Terminal Conflict and Urban Defense
« on: Tuesday, January 31, 2012, 18:25:53 PM »
I think terminal conflict is awesome, the tunnel is just too long for the one team. If you could make it to where the main battle goes on in the lobby it would be good.

2418
The Lounge / Re: So uh. Stuff's changed yeah?
« on: Monday, January 30, 2012, 16:41:05 PM »
Maybe if you came here more than once a month you would have seen this coming. :P

2419
General Chat / Re: HUD is too large and console text too small?
« on: Monday, January 30, 2012, 08:01:08 AM »
I don't think you should change the HUD just because the 2.8.5 players aren't used to it....

2420
General Chat / Re: HUD is too large and console text too small?
« on: Sunday, January 29, 2012, 21:05:30 PM »
There's no way to make the text look bigger and the hud smaller like 2.8.5 because it's 2.5, not 2.8.5.

2421
mAAp Project / Re: Bloom
« on: Saturday, January 28, 2012, 19:08:18 PM »
Oblivion? That game featured an heavy use of bloom. Nowadays bloom is an old tecnique i guess.
Never played Oblivion, but games like Crysis 2 have huge problems with it. Like Blue stated, it's mostly lazy devs trying to cover up shoddy texture and lighting work by over blooming the game. It's used a lot in console games due to the console's limited capabilities.

2422
mAAp Project / Re: Bloom
« on: Saturday, January 28, 2012, 19:00:43 PM »
I don't really like it. I'm not a big fan of using bloom effects in general. Most games with them I turn them off. It makes everything seems too bright and unrealistic sometimes.

2423
mAAp Project / Re: First Karma (Physics) Map
« on: Saturday, January 28, 2012, 18:42:20 PM »
To be honest, I think PBall is pretty lame. Even though I converted it, I would rather not see it get more popular if Karma becomes popular. It's a map that doesn't fit in with AA at all, I really only converted it because it was a small map that seemed easy to do.
To be perfectly honest, a lot of maaps don't fit AA. Aimfun, aimbush, pball, glass kill house yeti's lair, shipment, and basically all the maap maps that ever get played. The more AA like maps (Pipeline, Terminal Conflict, Square, Urban SE, Breakout etc.) I don't see being played as much. I think people like the less AAish maps because they're a break from the usual AA. I'd love for more peopel to play the more AA liek maaps because some of them are just plain awesome.

As for the topic, Aztec and Ice would be cool.

2424
Honor Claims / Re: Honor Claim FibonacciSequ.ence
« on: Wednesday, January 25, 2012, 14:09:38 PM »
your battletracker already says you have 55 honor. Nothing has to be done.

2425
Honor Claims / Re: Honor Claim
« on: Wednesday, January 25, 2012, 11:37:44 AM »
So what he gets 2 x 100H accounts.  1 for Free he didnt earn..
I'm just here to figure out what he's asking. I do not carry out any honor changes nor do I tell jonny what to do.

2426
Honor Claims / Re: Honor Claim
« on: Monday, January 23, 2012, 19:29:35 PM »
Well you're going to have to wait until Jonny gets back on. As far as I know he's the only one with the power to change honor here.

2427
Honor Claims / Re: Honor Claim
« on: Monday, January 23, 2012, 18:42:37 PM »
Oh, you made a new battletracker. I get it now. I thought you were still using the one you originally linked. So you want to switch the honor from your old battletracker to your new one?

2428
Honor Claims / Re: Honor Claim
« on: Monday, January 23, 2012, 18:35:09 PM »
Your battletracker already displays your correct honor. No editing is needed.

2429
General Chat / Re: Tell me
« on: Monday, January 23, 2012, 08:04:00 AM »
The run with gun protection was never all that solid. You can get accused of it by just running right at the start of the round when your weapon isn't ready.

2430
General Chat / Re: Hor+ widescreen?
« on: Sunday, January 22, 2012, 15:21:12 PM »
So what about 16x10? Would the 16x9 resolution work fine?

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